Quote:
Originally Posted by Dithien
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I'm pretty sure that's not classic. They just don't want to put in the guide/GM manpower to remedy the situation. Back in the day, guides would force you to "play nice" if you couldn't come to some sort of agreement over a camp and they would come up with an agreement for you.
Holding a camp eternally is lame as can be.
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yeah the gm's were awesome. they always showed up invisible and observed if someone was being toxic, shit talking someone, ks'ing, or generally just behaving badly and dealt the hand accordingly. they also refunded your items if you made a mistake handing them in, and reversed trades if you ripped someone off from what was agreed upon, and even revived you if you died from environmental problems that were not intended, aka bugs.
i still remember a lot of these instances to this day and i have not played an mmo where the GM's and guides were so helpful and active and there are many fond memories because of it.