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Old 05-11-2011, 06:16 PM
Akim Akim is offline
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Originally Posted by Hobby [You must be logged in to view images. Log in or Register.]
Rangers, paladins, Sk's
And as to what they bring? well basically speaking;
Sk's have amazing aggro and FD.
paladins have decent heals, stuns, rez
rangers have great pulling skills, sow/track/snare; and good dps
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Old 05-09-2011, 03:49 PM
Swish Swish is offline
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The same challenge can be attributed to a troll SK, hefty penalty but with all the trappings of being able to slam (can still interrupt casters with a 2h wep) but you would still be able to wear the plate stuff.

All on personal preference really, but the challenge really is there...watch your friends out level you and try to stay calm [You must be logged in to view images. Log in or Register.]
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Old 05-09-2011, 03:58 PM
Ishio Ishio is offline
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What about risks? What are the risks of being a sk? You're all talking about leveling penelties but besides that what are the challenges of being a sk?
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  #4  
Old 05-09-2011, 04:15 PM
ereur ereur is offline
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Risks as an Iksar SK:

Universal hatred everywhere except Cabilis
Highest exp penalty achievable
Low solo ability
Wandering guards will murder you
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Old 05-10-2011, 08:25 AM
Walabaego Walabaego is offline
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Risks of being an SK? Nobody likes you [You must be logged in to view images. Log in or Register.] Some groups even go ''ehh...xp penalty...pass'' Just the penalty alone is quite a challenge, this game takes enough time as is.
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Old 05-09-2011, 04:13 PM
john_savage1982 john_savage1982 is offline
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No class is really "challenging." in the generic sense of the word. It depends on what you want to be challenging. Do you want your role in end-game content to be challenging? Do you want solo kills to be a challenge every time? Do you want your role in a group lvling up to be less button mashing over and over?

No matter which way you look at it, EQ Classic is not a very difficult game no matter what race/class combo you play.
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Old 05-09-2011, 04:16 PM
Ishio Ishio is offline
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I'm looking for a challenging gameplay. I generally never have anyone to group with so I mostly play solo. If it's just faction that makes shadowknights hard then that's not what I'm looking for, YET if they are going to be uncommon even rare end game, that might be the challenge and reward I'm looking for. MIGHT be.
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Old 05-09-2011, 04:57 PM
Messianic Messianic is offline
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Quote:
Originally Posted by Ishio [You must be logged in to view images. Log in or Register.]
I'm looking for a challenging gameplay. I generally never have anyone to group with so I mostly play solo. If it's just faction that makes shadowknights hard then that's not what I'm looking for, YET if they are going to be uncommon even rare end game, that might be the challenge and reward I'm looking for. MIGHT be.
Warrior is the most challenging in terms of gameplay.

Before I get laughed at, let me explain.

Warriors don't get invis. They don't get feign death. No hide/sneak (unless you're a halfling). No gate. No utility spells. If you're rich, you get clickies, but that's after a lot of /played time.

You're just a meat shield and you suck at soloing. Grouping is really the only viable leveling method.

SK's are boring to level because they take so friggin long, but fear kiting is actually decent exp. They also make great group tanks, but can also FD pull, heal themselves somewhat, jerk aggro with disease cloud and dots, and have a number of other utilities. You shouldn't ever die outside a serious group when you're trying to save the cleric if you're an SK. Paladin is harder in terms of gameplay than SK.
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
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Old 05-10-2011, 11:15 AM
Knuckle Knuckle is offline
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Quote:
Originally Posted by Ishio [You must be logged in to view images. Log in or Register.]
I'm looking for a challenging gameplay. I generally never have anyone to group with so I mostly play solo. If it's just faction that makes shadowknights hard then that's not what I'm looking for, YET if they are going to be uncommon even rare end game, that might be the challenge and reward I'm looking for. MIGHT be.
Play a monk. Put effort into bandage wounds, it caps at 70% when you break a skill threshold(200 points?). You have lots of skills to master. If you can make it to higher levels, sit in fungus camp for years and karnors castle, get T staff + fungus tunic and now you have a very challenging solo class that can flop to just about any camp in the game.
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Old 05-10-2011, 11:18 AM
falkun falkun is offline
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Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
Play a monk. Put effort into bandage wounds, it caps at 70% when you break a skill threshold(200 points?). You have lots of skills to master. If you can make it to higher levels, sit in fungus camp for years and karnors castle, get T staff + fungus tunic and now you have a very challenging solo class that can flop to just about any camp in the game.
And yet you will be one of the most common classes on the server. Enjoy being the John Smith of Norrath.
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