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#1
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(which has happened once before in rivervale, live die and learn) Knives also have a crazy small amount of aggro on them. Why are people so shocked over this amazing asset? | |||
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#2
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I think the incandescent wand would be much more valuable. Since the low level charms cast fast you can handle all your charm breaks for zero mana outside of the charm cost and for stuns between nukes when finishing off a charmed mob.
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#3
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I Quit I’ve decided you are officially either slow or a one of the most experienced trolls on this forum. Congrats for roping me in.
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#4
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OP, you're just new. I had never played EQ before P99, rolled enchanter as first character, and used an animation into my 30s because I felt the same way as you.
Once you get some more experience under your belt you'll look back at this thread and laugh at how naive you once were. Keep practicing charming, its essentially a requirement of all enchanters. | ||
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#5
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I think another thing that might help you tremendously is an instant cool down item like a rod of insidious glamour. Hit me up in game if you need help practicing charming but I still think you live under a bridge.
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#6
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I was even using my upgraded charm "Beguile" too.... nearly ran me out of MP on something that was supposed to be a free kill [You must be logged in to view images. Log in or Register.] ..because charm clearly has no flaws at all right? [You must be logged in to view images. Log in or Register.] The [You must be logged in to view images. Log in or Register.] Ultimate [You must be logged in to view images. Log in or Register.] End [You must be logged in to view images. Log in or Register.] All [You must be logged in to view images. Log in or Register.] Spell [You must be logged in to view images. Log in or Register.] That [You must be logged in to view images. Log in or Register.] Nothing [You must be logged in to view images. Log in or Register.] Beats It may have use at level 50-60 but at mid 20's it's still just bad. OP if you read this thread, you do you. I can completely understand why you wouldn't go charm strats and I agree with your original statement, don't be another corpse. @wallclicker what area/monster drops the rod of insidious glamour? I'll go hunt it down ;-) It'll be easy right? :-D | |||
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#7
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Rimitto, please do not be discouraged by these forum posts and/or your progress with charming so far. I also have an ENC buddy that used an animation "more than most" up into his 30s.
Like many have said, you'll eventually get to a point wherein charming is simply too good to pass-up. Having more +CHA gear and experience with how to handle charm breaks makes things much easier. Grouping with friends and/or people that "have your back" during charm breaks is also a huge help. I will admit that you may be relegated to soloing, at least in certain zones/areas, until you're willing, comfortable, and/or geared-enough to charm. Good luck! | ||
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#8
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Cha gear is some of the cheapest gear out there. You can spend ~3-4k and be set until 60. There are tons of slots you can fill with great Cha gear for 50-100p that you'll use for a very, very long time.
12-60 nothing comes close to the Dps of charming. Start early so you can get good and you'll never want for groups/partners. You're going to die a lot at first, and its fine. Bind nearby, keep rune/berserk up and most importantly pay attention. There is zero reason to not charm as an enchanter except being bad. Don't be bad, be good.
__________________
Some kind of... Bubba Ho-Tep?
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Last edited by Crawdad; 04-15-2019 at 12:44 PM..
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#9
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"There is zero reason to not charm as an enchanter except being bad." Sorry I can't read the rest of your post, I'm too busy regenerating my mana because it broke 15 seconds after you said that and had to put it right back up, wasting a good 1/4th my mana on something that should have taken 8% tops. [You must be logged in to view images. Log in or Register.] That's my experience up until level 26 now, at the very least. I understand your point though, you've thoroughly meta-game'd the game into a speedrun at this point so anything less than "MOB TARGET X 26:30 4 minutes time save" is a waste to you and you don't see any value or joy in anything else including yourself, except getting that charm down to "be good". But here's my counter-argument... What does a full strength enchanter look like :-) No response? How about a full dexterity enchanter? If you can't even tell the difference between AC mattering as far as tanking then you shouldn't really argue the metagame of early level enchanters, especially since at level 12 you pretty much use half your mp to even use charm, and that's without any of the clarity line, Bwuahahahaa. But let's be honest, you'd be lost without your twinkles. As far as ACTUAL DPS goes... I've noticed that at my current level, a good summoned pet (yes there's a difference) easily out damages the monsters in the area that I've been fighting. Not to mention that he's also a solid tank which saves me a ton of time from A) dying and B) binding wounds. Heck gained 2 levels yesterday without a single quest completion #TeamMurder At this point, my biggest draw to getting exp is... everyone's guessed it... MP Regeneration. Still stuck on breeze, no clarity, like a normal non-twinkled person. @asdfgasdfg I couldn't agree more with the CR thing. Once you die you're instantly losing exp up to and even beyond getting your corpse back. It's an unneeded risk for a little reward UNLESS you're in a group. That being said.. I did group with some people in unrest before and still died while using charm strats several times... made a good -3 blue bubbles for a good 40 minutes of effort. That's not progress. | |||
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#10
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__________________
Some kind of... Bubba Ho-Tep?
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Last edited by Crawdad; 04-16-2019 at 09:59 PM..
Reason: can't count
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