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Old 04-13-2019, 05:40 PM
Rimitto Rimitto is offline
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
Like I said not all players have the same skill level. Just because you die in a situation doesn’t mean I would. But man I’ll subscribe just to see you throwing knives as an enchanter
why does everyone hate knives so much, it's a literal free action that we get and it has almost no downsides other than "maybe" accidentally pinging something that jumps out in front of you. [You must be logged in to view images. Log in or Register.]
(which has happened once before in rivervale, live die and learn)

Knives also have a crazy small amount of aggro on them. Why are people so shocked over this amazing asset?
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Old 04-14-2019, 03:02 PM
DMN DMN is offline
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I think the incandescent wand would be much more valuable. Since the low level charms cast fast you can handle all your charm breaks for zero mana outside of the charm cost and for stuns between nukes when finishing off a charmed mob.
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Old 04-13-2019, 05:49 PM
Wallicker Wallicker is offline
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I Quit I’ve decided you are officially either slow or a one of the most experienced trolls on this forum. Congrats for roping me in.
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Old 04-13-2019, 06:38 PM
kjs86z kjs86z is offline
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OP, you're just new. I had never played EQ before P99, rolled enchanter as first character, and used an animation into my 30s because I felt the same way as you.

Once you get some more experience under your belt you'll look back at this thread and laugh at how naive you once were.

Keep practicing charming, its essentially a requirement of all enchanters.
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Old 04-13-2019, 07:09 PM
Wallicker Wallicker is offline
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I think another thing that might help you tremendously is an instant cool down item like a rod of insidious glamour. Hit me up in game if you need help practicing charming but I still think you live under a bridge.
  #6  
Old 04-14-2019, 02:38 PM
Rimitto Rimitto is offline
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
I think another thing that might help you tremendously is an instant cool down item like a rod of insidious glamour. Hit me up in game if you need help practicing charming but I still think you live under a bridge.
I like how my charm broke on monsters within less than 30 seconds to a minute last night.... on green enemies... that I could have 1-2 shotted with a nuke... that also gave no experience [You must be logged in to view images. Log in or Register.]
I was even using my upgraded charm "Beguile" too.... nearly ran me out of MP on something that was supposed to be a free kill [You must be logged in to view images. Log in or Register.]
..because charm clearly has no flaws at all right? [You must be logged in to view images. Log in or Register.]
The [You must be logged in to view images. Log in or Register.] Ultimate [You must be logged in to view images. Log in or Register.] End [You must be logged in to view images. Log in or Register.] All [You must be logged in to view images. Log in or Register.] Spell [You must be logged in to view images. Log in or Register.] That [You must be logged in to view images. Log in or Register.] Nothing [You must be logged in to view images. Log in or Register.] Beats

It may have use at level 50-60 but at mid 20's it's still just bad.
OP if you read this thread, you do you. I can completely understand why you wouldn't go charm strats and I agree with your original statement, don't be another corpse.

@wallclicker what area/monster drops the rod of insidious glamour? I'll go hunt it down ;-)
It'll be easy right? :-D
  #7  
Old 04-15-2019, 10:29 AM
stebbins99 stebbins99 is offline
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Rimitto, please do not be discouraged by these forum posts and/or your progress with charming so far. I also have an ENC buddy that used an animation "more than most" up into his 30s.

Like many have said, you'll eventually get to a point wherein charming is simply too good to pass-up. Having more +CHA gear and experience with how to handle charm breaks makes things much easier. Grouping with friends and/or people that "have your back" during charm breaks is also a huge help.

I will admit that you may be relegated to soloing, at least in certain zones/areas, until you're willing, comfortable, and/or geared-enough to charm. Good luck!
  #8  
Old 04-15-2019, 12:42 PM
Crawdad Crawdad is offline
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Cha gear is some of the cheapest gear out there. You can spend ~3-4k and be set until 60. There are tons of slots you can fill with great Cha gear for 50-100p that you'll use for a very, very long time.

12-60 nothing comes close to the Dps of charming. Start early so you can get good and you'll never want for groups/partners. You're going to die a lot at first, and its fine. Bind nearby, keep rune/berserk up and most importantly pay attention. There is zero reason to not charm as an enchanter except being bad. Don't be bad, be good.
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Last edited by Crawdad; 04-15-2019 at 12:44 PM..
  #9  
Old 04-15-2019, 08:53 PM
Rimitto Rimitto is offline
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Quote:
Originally Posted by Crawdad [You must be logged in to view images. Log in or Register.]
Cha gear is some of the cheapest gear out there. You can spend ~3-4k and be set until 60. There are tons of slots you can fill with great Cha gear for 50-100p that you'll use for a very, very long time.

12-60 nothing comes close to the Dps of charming. Start early so you can get good and you'll never want for groups/partners. You're going to die a lot at first, and its fine. Bind nearby, keep rune/berserk up and most importantly pay attention. There is zero reason to not charm as an enchanter except being bad. Don't be bad, be good.
at level 12... having 3-4k plat... please do go on [You must be logged in to view images. Log in or Register.]

"There is zero reason to not charm as an enchanter except being bad." Sorry I can't read the rest of your post, I'm too busy regenerating my mana because it broke 15 seconds after you said that and had to put it right back up, wasting a good 1/4th my mana on something that should have taken 8% tops. [You must be logged in to view images. Log in or Register.]

