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Old 02-05-2019, 12:25 PM
Mblake1981 Mblake1981 is offline
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Originally Posted by Anklesteiner [You must be logged in to view images. Log in or Register.]
The Nexus made travel a lot less tedious and you spent more time actually playing the game than trying to get from point A to point B.
And EQ is one of the few MMO(rpgs) that came out of the box with travel aiding spells and abilities, things to help navigate the game world. Instead of it being a backdrop while you click the myriad of hotkeys to setup the next melee attack.
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Old 02-05-2019, 12:27 PM
Amyas Amyas is offline
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I love Luclin hate PoP #60 level eq best eq
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Old 02-06-2019, 05:36 PM
Zill Zill is offline
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Luclin best expansion easily. Ogre models make it all worth it
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Old 02-06-2019, 07:01 PM
beargryllz beargryllz is offline
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Luclin best expansion easily. Ogre models make it all worth it
Fat ogre >>>>>>>>>>>>>>>>>>> swole ogre
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Old 02-06-2019, 07:18 PM
Evia Evia is offline
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Originally Posted by beargryllz [You must be logged in to view images. Log in or Register.]
Fat ogre >>>>>>>>>>>>>>>>>>> swole ogre
This x1000.
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  #6  
Old 02-06-2019, 09:03 PM
Raev Raev is offline
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I don't see why people are hating on Luclin so much.

The Nexus portals seem reasonable to me. I think on average it takes you 15 minutes to port somewhere? And they had so many continents at that point that you couldn't even just run if you wanted to. The PoK books are the ones that really trivialize travel. I just don't see the magic in 'WTS Sword of Power 250p' 'Will you take 225p' 'How about 230' 'OK, meet at T1' and the similarly inane conversations I have with dial a port.

Luclin also had the start of a decent raiding content with interesting mechanics and the beginnings of a good tradeskill system. Verant was learning on the fly there. I also like the AA system as it gives you some means of improving your characters. It's kind of silly how on P99 you spend your 5000 hours tracking and poopsocking and yet you have no use for all of your gear other than more tracking and poopsocking. AAs would really help P99 tbh as it would be much, much harder to have 3-4 good characters parked everywhere. And focus items finally made caster itemization not suck as well as providing a sorely needed boost to casters.

The problem with Luclin was that it was a) too grindy b) the graphics c) the lore was too bad. It was a really ambitious project that just wasn't quite done right. (all experiences based on TAKP)
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Old 02-06-2019, 09:18 PM
Danth Danth is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
The problem with Luclin was that it was a) too grindy b) the graphics c) the lore was too bad. It was a really ambitious project that just wasn't quite done right. (all experiences based on TAKP)
To be fair, these are all individually valid reasons to hate the thing. Together, it adds up to what you said it was, something that might've been a potentially decent concept doomed by unfinished workmanship, poor implementation, and some outright shoddy ideas. Stripped to its core, Luclin seems to be effectively Kunark 2.0, right down to gating the final zone beyond an annoying key questline.

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  #8  
Old 02-07-2019, 05:19 AM
Zuranthium Zuranthium is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
The Nexus portals seem reasonable to me.
If it had a requirement of level 30 and cost money to use, that would make sense. What doesn't make sense is the Wizards of Norrath freely allowing anyone to enter this very special magical place they've built. I don't think the Nexus itself is needed though (seeing as how Luclin is not something I want); would just prefer the NPC Wizard at each key spire to translocate the player directly to another key spire. If those Wizards appeared at the spires every 30 minutes and then left after 5 minutes, that would be okay.
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Old 02-07-2019, 08:59 AM
Kika Maslyaka Kika Maslyaka is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
If it had a requirement of level 30 and cost money to use, that would make sense. What doesn't make sense is the Wizards of Norrath freely allowing anyone to enter this very special magical place they've built. I don't think the Nexus itself is needed though (seeing as how Luclin is not something I want); would just prefer the NPC Wizard at each key spire to translocate the player directly to another key spire. If those Wizards appeared at the spires every 30 minutes and then left after 5 minutes, that would be okay.
In defense of Nexus, they did needed some FREE way of getting between Luclin and Norath. Otherwise why you not paying to use ship from Freeport to BB?
Also with lev 30 req, Vah Shir would be forced to stay on Luclin for 30 levels - imagine not being able to go from Freeport to BB till lev 30.
After all Luclin is just another continent.
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The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
  #10  
Old 02-07-2019, 04:22 PM
Mblake81 Mblake81 is offline
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Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
In defense of Nexus, they did needed some FREE way of getting between Luclin and Norath. Otherwise why you not paying to use ship from Freeport to BB?
Also with lev 30 req, Vah Shir would be forced to stay on Luclin for 30 levels - imagine not being able to go from Freeport to BB till lev 30.
After all Luclin is just another continent.
It shouldnt' have been on the moon then. Having to change fundamentals like that in order to keep new player travel.

"Citizens of Norrath, the tremors felt were from the plane of earth! It seems some hearty adventures have ventured too far into The Hole, angered over the death of Master Yael a new landmass has appeared at Kerra Isle!"

Cat races are now available!

Now the Qeynos boat makes a stop there.
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