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Old 09-21-2018, 07:22 PM
Wonkie Wonkie is offline
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congratulations tempest you make detoxx look like the good guy
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Old 09-21-2018, 07:26 PM
Sonderbeast Sonderbeast is offline
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DKP packages available for Tempest members looking to move on to a better guild.
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Quote:
Originally Posted by Rogean View Post

If you have proof of a staff member violating policies, you report it in a Forum PM to me [Rogean] or Nilbog.
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Old 09-21-2018, 07:27 PM
Wonkie Wonkie is offline
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DKP packages available for Tempest members looking to move on to a better guild.
how many DKP is green scale
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Old 09-21-2018, 07:38 PM
Nexii Nexii is offline
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Quote:
Originally Posted by Wonkie [You must be logged in to view images. Log in or Register.]
how many DKP is green scale
About 380 DKP on average lately. You can get that in a month of somewhere between casual and hardcore raiding.
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Old 09-21-2018, 09:03 PM
Sonderbeast Sonderbeast is offline
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Quote:
Originally Posted by Wonkie [You must be logged in to view images. Log in or Register.]
how many DKP is green scale
my soul
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If you have proof of a staff member violating policies, you report it in a Forum PM to me [Rogean] or Nilbog.
  #6  
Old 09-21-2018, 07:44 PM
Nexii Nexii is offline
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Na quake is coming, everyone will lose the free Vulak :P Lol.
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Old 09-21-2018, 07:53 PM
Erati Erati is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
Na quake is coming, everyone will lose the free Vulak :P Lol.
Since when? Was there definitive proof during a recent quake of a raid mob that was already alive prior to quake not respawning again after the repop version is slain?

note: The new “old” spawn never would spawn instantly after quake version’s death, it always showed up sometime later.

Rogean very clearly one night stated on a broadcast no mobs would be lost when they did a quake with half of ToV still up (during one of the first A/A suspensions).
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Old 09-21-2018, 07:59 PM
Nexii Nexii is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
Since when? Was there definitive proof during a recent quake of a raid mob that was already alive prior to quake not respawning again after the repop version is slain?

note: The new “old” spawn never would spawn instantly after quake version’s death, it always showed up sometime later.

Rogean very clearly one night stated on a broadcast no mobs would be lost when they did a quake with half of ToV still up (during one of the first A/A suspensions).
Uh I don't get your logic. If Vulak isn't killed before the quake that's one less Vulak killed.
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Old 09-21-2018, 08:07 PM
Erati Erati is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
Uh I don't get your logic. If Vulak isn't killed before the quake that's one less Vulak killed.
That’s not how earthquakes work or used to rather, that’s what I was asking if someone had recent evidence of them working differently.

In the past, when an earthquake occurs, any raid mobs currently up are replaced with the new spawn however after the new spawn is slain, sometime later (usually around some kind of variance depending how long new spawn sits up) another would spawn so that the earthquakes would not “eat” a spawn because there are random.
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Old 09-21-2018, 08:34 PM
Erati Erati is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
That’s not how earthquakes work or used to rather.
I gave this a second thought and realize that the behavior I was describing was when P99Earthquakes did not affect raid mob timers. This was especially annoying when multiple people had access to the raid timer sheet and did not realize this.

I believe P99Earthquakes currently change the mob timer windows soon as they are killed. So with that change in mind, an earthquake-Vulak killed when the normal spawn one was already alive would result in seemingly one less Vulak unless some funky chicken magic occurred sometime later which seems unlikely.

My mistake.
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