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  #1  
Old 10-07-2019, 05:32 PM
Daud Daud is offline
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Planes of Power with no city books other than PoT, give Wizards a port to PoK and Druids a port to PoT. Remove any classic item tradeskill/spell vendors and leave only the stuff for PoP tskills/quests/spells. No AAs, no level cap increase.
  #2  
Old 10-07-2019, 05:38 PM
Zeboim Zeboim is offline
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They'd have to redo the loot tables for Veksar. I do agree it would be cool to see, but it is LoY era itemization. Jaggedpine would be cool to see.

I don't expect any of that to happen however.
  #3  
Old 10-07-2019, 05:44 PM
loramin loramin is offline
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Quote:
Originally Posted by Zeboim [You must be logged in to view images. Log in or Register.]
They'd have to redo the loot tables for Veksar. I do agree it would be cool to see, but it is LoY era itemization. Jaggedpine would be cool to see.

I don't expect any of that to happen however.
Personally I'm hoping against hope to see the LoY zones (almost as is, but maybe tweaked a little) brought in here. IMHO that expansion was a failure to Live players for the exact reasons that I think it would be a great expansion here (it was all for "low level" characters ... ie. 1-60 without AA).

However, as I mentioned, one of the devs (I forget which one, sorry, you'll have to dig) came out and said that custom content won't be any new re-creations. Re-creations take extra effort: the devs have to do a ton of research and such that they don't need to do with their own creations.

I get the sense that the custom content is in some way a reward to the devs themselves: after ten years of re-creating classic, they now get to have some fun and "invent some classic". Re-creating live Veksar or LoY zones, as much as we all might like to play in them, probably wouldn't be as fun for them.
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  #4  
Old 10-07-2019, 05:57 PM
uygi uygi is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Re-creations take extra effort: the devs have to do a ton of research and such that they don't need to do with their own creations.
I agree, I think they’ve built tools and found ways to implement what they want. Now instead of working to get the new client to do what the old one did, they can just make it fresh and not have to worry about whether it’s “correct” or not.
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Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
  #5  
Old 10-07-2019, 05:39 PM
zodium zodium is offline
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go play shards of dalaya if you want new zones, i don't
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  #6  
Old 10-07-2019, 05:43 PM
uygi uygi is offline
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I’m pretty sure there will be no PoP as it ever existed on Live, but the zones could be used for sure.

Re: using additional zones for P99, it has happened. I forget exactly how it worked, but there was an event in Mines of Gloomingdeep. IIRC Uthgaard created it? There was no way for players to go there themselves, but GMs could send players. I’m not sure if there were ever any others... in the dark recesses of my mind I feel like I remember a game of capture the flag played in... PoTime or something?

And I know that they can move the zone lines around. There was a time when the DL/KC ZL got moved somehow, and my wizard’s bind point was on it so that when I gated, I loaded DL and instantly zoned into KC, and a later patch fixed it. I would assume they can add a ZL, too, like take a dead-end cave in WL, WW and just connect it to a new zone.

Quote:
Originally Posted by zodium [You must be logged in to view images. Log in or Register.]
go play shards of dalaya if you want new zones, i don't
Kunark, Velious, Paineel and The Hole, Warrens/Stonebrunt, Hate/Fear/Sky were all new zones during classic. Obviously adding new content is classic, it’s all the silliness of the post-Verant era that we’re avoiding.
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Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Last edited by uygi; 10-07-2019 at 05:47 PM..
  #7  
Old 10-07-2019, 06:24 PM
zodium zodium is offline
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Quote:
Originally Posted by uygi [You must be logged in to view images. Log in or Register.]
Kunark, Velious, Paineel and The Hole, Warrens/Stonebrunt, Hate/Fear/Sky were all new zones during classic. Obviously adding new content is classic, it’s all the silliness of the post-Verant era that we’re avoiding.
lmao
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  #8  
Old 10-07-2019, 05:54 PM
Chortles Snort|eS Chortles Snort|eS is offline
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Future custom content would likely be a harder version of EverQuest
Imagine blue with extra mob placement and camps made (or implemented in empty areas)
more difficult

Perhaps a remastering of NPCs/mob placement a la:

The Legend of Zelda: Second Quest

EverQuest: Second Quest

https://en.m.wikipedia.org/wiki/The_Legend_of_Zelda

The game features a "Second Quest," accessible either upon completing the game, or by registering one's name as "ZELDA" when starting a new quest. The Second Quest features different dungeons and item placement, and more difficult enemies.[58]
Last edited by Chortles Snort|eS; 10-07-2019 at 05:56 PM..
  #9  
Old 10-07-2019, 09:49 PM
Vexenu Vexenu is offline
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Quote:
Originally Posted by Chortles Snort|eS [You must be logged in to view images. Log in or Register.]
Future custom content would likely be a harder version of EverQuest
Imagine blue with extra mob placement and camps made (or implemented in empty areas)
more difficult
I wrote up an idea a few years ago to make the game harder while still retaining basically the same content: https://www.project1999.com/forums/s...d.php?t=260801

I think something like this would be a lot more fun than just tacking on some additional custom content. It would also be a hell of a lot easier for the staff to implement.
  #10  
Old 10-07-2019, 06:14 PM
Bardp1999 Bardp1999 is offline
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THE MOTHER F#$%ING LOOKING FOR GROUP TOOL

DEAR GOD ENABLE IT
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