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  #1  
Old 04-26-2019, 09:25 AM
DromalPhrenia DromalPhrenia is offline
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Not every class is gear dependent
  #2  
Old 04-26-2019, 09:50 AM
Jimjam Jimjam is offline
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I might roll a wizard. Laugh at rogues with their tarnished spears.
  #3  
Old 04-26-2019, 04:35 PM
branamil branamil is offline
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It's kinda cool people can get a shot at unique items that dont drop anymore

On the other hand I dont want to argue with unemployed people for 3 weeks to get a spot in the camp
  #4  
Old 04-26-2019, 04:50 PM
ZiggyTheMuss ZiggyTheMuss is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
On the other hand I dont want to argue with unemployed people for 3 weeks to get a spot in the camp
Unfortunately, thats exactly what will happen. I don't think any of us casuals will get a shot at any of that stuff. I'm ok with it really. A guise would be fun for fashion quest of course, I could give 2 shits about a manastone.
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  #5  
Old 04-26-2019, 04:57 PM
rezzie rezzie is offline
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Just make them drop again on blue. If the retired items are going to be merged back to blue anyway, might as well just have em drop again.
  #6  
Old 04-26-2019, 09:51 PM
kaizersoze kaizersoze is offline
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Unpopular opinion, leave all the discontinued items out of green entirely. No mana stones. No guises. Especially if it will merge.
  #7  
Old 04-26-2019, 10:42 PM
Nexii Nexii is offline
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Quote:
Originally Posted by kaizersoze [You must be logged in to view images. Log in or Register.]
Unpopular opinion, leave all the discontinued items out of green entirely. No mana stones. No guises. Especially if it will merge.
I agree with this. IMO the devs would have rather those items never existed, but didn't want to punish players who had farmed them.
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  #8  
Old 04-28-2019, 03:04 PM
Fammaden Fammaden is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
I agree with this. IMO the devs would have rather those items never existed, but didn't want to punish players who had farmed them.
Absolutely. The removal of the items was an implicit admission by the original team that they never should have existed, and if they had it to do over they wouldn't have been introduced. P99 has a chance here to make the right decision from day one, but I suspect their vision is still to mimic the original timeline exactly again, manastones and all.
  #9  
Old 04-28-2019, 04:41 PM
shuklak shuklak is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Absolutely. The removal of the items was an implicit admission by the original team that they never should have existed, and if they had it to do over they wouldn't have been introduced. P99 has a chance here to make the right decision from day one, but I suspect their vision is still to mimic the original timeline exactly again, manastones and all.
those items add an allure to the game.

Did a dev really think mana stone was a mistake or did they actually just make it a sought after limited time prize that would make people crazy?

Its not line the early devs were clueless like eqlive today.

Those items were well thought out "oops."
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  #10  
Old 04-28-2019, 04:55 PM
Danth Danth is offline
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Quote:
Originally Posted by shuklak [You must be logged in to view images. Log in or Register.]
those items add an allure to the game.

Did a dev really think mana stone was a mistake or did they actually just make it a sought after limited time prize that would make people crazy?

Its not line the early devs were clueless like eqlive today.

Those items were well thought out "oops."
They thought manastone was a mistake. They said so themselves. Feel free to scour the internet for the relevant quotes if you want. Some other removed items, like rubicite, wasn't necessarily viewed as a mistake. Rubicite was removed because it was seen as placeholder equipment to begin with, coupled with a bit of laziness in the form of simply cut-and-paste replacing its positions in the CT drop tables with Ravenscale. Again the quotes are out there, somewhere, if you want to spend an afternoon searching. I don't feel like it because in the end it doesn't matter enough. What happened, happened.

No, the early devs weren't clueless like the modern devs. They were a heck of a lot more clueless. The game's success was nothing more than a happy accident that the company could neither understand nor replicate.

-----------------------------------------

Insofar as any of that pertains to P99, project management has always been adamant that it wants to create the entire 1999-2001 timeline, for good or ill. That's an extremist mindset, but I figure it'd take an extremist--an outright fanatic, even--to spend this kind of time working on something like this. I wouldn't take their same approach, but I never would have made this at all.

Danth
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