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#1
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Sk's have amazing aggro and FD. paladins have decent heals, stuns, rez rangers have great pulling skills, sow/track/snare; and good dps | |||
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#2
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The same challenge can be attributed to a troll SK, hefty penalty but with all the trappings of being able to slam (can still interrupt casters with a 2h wep) but you would still be able to wear the plate stuff.
All on personal preference really, but the challenge really is there...watch your friends out level you and try to stay calm [You must be logged in to view images. Log in or Register.]
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#3
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What about risks? What are the risks of being a sk? You're all talking about leveling penelties but besides that what are the challenges of being a sk?
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Ishio Joysword Wood Elf Druid - Blue
Ebraura Dark Elf Enchantress - Blue Dieser Troll Shaman - Green | ||
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#4
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Risks as an Iksar SK:
Universal hatred everywhere except Cabilis Highest exp penalty achievable Low solo ability Wandering guards will murder you | ||
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#6
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No class is really "challenging." in the generic sense of the word. It depends on what you want to be challenging. Do you want your role in end-game content to be challenging? Do you want solo kills to be a challenge every time? Do you want your role in a group lvling up to be less button mashing over and over?
No matter which way you look at it, EQ Classic is not a very difficult game no matter what race/class combo you play. | ||
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#7
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I'm looking for a challenging gameplay. I generally never have anyone to group with so I mostly play solo. If it's just faction that makes shadowknights hard then that's not what I'm looking for, YET if they are going to be uncommon even rare end game, that might be the challenge and reward I'm looking for. MIGHT be.
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Ishio Joysword Wood Elf Druid - Blue
Ebraura Dark Elf Enchantress - Blue Dieser Troll Shaman - Green | ||
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#8
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Before I get laughed at, let me explain. Warriors don't get invis. They don't get feign death. No hide/sneak (unless you're a halfling). No gate. No utility spells. If you're rich, you get clickies, but that's after a lot of /played time. You're just a meat shield and you suck at soloing. Grouping is really the only viable leveling method. SK's are boring to level because they take so friggin long, but fear kiting is actually decent exp. They also make great group tanks, but can also FD pull, heal themselves somewhat, jerk aggro with disease cloud and dots, and have a number of other utilities. You shouldn't ever die outside a serious group when you're trying to save the cleric if you're an SK. Paladin is harder in terms of gameplay than SK. | |||
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#9
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#10
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