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#1
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![]() yeah but if you camped a skelly camp, for instance, you'd be getting way more than normally, even in classic. they had to nerf those quests. some folks would undoubtedly abuse it
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#2
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![]() Quote:
I still enjoy it, but I think a lot of people could mature a bit. But thanks for your civil, reasoned perspective.
__________________
EQ Emulator population tracker - https://unixgeek.com/eqemu.html
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#3
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![]() In Qeynos, these quests were nerfed shortly after launch:
http://wiki.project1999.com/Aenia_and_Behroe http://wiki.project1999.com/The_Crate_(good) http://wiki.project1999.com/Bard_Reports http://wiki.project1999.com/Kwint%27s_Kwest | ||
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#4
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![]() Enjoy your SELECTIVELY CLASSIC experience! Enjoy being punished because you weren't amongst the tier-one speedlevelers who took advantage of BOTH increased spawn rates AND un-nerfed quest xp!
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#5
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![]() Quote:
Quote:
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#6
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![]() Quote:
Funny how you're so happy that Mages got nerfed because "its Classic" meanwhile you don't seem to care half as much about this extremely UNCLASSIC change! | |||
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#7
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![]() I guess I understand from their point of view of increased spawn timers just put more pressure on those turn ins.. Wonder if people are hoarding these things to lvl alts in the future if they turn the xp back on
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#8
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![]() Has there been an official statement on it yet? Feels weird to have such an impactful change with no communication. With spawn frequency back to normal, it should return to original state? Who knows.
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#9
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![]() Quote:
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#10
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![]() Mobs still spawn faster, I believe they are at 60% increase
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