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#1
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soulbinders was the smartest thing SOE ever added to the game.
I was so sick of casters getting it easy and being able to bind/gate almost anywhere, while I have to cry in /ooc for 45 min to get a freaken bind, so I can actualy go and play. | ||
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#2
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#3
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#5
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#6
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The anti-social aspect of soulbinders and PoK books were minor but still one reason I would always vote against them. It defeats the point of having class-specific spells no matter how useless they seem to some people.
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#7
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there is a big difference between pok book - get anywhere under 30 sec
and not being able to play for hours and hours, cuase you cannot get a freaken Bind! | ||
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#8
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I'm fairly certain you can still play without having your character bound to the closest city. Unless you want to be bound in Erudin there's a good chance that someone is around, anyway.
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#9
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Quote:
-state law says that you may only own a car if you are a member of church or an ocult group -there is no public transportation of any sort then you offer me a solution that - everyone else can either walk, or hitch a ride from a friendly priest... Does that sound lame or what? [You must be logged in to view images. Log in or Register.] | |||
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#10
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You're putting your convenience over class-specific benefits. If you're afraid to run far from "home" then your adventures will be short. That is sorta.. y'know.. the whole point of the game.
Soulbinders are fairly trivial and are a very small facet of the social interactions that take place in the game but at the same time were a specific exclusion by the devs to promote some sort of balance of classes across the population. As time progressed more people wanted the "casual" experience of not having to ask other people for things. This ain't that time. Talk to the people around you to get things done as a group... it's an MMO. If you're not doing that then roll a class with a different set of capabilities that match what you consider appropriate for the level of convenience to which you wish to sate your gameplay needs. | ||
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