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#1
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You knew, getting into the driver's seat, that eventually certain modern features would be removed. A more classic EverQuest might not feel street legal, but that's because the majority of games these days handle like self-driving Teslas. If you don't like the way it drives, if the ride isn't smooth enough, it was like that for everyone back in the day and somehow they managed to keep things between the lines without any road rage. https://www.youtube.com/watch?v=t6yAozhmp6E Read the comments. It's a car enthusiast's version of classic MMOs. "When every brand looked different unlike the rubbish of today all looking the same copying each other." "LOL.. the Charger was way tail light. Needed a bag of cement in the boot to tie down the rear LOL" "His thoughts on the power and performance are so funny today when cheap small cars are quicker than this and performance cars are now capable of 0-100 in under three seconds." "Had a straight six, 265 in 1976. If you parked up a hill, the door was so heavy it was almost impossible to push it open to get out. Terrible handling except in a straight line but heaps of power. My Jeep is using the same engine today !" | ||||||||
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#2
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If we never had Blue and Green opened tomorrow, based on the latest patch, we wouldn't be seeing this kind of response. | |||
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#3
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#4
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Also classic did roll back QoL features, which caused similar reactions as we're seeing now, and players then didn't have enough time to get as used to those features as they have on Project1999. That's the problem in a nutshell and it's hardly one to complain about. They let us play here, longer than the three years of classic, with the understanding that the content wasn't within the timeline but would be. Originally, Velious Breastplates for Clerics had a heal over time clicky, but that had to be changed to Mark of Karn. There are numerous other examples and while the changes occurred within the span of weeks or months, remember that there was an actual company overseeing all of this back then, supported by monthly subscriptions, and not restricted to the Titanium client. https://web.archive.org/web/20010731...search.com/eq/ Quote:
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Last edited by Ennewi; 09-10-2019 at 07:46 AM..
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#5
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I don't like the patch personally, but I can either adjust or move on. They're not asking for opinions, and it's good to keep that in mind. This isn't even my favorite era, but it's the only server out there that feels like EverQuest.
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Fresh Start on Green, 2019 | |||
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#6
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But thank god R&N do love the classic era as much as they do, because it lead them to build the only real "Everquest-y" emulated server in existence. All the rest are full of boxers, full of non-EQ content, and/or have terrible support. No matter what eras you played on live, even if you never played in classic, this (rabidly) classic server is the only place that feels like home.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#7
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#8
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Much hate as a pet class. Can't see if anyone has pets in group window, can't tell if I have a pet without pet window, so can't tell pet status without typing commands and/or binding them to virtually every hotbutton possible.
Also, I understand that the original devs hated wizards and other things, but patches in P99...come on, add some balance to the game. Rangers should have archery as a legit path instead of being forced to play melee to get any damage. Wizards should be power houses that are more than just 1-2 occasional nukes near the end of a fight. No one class should be overpowered. A ranger should be told "well, we couldn't find a monk, a rogue, or a back-up healer or tank or enchanter or mage or necromancer, so I guess we'll take you, because you're really not all that useful except as being similar to a mage pet, but with sow and some weak sauce abilities that a paladin and SK do better." I realize that I'm over-simplifying and not giving enough credit, but that's how it feels. The game needs more balance, not making certain classes better than the rest. Better in some ways, sure, but there should be balance. Make them super great at melee and garbage at defense. Make them glass canons or make them tanks with modest melee, or something so that gameplay is balanced. These are issues we've known forever because EQ has been out forever. Instead of loving the original devs for their biases against specific classes or play styles, do what every other game does and make things balanced as time goes on, so that people actually have a reason to play wizards beyond porting and quadding, and so that archery isn't something that's only really useful as a pulling tool (because melee DPS is so much faster and better, and archery is only truly viable with end-game gear), and so that playing any/all classes is appealing for play style instead of how OP they are (instead of sticking with a nerfed class only because you already put so much time and effort in on them). Balance. Pros balance with cons. Balance. Keep Yoda in the air! | ||
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#9
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can we also add 2000 ms of delay to clients please? people had 56k modem, its not classic right now
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#10
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Rangers being garbage is as classic as it gets
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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