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#1
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I'm glad to see the important issue of half elf starting notes is being addressed in the last few patches.
Can half elf warriors predating these patches petition to receive the correct note or should we reroll? | ||
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#2
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lol
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#3
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Can't wait to find out how many players can fit on Dagarn ledge.
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#4
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Europa/Omni/PS
AM Core AG Seems to me 4 at most? And sometimes Core/Ag team up HoT shouldn’t count toward this number. Where is 8 “forces” coming from? I think a 5 min FTE lockout would be better than this root situation... get FTE and now your guild has 5 minutes of no one interfering for a clean pull. This could have easily been a player agreement. | ||
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#5
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It could definitely be interesting and possibly fun. Hope it doesn't turn out like Trackanon where guilds rush to be first and trains happen over and over. The server crawl sure had some fun moments.
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#6
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Quote:
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Oh, and also, for all this talk about what live was like, live never (in era) had zerg guilds with anywhere close to the population of Aftermath. But they are either encouraged or tolerated (depending on your reading of staff actions) here. Nothing (again, short of mass player bannings) will change that. Every fix for the raid scene therefore must, by definition, be unclassic.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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Last edited by loramin; 04-07-2019 at 01:53 PM..
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#7
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It seems to me that the server continues to head in a particular direction because the people tasked with policing things don't want to be bothered with all the crying anymore. This is certainly understandable, but if the goal here is to have zero CSR involvement in end-game raiding, just instance the dungeons and be done with it. This perma-root change is only going to cause different headaches, not less headaches. | |||
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Last edited by Vapos; 04-07-2019 at 03:19 PM..
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#8
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As a player, I 100% agree that the raid scene is healthier than it's been in years. I've been here long enough to remember the TMO days, and I certainly don't pine for them (though I do miss class R/C). However, as I've repeated many times, and will probably repeat many more, it could be much, much better. It could let far more people experience classic EverQuest raiding. Right now a few hundred people get to experience that. With a different system, those few hundred would have to share their loot with others, but in return 2x, 3x, or more people would get to experience classic EverQuest dragon killing. So the "fix" part is a staff issue: I just think things could be better (while in no way denying that things still are better than they were) with a system that let more people enjoy this server and its goal. It just happens to be a convenient (or inconvenient, depending on who you ask) fact that switching to rotations would also happen to mean a ton less work for the staff (which of course is why Sirken and Braknar pushed so hard for them). Quote:
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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Last edited by loramin; 04-07-2019 at 03:38 PM..
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#9
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#10
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Let's say everything in ToV is dead and Vulak pops. What's the situation? Guild A says "Going for Vulak!" and that's it? It's claimed? If not, guilds A, B and C are all going to start clearing trash mobs. This opens the door to accidental trains because guild A can't predict where guild B is going to be at any given moment. If this happens, is the guild who accidentally trained automatically DQ'd from Vulak, despite having no malicious intent? Let's say guild A and guild B start clearing trash and guild A pulls the last 5-10 trash mobs while guild B is medding up / buffing. After the trash is dead, guild B can pull Vulak because guild A hasn't had a chance to med / buff. What's preventing this? | |||
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Last edited by Vapos; 04-07-2019 at 04:00 PM..
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