That's my experience up until level 26 now, at the very least.
I understand your point though, you've thoroughly meta-game'd the game into a speedrun at this point so anything less than "MOB TARGET X 26:30 4 minutes time save" is a waste to you and you don't see any value or joy in anything else including yourself, except getting that charm down to "be good". But here's my counter-argument... What does a full strength enchanter look like :-)
No response? How about a full dexterity enchanter?

If you can't even tell the difference between AC mattering as far as tanking then you shouldn't really argue the metagame of early level enchanters, especially since at level 12 you pretty much use half your mp to even use charm, and that's without any of the clarity line, Bwuahahahaa.
But let's be honest, you'd be lost without your twinkles.


As far as ACTUAL DPS goes... I've noticed that at my current level, a good summoned pet (yes there's a difference) easily out damages the monsters in the area that I've been fighting. Not to mention that he's also a solid tank which saves me a ton of time from A) dying and B) binding wounds. Heck gained 2 levels yesterday without a single quest completion #TeamMurder
At this point, my biggest draw to getting exp is... everyone's guessed it... MP Regeneration. Still stuck on breeze, no clarity, like a normal non-twinkled person.



@asdfgasdfg I couldn't agree more with the CR thing. Once you die you're instantly losing exp up to and even beyond getting your corpse back. It's an unneeded risk for a little reward UNLESS you're in a group. That being said.. I did group with some people in unrest before and still died while using charm strats several times... made a good -3 blue bubbles for a good 40 minutes of effort. That's not progress.
  #10  
Old 04-16-2019, 09:38 PM
Crawdad Crawdad is offline
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Quote:
Originally Posted by Rimitto [You must be logged in to view images. Log in or Register.]
at level 12... having 3-4k plat... please do go on [You must be logged in to view images. Log in or Register.]
As I said, there are tons of slots you can fill for 50-100p and use until 60. No reason you can't fill out slots as you go, or get several cheap pieces all at once. Here is a Magelo for a geared Enchanter that comes right out at 4k. There are 15 slots (out of 20) that are less than 200p (an afternoon killing bandits or wisps). The only thing that needs replaced are the rings to velium fire wedding rings, otherwise you can take this gear to 60. Cheap McChanty actually has too much Cha really, so feel free to mix-and-match as you'd like.


Quote:
That's my experience up until level 26 now, at the very least.
I understand your point though, you've thoroughly meta-game'd the game into a speedrun at this point so anything less than "MOB TARGET X 26:30 4 minutes time save" is a waste to you and you don't see any value or joy in anything else including yourself, except getting that charm down to "be good". But here's my counter-argument... What does a full strength enchanter look like :-)
No response? How about a full dexterity enchanter?
I think this rant is particularly funny, as you'll be hard pressed to find a less min/max'er than me (except for anything Iksar related). You seem rather trolly, but I think there's a lot of good information that will come out of this thread for those who don't take suggestions as a personal attack. What does a full Str/Dex enchanter look like? Rather poor while leveling. Cha has a painfully obvious effect on charm.


Quote:
If you can't even tell the difference between AC mattering as far as tanking then you shouldn't really argue the metagame of early level enchanters, especially since at level 12 you pretty much use half your mp to even use charm, and that's without any of the clarity line, Bwuahahahaa.
But let's be honest, you'd be lost without your twinkles.
AC has been fixed here a long time and is very obvious in parses. Here is a link showing its effectiveness for enchanters. Twinking is a big part of this game to some people, and others prefer to go at it naked. My enchanter enjoyed starting life with a dragoon dirk and crude stein for certain [You must be logged in to view images. Log in or Register.] You can most certainly start charming at 12 while mostly naked. The minotaurs in Steamfont are my favorite place as a lowbie enchanter, as its two sets of two near a zoneline. I usually melee it up with the old animation until 14, though.


Quote:
@asdfgasdfg I couldn't agree more with the CR thing. Once you die you're instantly losing exp up to and even beyond getting your corpse back. It's an unneeded risk for a little reward UNLESS you're in a group. That being said.. I did group with some people in unrest before and still died while using charm strats several times... made a good -3 blue bubbles for a good 40 minutes of effort. That's not progress.
Charming is the fastest way to level, for any class that can do it. You can look here, or ask a high level enchanter in-game, and find a wealth of information about it and its benefits/challenges. But I get the feeling from this and other comments that you aren't really here for anything other than trolling [You must be logged in to view images. Log in or Register.]

Quote:
yeah totally cheap and easy for a twinkled character.
not like I'm using that money for tradeskills, spells, spell ingredients, ports, or any form of actual game related quests or expenditures.

Offhand, what, pray tell, is your idea of the normal amount of plat a level 12 enchanter should have, is?
I'll give you a hint... it's not 4k... I'll give you another hint... it's not 400pp either :-)
Tradeskills and ports are plat sinks. There's no reason to spend your money on either at low levels. You can't throw a stone without hitting a leveling/plat guide for p99. Enchanters have some of the easiest time earning money while leveling as well. It is very easy to have 2k by the mid-20s.
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Last edited by Crawdad; 04-16-2019 at 09:59 PM.. Reason: can't count
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