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  #1  
Old 10-25-2019, 12:33 PM
Polixa Polixa is offline
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Haven't logged in today, but losing dot tick messages will hurt. I count them so I can tell when to reapply a root or re-dot. Won't kill me but it's one of those annoying downgrades making the game less enjoyable.

I'm here for the Classic and I'm here for the Fun, and it's a shame when those two worlds collide.
  #2  
Old 10-25-2019, 12:40 PM
Daldaen Daldaen is offline
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A lot of the power of DoTs is efficiency. Knowing when they are about to wear off or when to reapply other Debuffs such as fear, root or snare, makes them even more efficiency because you know precisely when to cast those Debuffs to optimize the amount of time they’re active each cast.

Removing the ability to see each DoT tick you can instead think of as a way to balance out those abilities. If you want to be efficient with them you need to get another system of keeping track of the time they’ve been on like mob HP or some other timer. Or you can accept a lower level of efficiency and root/fear/snare/reapply DoTs more often and overwrite these Debuff prior to them wearing off due to this new found lack of information.
  #3  
Old 10-25-2019, 12:43 PM
Fammaden Fammaden is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
A lot of the power of DoTs is efficiency. Knowing when they are about to wear off or when to reapply other Debuffs such as fear, root or snare, makes them even more efficiency because you know precisely when to cast those Debuffs to optimize the amount of time they’re active each cast.

Removing the ability to see each DoT tick you can instead think of as a way to balance out those abilities. If you want to be efficient with them you need to get another system of keeping track of the time they’ve been on like mob HP or some other timer. Or you can accept a lower level of efficiency and root/fear/snare/reapply DoTs more often and overwrite these Debuff prior to them wearing off due to this new found lack of information.
You're talking to people who only think they can have "fun" if they are operating at peak possible efficiency as if this was a WoW dps rotation or something. Choices and nuance suck, they only want the raw math. Half of them would gladly play a black and white version of the game with a blank cutout as their character's avatar if it meant they got a 1% gain in damage or mana efficiency or loot.
  #4  
Old 10-25-2019, 01:02 PM
Polixa Polixa is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
You're talking to people who only think they can have "fun" if they are operating at peak possible efficiency as if this was a WoW dps rotation or something. Choices and nuance suck, they only want the raw math. Half of them would gladly play a black and white version of the game with a blank cutout as their character's avatar if it meant they got a 1% gain in damage or mana efficiency or loot.
Wow, preachy, judgemental and mistaken all in one post.
  #5  
Old 10-25-2019, 12:49 PM
Mblake81 Mblake81 is offline
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Location: Bristlebane <Reckless Fury>
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
A lot of the power of DoTs is efficiency. Knowing when they are about to wear off or when to reapply other Debuffs such as fear, root or snare, makes them even more efficiency because you know precisely when to cast those Debuffs to optimize the amount of time they’re active each cast.

Removing the ability to see each DoT tick you can instead think of as a way to balance out those abilities. If you want to be efficient with them you need to get another system of keeping track of the time they’ve been on like mob HP or some other timer. Or you can accept a lower level of efficiency and root/fear/snare/reapply DoTs more often and overwrite these Debuff prior to them wearing off due to this new found lack of information.
Daldaen usually has a good perspective on classic and I find myself agreeing with him most of the time.

As for a timer, you can use a text parse to voice program if you wish to be classic while using a crutch.. as the player is unable to keep track of this mentally by using the spells to get a feel for them. This made even more complex during a raid with things happening and trying to read the single chat box for information. GINA is a text parse to visual program that would not have been in era and why screenshots cannot be found of it or a protoprogram like it. Learn your spells, observe. "Hmm its about time for my dot to end, I will recast it" as human error factors in with game design.

Avoid making uncertain things certain.
Last edited by Mblake81; 10-25-2019 at 12:51 PM..
  #6  
Old 10-25-2019, 01:38 PM
mycoolrausch mycoolrausch is offline
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Join Date: Nov 2014
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
A lot of the power of DoTs is efficiency. Knowing when they are about to wear off or when to reapply other Debuffs such as fear, root or snare, makes them even more efficiency because you know precisely when to cast those Debuffs to optimize the amount of time they’re active each cast.

Removing the ability to see each DoT tick you can instead think of as a way to balance out those abilities. If you want to be efficient with them you need to get another system of keeping track of the time they’ve been on like mob HP or some other timer. Or you can accept a lower level of efficiency and root/fear/snare/reapply DoTs more often and overwrite these Debuff prior to them wearing off due to this new found lack of information.
They're already balanced for their efficiency by delivering their damage over a longer period of time, that's the whole point.

It's hard to argue against a change that took 3 expansions post velious to go live though.

Edit: What I'm getting at is, did the original designers balance the DoTs around anything other than their DPM and DPS. I'd be surprised.
Last edited by mycoolrausch; 10-25-2019 at 01:45 PM..
  #7  
Old 10-25-2019, 12:51 PM
Fammaden Fammaden is offline
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Well, yeah, anyone who is super serious min/maxing is running GINA anyway and will have a visual countdown for their DoT's. Which makes this change far easier to account for than removal of your hotbars or pet window. But the crying still doesn't surprise me.
  #8  
Old 10-25-2019, 01:09 PM
Puluin Puluin is offline
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Join Date: May 2017
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For all you people saying just use the spell worn off message....

WHAT ABOUT BARDS!?
not a single bard song gives a worn off message...
Are we really suppose to just guess at what songs are still in affect?
Or for that matter how are we supposed to know how much dmg a song does with each instrument? Bard song dmgs drastically change depending on instrument and level.

It's bad enough the pet buttons wont work while singing...
  #9  
Old 10-25-2019, 01:33 PM
Mblake81 Mblake81 is offline
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Quote:
Originally Posted by Puluin [You must be logged in to view images. Log in or Register.]
For all you people saying just use the spell worn off message....

WHAT ABOUT BARDS!?
not a single bard song gives a worn off message...
Are we really suppose to just guess at what songs are still in affect?
Or for that matter how are we supposed to know how much dmg a song does with each instrument? Bard song dmgs drastically change depending on instrument and level.

It's bad enough the pet buttons wont work while singing...
Pulling my leg right.. bard songs are 3 tics minus a couple songs that are a bit different. I honestly have a hard time taking you seriously. You can get 3 dot songs and the snare song will land as the first dot song finishes.
Last edited by Mblake81; 10-25-2019 at 01:37 PM.. Reason: clarified
  #10  
Old 10-25-2019, 01:10 PM
Fammaden Fammaden is offline
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Every right thinking individual on blue already hates bards on general principle so who cares.
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