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  #1  
Old 10-15-2019, 07:36 PM
Deathrydar Deathrydar is offline
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To Add: It seems like only the sewers in WEST Freeport are too dark! The sewers in EAST Freeport seem to be dark, but at least a tad doable.

EDIT: I just purchased the spell Deadeye and even with that on, the West Freeport sewers are impossible to navigate....
Last edited by Deathrydar; 10-15-2019 at 07:43 PM..
  #2  
Old 10-15-2019, 07:55 PM
Chortles Snort|eS Chortles Snort|eS is offline
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naked corpse ruNs R sumthiN ElsE!
  #3  
Old 10-15-2019, 07:57 PM
Lupinefury Lupinefury is offline
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Join Date: Feb 2019
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Default Ak'anon wall coloration

Noticed some of the enclosed passages to/from main gate and SK/necro guild seem to have some coloration issues, particularly the last enclosed corridor you take towards SK guild from main gate, where the walls are blue/indigo, as opposed to the darker grey that other covered corridors are.
  #4  
Old 10-15-2019, 08:31 PM
Aerron Aerron is offline
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Default Zoning causes mana loss

Twice now, I've zoned and lost 40% mana. I am a human cleric lvl 6. It happened zoning to EC and from WC to Befallen. When I immediately zoned back to WC from befallen, I got the mana back.
  #5  
Old 10-15-2019, 08:36 PM
BlankDiploma BlankDiploma is offline
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Quote:
Originally Posted by Aerron [You must be logged in to view images. Log in or Register.]
Twice now, I've zoned and lost 40% mana. I am a human cleric lvl 6. It happened zoning to EC and from WC to Befallen. When I immediately zoned back to WC from befallen, I got the mana back.
Your report is noted, but this is a thread for bug reports related to the new lighting system.
  #6  
Old 10-15-2019, 09:17 PM
Grumph Grumph is offline
Kobold


Join Date: May 2013
Posts: 192
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Not sure if this is lighting related or not...

But I started getting these weird white streaking graphics glitches.

I think they started with patch 50d, but not sure since all those updates happened so fast I didn't keep track.

These white lines pop up sometimes and even without adjusting my view they will shift a little sometimes.

Never had this issue before <shrug>
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File Type: jpg glitchy graphics.JPG (70.1 KB, 4 views)
  #7  
Old 10-15-2019, 09:32 PM
Telin Telin is offline
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Default Updated Sky Files

If you want to test the fix for zones that show a sky and should not, the attached files are meant to be merged with the current patch files in your resources folder.
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File Type: zip P99 Sky Update Fog zones.zip (62.5 KB, 56 views)
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  #8  
Old 10-16-2019, 10:10 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
If you want to test the fix for zones that show a sky and should not, the attached files are meant to be merged with the current patch files in your resources folder.
If the back wall at pit of doom in halas is clipped then it shows sky instead of fog. Will try this.
  #9  
Old 10-16-2019, 12:36 AM
Glasken Glasken is offline
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I posted a new bug in the report forum because I am silly.

Some lighting issues in Neriak 3rd Gate: https://www.project1999.com/forums/s...d.php?t=336512
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-Glasken, coming out of retirement for Green99
  #10  
Old 10-16-2019, 12:55 AM
BlankDiploma BlankDiploma is offline
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Quote:
Originally Posted by Glasken [You must be logged in to view images. Log in or Register.]
I posted a new bug in the report forum because I am silly.

Some lighting issues in Neriak 3rd Gate: https://www.project1999.com/forums/s...d.php?t=336512
This was reported a bit earlier in the thread and I have a potential fix.

Can you please extract this archive into your titanium installation and see if it fixes the issue?
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File Type: zip Classic darkness Ultravision fix.zip (9.1 KB, 62 views)
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