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#2
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Before rangers come out of the woodwork chest thumping ... we all know the drill. With BIS endgame gear your dps will be respectable. With a BFG and a trueshot burn you might rarely top a chart or get close to it. Any class with gear like that will be respectable. On average, ranger dps is simply average ... and that's ok. There's a lot of utility, fun and other to be had. It's a good class but it's never 'great' dps ... at least not until the end game.
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#3
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To answer the last question, I personally did not find fear kiting animals 50+ tolerable AT ALL. But it's much better if you grab a rogue or a mage to duo with. 50+ you are limited to Velious mobs which have absurdly high AC and HP for relatively little return in xp. | |||
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#4
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You can duo (or trio) KC pretty well with a bard (50+). I used to do it in RCY with an epic rogue and sometimes a monk.
Pull mob to far corner near water, snare, and fear it. By the time mob hits corridor leading to entrance (where the fear path usually takes them) they're dead. Bard snare is also the strongest in game so mobs basically walk like theyre encumbered but with sow on. | ||
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#5
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The autist has joined the conversation!
————————— For Alleriah ——————————- Quote:
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The bard didn’t have or need a fungi and did it faster (without aoe dotting). Quote:
Monks WILL score higher. The only exception is the NToV geared ranger vs the same tier monk that hasn’t yet scored the BiS monk ratio weapons off tunare etc. At most all levels of gameplay with the exception of a very narrow window in the upper (but not absolute BiS) tier of content, monks have flatly superior ratio weapons available to them. This starts with epic/kunark/planes and continues straight through to the end of the game content on p99. The only real exception is BFG trueshot burn and a ton of arrows. Monk BiS (primary and offhand) ratio = 0.83 Ranger BiS caps out in the high 0.7s for both mainhand and offhand. Next and final patch monks get triple attack at 60 and improved dmg tables at 55/60. Quote:
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Neither of these classes “wins raids” on p99. Raids on this server are won by pull teams, clerics, and tanks with honorable mention going to the actual dps classes (ie neither bard nor ranger). ————————————— end of Alleriah reply ——————————— Both classes have their place in this game and there is only marginal overlap in terms of what the average raid or group might ask of each respectively. Bards are generally actively sought out for cc/mana_regen/haste/support. Rangers are generally sought out for dps/other. Situationally either may be sought for pulling/tanking/other. Neither class fits into the ideal min/max that some (not all) on this server aspire to get but both are worth having around. Quote:
It doesn’t matter what anyone recommends because bards/rangers are classes with fundamentally different roles/expectations. What matters is what you want to do. They’re both strong classes but in different ways.
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#8
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#9
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I’m also very interested in hearing the rationale. -Inferior weapon ratios -lower weapon skill caps and offense -inferior double attack and dual wield -inferior bonus attack = profit? If you only factor in Trueshot (2 minutes per 72 minutes), that’s a brief window with exceptional damage potential followed by 70 minutes of all the challenges listed above. Many of the truly impressive parses I’ve seen involved BFG though some were with other high end traditional bows. Deezy, do you give your monks CoP. If you did, did they lose it in the process of dying or being debuffed while they were out bringing the mob to you? Were they having the opportunity to have 100% uptime fighting or did they spend part of the fight flopped from the pull? Were you sitting in a bard dps group and/or consistently prebuffed with avatar while the monk team is generally best utilized in a puller group arrangement? Under the right circumstances it’s easy to see how a NToV geared ranger could functionally beat a monk with the same ratios (don’t have their BiS monk specific weapons), but most of those circumstances involve simply benefiting from outside buffs/support and/or simply more available uptime opportunity easily lost because monks were doing that one critical duty that enables the whole raid. Innate ranger attack exists mostly to partially offset the lower weapon/offense/dualwield/double attack skill caps. Quote:
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#10
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