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Old 04-26-2011, 02:39 AM
Giovanni Giovanni is offline
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Quote:
Originally Posted by Pokeman [You must be logged in to view images. Log in or Register.]
I forgets but I don't think the evil team had halfings and they def didn't have druids or rangers.
You could roll an evil team halfling warrior initially, but they patched it.
  #2  
Old 04-20-2011, 09:30 PM
Jon Jon is offline
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Gah, so sick and tired of faction based MMORPGs.
  #3  
Old 04-20-2011, 09:43 PM
Dfn Dfn is offline
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faction is gay
ffa is tits

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  #4  
Old 04-20-2011, 09:51 PM
pasi pasi is offline
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I feel like with teams, you always end up hating your own team more than your enemies. With that said, teams are probably going to be necessary if there is no boxing allowed. Solo players starting on a non-boxing server are pretty screwed. This is only amplified if they are a pure melee class or a class that doesn't solo well.
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  #5  
Old 04-20-2011, 10:04 PM
Jon Jon is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
teams are probably going to be necessary if there is no boxing allowed.
What? People still join parties and group with one another on FFA servers.

Moreover, with a lower population, FFA seems like the way to go.
  #6  
Old 04-26-2011, 10:35 PM
georgie georgie is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
I feel like with teams, you always end up hating your own team more than your enemies. With that said, teams are probably going to be necessary if there is no boxing allowed. Solo players starting on a non-boxing server are pretty screwed. This is only amplified if they are a pure melee class or a class that doesn't solo well.
i agree.[You must be logged in to view images. Log in or Register.]
  #7  
Old 04-20-2011, 11:31 PM
jbs89 jbs89 is offline
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Teams solves all problems and is an interesting twist; obviously it would work out very well to include some faction based team play.. pure FFA is like a pirates cove crazy

in original EQ 1999 the real one they had FFA server and quickly introduced faction based as I recall due to many complaints about FFA being "no mans land"

FFA isnt better for less people; PvP server shouldnt be pvp in your face all the time; IMO, reading the linked thread or somewhere I liked the idea of -points for friendly kills... but let team rules ride ontop
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  #8  
Old 04-20-2011, 11:38 PM
Giddian Giddian is offline
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The first few days of TZ most didnt know about being able to heal and buff other teams and it was awesome. Once everyone knew it got all jacked up.
  #9  
Old 04-20-2011, 11:39 PM
Xantille Xantille is offline
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Quote:
Originally Posted by Giddian [You must be logged in to view images. Log in or Register.]
The first few days of TZ most didnt know about being able to heal and buff other teams and it was awesome. Once everyone knew it got all jacked up.
If by "jacked up" you mean "got really fucking awesome" then yes, I agree. After being a fervent team proponent, I realized how many idiots were on the dark team. (you can replace idiots with foreigners, as well).

I'm pretty sure I disliked more people on the Dark team than on any other. It's a shame I was never able to slay them. Could only trade window them like a boss.
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  #10  
Old 04-21-2011, 05:13 AM
Jon Jon is offline
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Quote:
Originally Posted by jbs89 [You must be logged in to view images. Log in or Register.]
pure FFA is like a pirates cove crazy
in original EQ 1999 the real one they had FFA server and quickly introduced faction based as I recall due to many complaints about FFA being "no mans land"
Rallos Zek was FFA and it stayed that way till the end of its days. I don't know where the whole 'no mans land' thing came from, but it sounds like you or whoever said that hasn't actually played on a FFA server. You've got guilds, some of which are anti-pk (meaning they won't attack you unless you attack them and primarily focus on PvE) and they will serve as your allies. You don't need factions. FFA servers are being painted inaccurately here it seems.
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