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#1
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I liked the dark, misty Norrath where death lurks around every corner. It felt like the Irish border during The Troubles. Note: I'm not saying I want a return to the troubles in Ireland. | |||
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#2
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Last edited by Mblake81; 10-07-2019 at 07:58 AM..
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#3
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It is true there was a patch which increased the view distance. That is one of the only classic things I don't want to see. I actually wish they would allow us to view the entire zone now.
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#4
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Verant claimed they did their best to try to minimize the advantage people with better computers would hold over those without. it was actually primary concern, only after server/client stability and minimizing bandwidth usage.
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#5
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Seeing mobs far away is a massive advantage. When soloing in westcommons you can see bears a frikking mile away as things stand. Any class with movement increasing skills can dominate mobs which drop something handy.
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#6
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This thread about Necro/Shaman Charm (and specifically, the comment about NPCs charming) reminded me of a long standing "not classic" thing I've (effectively) trained myself to ignore here over the years: NPC spells.
NPC casters on P99 do not use the same spell lists as live mobs did. Before I got used to it I remember being shocked by some of the things NPCs cast on me when I first started playing here. I could submit evidence, but this has got to be a long-known issue. As such, it probably is too hard to fix ... but I just wanted to mention it anyway in case there's any chance it can be fixed.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
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#7
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#8
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I doubt the staff has just been like "let's have unclassic NPC spells for ten years", despite the mountains of classic research they've done [You must be logged in to view images. Log in or Register.] I mean, it could be just research that's preventing it, but I suspect that they've known it's wrong, and it's just been a technical issue. My hope was that maybe re-visiting the problem would result in a way to solve the technical issue, and that this magic solution could somehow appear in time for Green ... but that's all baseless hope from pure speculation.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#9
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caster NPCs shouldn't be casting at their current school level, it should be 2 levels below (e.g. lvl 49 wizard mob casts spells up to level 39) the fix doesn't seem particularly hard, the main issue is finding the evidence to prove this. there's some anecdotes like posts on the Safehouse mentioning how easy casters in Sebilis are to solo, but very little in the way of "X mob casts spells A, B, C" | |||
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#10
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Unfortunately I was dead wrong: it is a research issue, not a technical one. And if all the great classicQuesters in that thread haven't found good evidence yet ... well, I don't have great hope that anyone else will turn up anything new before Green [You must be logged in to view images. Log in or Register.] Maybe a dev will revisit the issue, see that good evidence is lacking, and decide to value the "hearsay" reports higher?
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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