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  #1  
Old 03-25-2019, 04:54 PM
Kefit Kefit is offline
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Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
I mean this is sort of the end result of the OP's train of thought. If Kittens/TSS/DBB/Asgard whoever wants to spend a Saturday sitting in fear clearing trash during golem window to claim a golem spawn as their camp, let them. If they wipe a guild with the "trackers" can come in and mop up their failed mob. Ditto Trak, if that guild first Trak kill means you are willing to pull juggs while camping the window in the lair while other guilds have more pressing matter, when why not let them?
My suggestion of treating raid mobs as Drusella/Lucan style camps was mostly meant as a joke, because the idea of a guild clearing VP or ToV trash for a week straight to get dibs on a raid target amuses me greatly. And they'd do it too.

But when you put it that way, this idea might actually have an ounce merit when applied to some lower end (but still worthwhile and contested) raid content.
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  #2  
Old 03-25-2019, 04:56 PM
Kefit Kefit is offline
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Actually nah it would just result in the top guild having small rotating dedicated teams "camping" all the remotely worthwhile Kunark and old world targets too.

I mean if they can do it for Shiny Brass Idols then they can do it for White Dragon Scales and AoNs too.
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  #3  
Old 03-25-2019, 05:14 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
Ditto Trak, if that guild first Trak kill means you are willing to pull juggs while camping the window in the lair while other guilds have more pressing matter, when why not let them?
BDA tried "putting in the work" to do this, the neckbeards had a meltdown because someone else was getting pixels (despite "putting in work"), and long story short, this is why you can't XP in Seb if Trak is in window and your guild wants to compete for it.

It has to be "putting in work" as defined by the same neckbeards who decide who deserves pixels on this server.
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Old 03-25-2019, 04:52 PM
Jimjam Jimjam is offline
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Yes, let's put Jugs and Tovtrash on permafarm, why should dragons follow different rules to the rest of Everquest!?

Equal plights for raid and group targets!
  #5  
Old 03-26-2019, 01:03 PM
Champion_Standing Champion_Standing is offline
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What Live servers had the GMs set up a rotation for content? I'm sure we can point to plenty of player made agreements, but those are not the same thing. As I said before I favor open content and PLAYER MADE AGREEMENTS over the staff putting restrictions on content. It's funny that you immediately take that to mean I'd never accept any other system than FTE racing.

Shitty behavior continues because the slap on the wrist punishment makes breaking the rules worth it to certain people. Start banning some of the big trouble makers and you'd have a LOT better situation all around.
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Old 03-26-2019, 01:48 PM
Jimjam Jimjam is offline
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Genuine ignorant question here; Is FTE a classic resolution process for determine who takes the treasure from a mob?

Do we have classic levels of 'KSing' here?
  #7  
Old 03-26-2019, 02:03 PM
Maschenny Maschenny is offline
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Loramin do you have evidence of rotations being a server rule in Velious? I was on Fennin Ro, one of the largest servers, and there was nothing like a ToV rotation on that server.
  #8  
Old 03-26-2019, 02:57 PM
loramin loramin is offline
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Quote:
Originally Posted by Maschenny [You must be logged in to view images. Log in or Register.]
Loramin do you have evidence of rotations being a server rule in Velious? I was on Fennin Ro, one of the largest servers, and there was nothing like a ToV rotation on that server.
Ok, first off "in Velious" is an incredibly loaded term. Velious on live lasted almost exactly a year (it was released in December 2000, and Luclin was released in December 2001). Here, even if you completely ignore the fact that everyone was gearing up in Kunark gear for seven years prior, Velious itself has still lasted more than three times as long as Velious ever did on live (and counting).

But second, even going by the most literal definition of "in Velious", yes. This is far from the first time we've (we as in the forum collectively) had this discussion, and in previous discussions people chimed in with stories of rotations in that era. I'm too lazy to go find said discussions, so I don't know what servers exactly, but the conversation exists and can be found with a bit of Googling. As has already been noted my server, Bristlebane, absolutely had them, but they weren't introduced until later (Luclin/PoP) ... but even so, if you compare P99 to Bristlebane they'd already be rotating by now.

Now, turnabout is fair play: do you have evidence from live for any of the P99 "competition" mechanisms besides FTE itself? Even FTE messages never existed on live, because live (despite all this talk about how stiff competition was on it) never had anywhere close to the number of FTE fights P99 has.
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  #9  
Old 03-26-2019, 02:21 PM
Nexii Nexii is offline
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It also presupposes that a GM enforced rotation would somehow be less work for the staff. It'd be way more work to hammer out a rotation week in and week out that'd please all guilds than to enforce the current state of affairs. And that's why it remains so.
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Old 03-26-2019, 03:05 PM
loramin loramin is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
It also presupposes that a GM enforced rotation would somehow be less work for the staff. It'd be way more work to hammer out a rotation week in and week out that'd please all guilds than to enforce the current state of affairs. And that's why it remains so.
That's why the staff almost released (well, technically they did, and then rolled back) a rotation?

As I mentioned before, a rotation absolutely could be less work, even if the staff didn't enlist the players ... but IMHO the smart thing to do would be setup systems that force the players to do the enforcement (eg. whoever has HoT this week has to observe new guilds trying to beat the gatekeeper mob so they can join the rotation).
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