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#1
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1. A raid zone connected to that forgotten tunnel in Stonebrunt Mountains. Pretty sure they forgot about that even on live. That guy from Youtube could be responsible for the lore: https://www.youtube.com/channel/UCOd...yHYqj-YN0eVPLQ.
2. A discipline for knights so they can tank raid mobs once a week.
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Last edited by Achromatic; 10-25-2018 at 10:33 PM..
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#2
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AA's and BL's, hold the moon and everything else on it, please. Just AA's and BL's.
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The great wave is coming. Praise be to Prexus!
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#3
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Quote:
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#4
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Quote:
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#5
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This server needs a serious MONEY SINK.
What's that? A way for currency to EXIT the economy. ATM its just tinkerer's bag that takes 5k chunks out of players hands, and maybe some professions that take some more. Other than that money just cycles between players until you have guilds with millions of plat and players charging hundreds of thousands for certain items. Implement some kind of aesthetic bonus for a steep price (i.e. purchase a sick animation glow or something that lasts a limited time) and give incentive for players to spend money to NPCs. This will help the economy which desperately needs aid. Nothing that gives stat advantage though. Purely aesthetic. Or you will have further power imbalance for the long-term players. | ||
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#6
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Already posted my tournament of pow... Er nameless.. Tournament of nameless idea where he comes down and makes a bunch of groups fight each other in a battle royale and the winning group gets a wish from the devs like class race combos that are unique and the losing teams all get erased permanently. People didnt like it.. And I didnt steal it from an anime or anything
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#7
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Quote:
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Fifield - 60 Bard <Aftermath>
Syllus - 60 War <Blood Guard> Fifeheals - 60 Cleric <Kittens> Oralen - 60 Ranger <Core> | |||
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#9
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I also liked the idea someone had of armor sets, when you wear 3/5 you gain +20 atk, etc. Kinda of like Diablo, not game breaking but would feel like progression collecting the set
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Fifield - 60 Bard <Aftermath>
Syllus - 60 War <Blood Guard> Fifeheals - 60 Cleric <Kittens> Oralen - 60 Ranger <Core> | ||
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#10
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Quote:
It would be nice if they were situational, with various full sets giving a large resist bonus, maybe some kind of focus effect, etc. You would need a lot of bag / bank space so you couldn't collect everything. Almost have to choose a specific path. I always thought it would be cool to have great weapon / gear with 'Death Charge: 5' or something. Meaning, every time you died with the item (either on you, cursor, or in bags / inv) then the death charge counted down by one. When it reaches zero, the item disappears. Could lead to some nice items that by design have 'Death Charge: 1' on them. Will you risk it or play it safe?
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Wedar - Level 60 Grandmaster (Retired)
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