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Old 10-29-2019, 05:27 PM
Vexenu Vexenu is offline
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The most important consideration when designing a new PvP ruleset is creating something that will appeal to Blue players. Because the PvP fans are going to play regardless. So you want a ruleset that will intrigue longtime/lapsed Blue players and make them think, "Hmmm...I'm not really a PvP guy, but that sounds like it could be pretty fun and really freshen up the EQ experience." If you can get just a few hundred people like that to give it a try you've got a very good chance to create a thriving server. And let's face it, there isn't a huge untapped market of potential P1999 PvP players just sitting on the sidelines. If you want more players on a PvP server the reality is most of them will primarily be Blue players. Also, as anyone who played PvP back in the day can tell you, the majority of players on the old Zek servers were not elite PvPers who ran around looking for fights constantly. The server benefits from having more PvE focused players as well. EQ shouldn't be played like a deathmatch. PvP in EQ is the spice that enhances the dish, it isn't the main dish itself. It's still primarily a PvE game, and PvE-focused players should feel like they have a reason to be on the server as well.

This is why you needs Teams (built-in allies provides a safety net). This is why item loot is a no-go (scares away Blue players off the bat). This is why you need to offer something fresh that hasn't been done on previous PvP servers (a new ruleset).
  #2  
Old 10-29-2019, 05:41 PM
Baler Baler is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
The most important consideration when designing a new PvP ruleset is creating something that will appeal to Blue players. Because the PvP fans are going to play regardless. So you want a ruleset that will intrigue longtime/lapsed Blue players and make them think, "Hmmm...I'm not really a PvP guy, but that sounds like it could be pretty fun and really freshen up the EQ experience." If you can get just a few hundred people like that to give it a try you've got a very good chance to create a thriving server. And let's face it, there isn't a huge untapped market of potential P1999 PvP players just sitting on the sidelines. If you want more players on a PvP server the reality is most of them will primarily be Blue players. Also, as anyone who played PvP back in the day can tell you, the majority of players on the old Zek servers were not elite PvPers who ran around looking for fights constantly. The server benefits from having more PvE focused players as well. EQ shouldn't be played like a deathmatch. PvP in EQ is the spice that enhances the dish, it isn't the main dish itself. It's still primarily a PvE game, and PvE-focused players should feel like they have a reason to be on the server as well.

This is why you needs Teams (built-in allies provides a safety net). This is why item loot is a no-go (scares away Blue players off the bat). This is why you need to offer something fresh that hasn't been done on previous PvP servers (a new ruleset).
I wouldn't even read this entire paragraph block of text if I was sober.
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  #3  
Old 10-29-2019, 06:08 PM
pink grapefruit pink grapefruit is offline
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Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
I wouldn't even read this entire paragraph block of text if I was sober.
it's all true, though. vexenu makes a sound case for why the new server will need to be something that interests the bluebies.
  #4  
Old 11-02-2019, 04:41 AM
Diogene Diogene is offline
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
The most important consideration when designing a new PvP ruleset is creating something that will appeal to Blue players. Because the PvP fans are going to play regardless. So you want a ruleset that will intrigue longtime/lapsed Blue players and make them think, "Hmmm...I'm not really a PvP guy, but that sounds like it could be pretty fun and really freshen up the EQ experience." If you can get just a few hundred people like that to give it a try you've got a very good chance to create a thriving server. And let's face it, there isn't a huge untapped market of potential P1999 PvP players just sitting on the sidelines. If you want more players on a PvP server the reality is most of them will primarily be Blue players. Also, as anyone who played PvP back in the day can tell you, the majority of players on the old Zek servers were not elite PvPers who ran around looking for fights constantly. The server benefits from having more PvE focused players as well. EQ shouldn't be played like a deathmatch. PvP in EQ is the spice that enhances the dish, it isn't the main dish itself. It's still primarily a PvE game, and PvE-focused players should feel like they have a reason to be on the server as well.

This is why you needs Teams (built-in allies provides a safety net). This is why item loot is a no-go (scares away Blue players off the bat). This is why you need to offer something fresh that hasn't been done on previous PvP servers (a new ruleset).
As a long time blue player, what refrained me to play red has always been the lack of a cool ruleset. Teams would definitely be an appealing and refreshing experience. This thread is actually very interesting. Keep the ideas coming.
  #5  
Old 11-03-2019, 04:42 AM
Nomy Nomy is offline
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I'd drop green any day if team pvp was in. Especially if some sort of looting was implemented, like random piece equipped on character. 😀
  #6  
Old 10-29-2019, 06:22 PM
Sear Sear is offline
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Yeah, he's not wrong.

If this red server ends up being FFA ruleset again, I'd consider starting new players in a default guild.

It'd be less daunting and antisocial for a casual player trying the server for the first time than the tentative unspoken truce that exists among the unguilded on R99/RZ.
  #7  
Old 10-29-2019, 06:28 PM
Baler Baler is offline
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To get a greater than 1.0 KDR
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  #8  
Old 10-29-2019, 06:34 PM
Jibartik Jibartik is offline
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They should just force us all onto red with the server transfer then not open an new one for a while [You must be logged in to view images. Log in or Register.] See what happens /shrug probubly we all just go watch netflix till they launch a new one but could be a fun few weeks lol
  #9  
Old 10-29-2019, 07:07 PM
Gustoo Gustoo is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
They should just force us all onto red with the server transfer then not open an new one for a while [You must be logged in to view images. Log in or Register.] See what happens /shrug probubly we all just go watch netflix till they launch a new one but could be a fun few weeks lol
In my dreams this happens. bluebies establish anti pk policies and its full on old school rallos goodness.

wishin and hopin.
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  #10  
Old 10-29-2019, 07:15 PM
Jibartik Jibartik is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
In my dreams this happens. bluebies establish anti pk policies and its full on old school rallos goodness.

wishin and hopin.
Now thats classic PvP
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