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#1
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Just play your class.
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#2
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Research pages I believe are linked to different zones. You might want to start asking around and working on getting these spells. It sucks if you are in that top percentile because you will need to get the research materials yourself, but that's part of the deal when you choose a research based class.
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#3
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Quote:
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#4
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That’s perfect, I won’t be level 20 for at least 6 months lol
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#5
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Good luck finding a sample size that big tho! | |||
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#6
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Quote:
__________________
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#7
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In the case of a necromancer, the class is so powerful that waiting an extra 2 levels wasn't a horrible fate for key spells like pets, and I was constantly selling spells in EC to recover cash I had spent. The level 24 necro pet and intensify death + harmshield & hungry earth sold like candy even at a stiff markup. You have numerous extra character slots and unlimited account creation, so I'd make level 1 alts in towns and do periodic checks. The downside would be getting your character with the money over to make the buy - that's where the druid slave came in handy. Edit - the cost of finally capping research at level 50 was close to 1.4k pp. So if you go this route and pay for all of your research skill increases, do NOT sell your spells in the market cheap. | |||
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#8
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Reading this thread makes me glad I am playing a Druid and Cleric on Green. All I have to do is visit vendors or EC tunnel to get my spells [You must be logged in to view images. Log in or Register.]
__________________
Kaluppo Wood Elf Druid lvl 60 (blue) lvl 45 (green)
Norezferu High Elf Cleric lvl 60 (blue) lvl 40 (green) Hulkthor Dwarf Paladin lvl 20 (blue) Gavallin Wood Elf Ranger lvl 23 (blue) Jardahni Human Monk lvl 2 (green) | ||
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#9
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iirc wizards struggle to quad without research and need to either kill vox or research for their top spell. I like that research is so important early game. Makes your character feel cutting edge, like its really unlocking some hidden power instead of just shopping at the superstore for new whitegoods. | |||
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#10
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