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Old 08-26-2019, 12:40 AM
Worry Worry is offline
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Make TOV and VP PVP-enabled and if you die by PVP you can't enter the zone for an hour.

BAM
  #2  
Old 08-26-2019, 12:55 AM
Nexii Nexii is offline
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Cap player amount in TOV to 100
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Old 08-26-2019, 01:06 AM
aaezil aaezil is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
Cap player amount in TOV to 100
Kinky
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Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #4  
Old 08-26-2019, 01:13 AM
shuklak shuklak is offline
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Dps race on raid targets.
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  #5  
Old 08-26-2019, 01:18 AM
aaezil aaezil is offline
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Welcome to my ted talk
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Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #6  
Old 08-26-2019, 01:23 AM
bmcgaffey20 bmcgaffey20 is offline
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It's very odd, the same concept had already crossed my mind after reading discord from work this evening. The fix I had imagined was making every mob have a max # of players for the encounter. RZTW style baby. Cap these velious mobs at 72. Incentivise playing exceptional and clean Everquest. Seperate the elite from the casuals, and force it to be the way it was in the year 2000. Bring back 'real' guild applications. Want to get into the number one guild on this server? I bet you can! looooollllllll. just lmfao. I don't even have words for it. Maybe make the dragons MORE likely to drop 3, or even 4 loots if you achieve the minimum player limit.... and restrict it to just 1 loot if you have more than 72.... or 105.... or 125... or lol. Don't forget to destroy your enemies along the way.
  #7  
Old 08-26-2019, 02:01 AM
Not_Mikeo Not_Mikeo is offline
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if you wanted to be taken seriously you probably shouldn’t be tooting the horns of Tempest Bellringer or Flickk...it’s certainly a curious stance to take.

But yes, pre rooted dragons most mobs were killed with much smaller numbers. Tunare and AoW with 65ish, Vulak with 34, and Rustle did a Jorl with like 20.
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  #8  
Old 08-26-2019, 02:07 AM
bmcgaffey20 bmcgaffey20 is offline
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Say what you wish about them. Tempest wouldn't stand for the 120+ meta. Test was actually good. Bellringer and Flickk ran a tight ship. They broke the golden rule of respect. That is all. Tempest was a better guild.
  #9  
Old 08-27-2019, 10:50 PM
Dithien Dithien is offline
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Quote:
Originally Posted by bmcgaffey20 [You must be logged in to view images. Log in or Register.]
Say what you wish about them. Tempest wouldn't stand for the 120+ meta. Test was actually good. Bellringer and Flickk ran a tight ship. They broke the golden rule of respect. That is all. Tempest was a better guild.
We sure had some fun low number kills. It wasn't always fun barely having enough people but it had its moments. One of my favourite kills towards the end was a 20ish person Lady Nev kill in the middle of the night. Almost got Defensive back a 3rd time.

I guess things are a lot different now, but I haven't logged in much in awhile. Once you get away it's easier to stay away. You stop getting those dopamine hits and it gets easier. Lol.
  #10  
Old 08-26-2019, 02:30 AM
Swish2 Swish2 is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
Make guild roster cap 100
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