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Old 05-11-2011, 10:27 AM
falkun falkun is offline
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Quote:
Originally Posted by RiffDaemon [You must be logged in to view images. Log in or Register.]
Oh yes, certainly. However, PoK itself just has so much going on that I'd like for it be locked until 45/46 as well. PoK has trainers, spell vendors, food, tradecraft supplies, SoW/Clarity potions*, etc. which completely kills the starting cities. Also, it becomes the central marketplace (if there's no bazaar) due to its central location, meaning EC goes empty again. And with the books, it completely destroys wizard and druid taxi services.

PoK is a treasure trove, and (ideally) it should be locked to non-planar characters. ... ... In my own dreamland, of course [You must be logged in to view images. Log in or Register.]
PoK just shouldn't exist. I feel there was some great grouping (leveling)/raiding content in PoP, but a central hub like PoT and a "one-town-serves-all" PoK IMO shouldn't exist, it degrades the experience of travel.

There was another PoP post (a very good one IMO) that proposed putting PoP zones around Norrath at applicable areas, like HoH at the paladin guild in NFP. I like that idea of spreading things around. Heck, even Seb, KC, and Chardok, the main 50+ dungeons in Kunark, are minimum 3 zones away from each other (and Seb is on the other side of the continent as KC and 'dok).

Also, I'm extremely biased to the PoP music. PoStorms.mp3, PoEarth.mp3, PoTime.mp3. Thank god the music player exists in EQ and I can just add these to listen to.
  #2  
Old 05-11-2011, 10:34 AM
Ennoia Ennoia is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
PoK just shouldn't exist. I feel there was some great grouping (leveling)/raiding content in PoP, but a central hub like PoT and a "one-town-serves-all" PoK IMO shouldn't exist, it degrades the experience of travel.

There was another PoP post (a very good one IMO) that proposed putting PoP zones around Norrath at applicable areas, like HoH at the paladin guild in NFP. I like that idea of spreading things around. Heck, even Seb, KC, and Chardok, the main 50+ dungeons in Kunark, are minimum 3 zones away from each other (and Seb is on the other side of the continent as KC and 'dok).

Also, I'm extremely biased to the PoP music. PoStorms.mp3, PoEarth.mp3, PoTime.mp3. Thank god the music player exists in EQ and I can just add these to listen to.
PoP did have some damn amazing music. My favorite is still the music from Wakening Lands, though.
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  #3  
Old 05-11-2011, 10:50 AM
RiffDaemon RiffDaemon is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
PoK just shouldn't exist.
Absolutely, and Nilbog's post is quite assuring.
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  #4  
Old 05-09-2011, 10:10 PM
Pinky Pinky is offline
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I'd leave.
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Old 05-09-2011, 10:12 PM
RiffDaemon RiffDaemon is offline
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If PoP were ever to happen (which I hope it never will), I'd pray that A) it would be locked for everyone under 45 and B) only a wizard could port you there.
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  #6  
Old 05-09-2011, 11:08 PM
Kika Maslyaka Kika Maslyaka is offline
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http://www.project1999.org/forums/sh...ad.php?t=11879
  #7  
Old 05-10-2011, 01:04 AM
Talgurin Talgurin is offline
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Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
well it doesn't look like I was innovating new territory
  #8  
Old 05-10-2011, 01:31 AM
guineapig guineapig is offline
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Haha. Well if it's any consolation I like the idea (obviously: http://www.project1999.org/forums/sh...ad.php?t=11879 [You must be logged in to view images. Log in or Register.]).



If the server was going to go semi-custom a year after Velious is released then this would be my ideal scenario.
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Old 05-10-2011, 07:12 AM
Tpyo Tpyo is offline
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Quote:
Originally Posted by Talgurin [You must be logged in to view images. Log in or Register.]
Many agree PoP was a great expansion. But Luciin sucked.
Many might also agree that Luclin was a great expansion and PoP sucked.

Many might agree that GoD was a great... okay... so no one would agree to that.
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  #10  
Old 05-10-2011, 08:44 AM
Thoughtseize Thoughtseize is offline
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Quote:
Originally Posted by Tpyo [You must be logged in to view images. Log in or Register.]

Many might agree that GoD was a great... okay... so no one would agree to that.
GoD had challenging raid content. My favorite moments on live were those when we took down an encounter which had taken us a ridiculous number of attempts. Clearing Tacvi came with a great feeling of accomplishment knowing how hard a group of 54 folks worked night after night to see it done.
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