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#1
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#2
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__________________
~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | |||
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#3
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#4
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__________________
~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | |||
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#5
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There are issues with both systems imo. The best system I have been a part of was a simple dkp system where every item has a set price and the person who has the highest total dkp that put in for the item wins it for a specific price.
__________________
Tanders - 60 DE Warlord
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#6
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I love the whole "spy" thing. What are these secret agents learning? Raid strategies that have not been thought of in the past 17 years? Death timers with two quakes/mo creating a short window when every mob dies ? What are these closely guarded secrets ?
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#7
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19 pages and I just realized it said paradigm shit
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#8
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i have done well with PS loot council, and the leadership is great, but that does not meant it isn't fundamentally flawed system. Just like a dictatorship can be benevolent and prosperous, but at high risk of corruption/damage/mutiny, the loot council system puts a huge human element into the loot distribution, wehereas DKP keeps a players fate in their own hands. i would not want to go to my job every week if my boss decided if I got goods that week or not, i would rather earn money and spend it as I see fit. whether or not the PS loot council is corrupt is really beside the point, what it does by default is add a lot of "feeling" and emotionalism into a process which should really be mechanical.
The other problem is that it creates a sort of "we are not worthy" culture from members around the leadership (probably not intended) because you really want to stroke the ego/not offend the people who decide what loot you get when you may spend 20-30 hours raiding per week. i would prefer officers were involved in leadership only, and let DKP decide loot. For exsample, we did PoG yesterday and got terrible lootz from Tunare and spent 8+ hours there, and if you did not get a drop pretty much all that time was wasted unless you worked on Officer Faction during the raid (be as talky as possible/be a useful class). it really just isn't pleasant for a end game raiding guild, even with the flaws dkp systems has. | ||
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#9
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__________________
~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | |||
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#10
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