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#1
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![]() Quote:
Kedge was fun when I was grinding to 50.... | |||
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#2
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![]() Not mentioned here was the stealth nerf of gnoll fang drops in Blackburrow, or the nerf of exp for fang turn-ins.
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Rasah - [60 Heirophant]
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#3
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![]() As a 23 chanter, I observe that charm has a much longer duration now. Pre-patch, it was around 2 mins (I toyed a bit with green death beetles in unrest), now it's much more usable. I will try some soloing with that.
The risk of dying when charm breaks can be lowered by rooting the mob you fight AND the mob you use.
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Epicentre Enchanter, The Northern Wind | ||
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#4
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![]() Can we talk about charm?
How do you guys - the developers - feel about the new change? It's not mana effecient to hold a charmie in group anymore... breaks every 30 seconds even with 210 CHA. Yes, I had a handful of casts (over 4 hours) that held for 2 min+, but they were so few and far between. All the fun in playing a chanter is Charm. Currently, as long as I keep haste/clarity up on everyone I might as well just go AFK for 15 minutes until they wear off. So, what's going on with this? Working As Intended? | ||
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#5
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![]() Well to keep you on your toes if you want to take the chance to charm i guess. But it is abit wtf when the mob is mala/malo + Tash and charmed with 255 cha to have to break within 5 secs 2-3 times in a row. Yes all you good for now is to buff and afk 15min till you have to redo buffs.
Groups these days handle up to 4-5 mobs at once so not that much need for mezzing. Just alot of rooting. Next i think they go mess up the root to randomly break like charm which was how i believe it was like on live too. I think it is already in, because the roots seem to break early on the higher lvl mobs before timer is up on it. O NO | ||
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#6
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![]() Quote:
hate to rain on the chanter parade, but during this era they were not ever considered a ''pet'' class or a ''solo'' class, at end game they were considered group support. | |||
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#7
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![]() Quote:
Notice 1. the date of post 2. the duration of Allure .... Spell Duration: Unknown Duration Formula: 10 http://everquest.allakhazam.com/db/item.html?item=3670 Effect Posted: 2001-11-28 00:30:22 | Quote | Reply to Post | Follow Lord Gohda * 224 posts Score: Default Allure Attempting to charm (16) -------------------------------------------------------------------------------- Classes: Enc (L49) -------------------------------------------------------------------------------- Skill: Alteration Allowable Targets: All -------------------------------------------------------------------------------- Range to Target: 200 feet -------------------------------------------------------------------------------- Resistance Check: Magic -------------------------------------------------------------------------------- Mana Required: 245 Spell Duration: Unknown Duration Formula: 10 Casting Time: 6.0 seconds Spell Recovery: 2.25 seconds AND Here it is again... Charm Line - Duration Formula: 10 http://everquest.allakhazam.com/db/item.html?item=5240 Effect Posted: 2001-11-29 01:06:21 | Quote | Reply to Post | Follow Lord Gohda * 224 posts Score: Default Cajoling Whispers Attempting to charm (9) -------------------------------------------------------------------------------- Classes: Enc (L39) -------------------------------------------------------------------------------- Skill: Alteration Allowable Targets: All -------------------------------------------------------------------------------- Range to Target: 200 feet -------------------------------------------------------------------------------- Resistance Check: Magic + 15 -------------------------------------------------------------------------------- Mana Required: 195 Spell Duration: Unknown Duration Formula: 10 Casting Time: 5.50 seconds Spell Recovery: 2.25 seconds
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Souless "Drama" Mindgames ENC
Always, Free Clarity to all good races at the gates of Neriak Soulcrusher Reaperofmen NEC Soulez Taken SK Quote:
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#8
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![]() OTHER SPELLS with Duration Formula: 10
http://eqbeastiary.allakhazam.com/search.html?id=6952 Strong Poison Posted: 2001-10-07 21:39:36 | Quote | Reply to Post | Follow Androsulach View Journal * 160 posts Score: Good Strong Poison Adding 4 Poison counters Decrease Current Hitpoints by 30 (L1) DoT for 280 Hit Points (HP) in 20 ticks -------------------------------------------------------------------------------- Classes: None -------------------------------------------------------------------------------- Skill: Instantaneous Allowable Targets: All -------------------------------------------------------------------------------- Range to Target: 20 feet -------------------------------------------------------------------------------- Resistance Check: Poison -------------------------------------------------------------------------------- Spell Duration: 20 ticks (2.0 minutes) Duration Formula: 10 -------------------------------------------------------------------------------- When someone casts: Soandso's fangs gleam with poison. Spell cast on you: You have been poisoned. Spell cast on someone: Soandso has been poisoned. Spell fades: The poison has run its course. ALSO http://eqdruids24038.yuku.com/forum/viewtopic/id/5460 Weakening Spray 2: DoT for 2000 Hit Points (HP) in 40 ticks 3: Decrease Attack (ATK) by 300 (L1) 4: Decrease Armor Class (AC) by 120 (L1) Skill: Instantaneous Allowable Targets: Point Blank AoE Beneficial: Detrimental Range to Target: 200.00 feet Area Effect Range: 100.00 feet Resistance Check: Poison Resistance Level: -200 (Very Hard) Spell Duration: 40 ticks (4.0 minutes) Duration Formula: 10 Recast Delay: 18.0 seconds Spell cast on you: Your muscles deteriorate. Spell cast on someone: An orc centurion's muscles Deteriorate Is the Duration of CHARM correct ??? IDK seems like Duration Formula: 10, is the Spell Duration ... does it not???
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Souless "Drama" Mindgames ENC
Always, Free Clarity to all good races at the gates of Neriak Soulcrusher Reaperofmen NEC Soulez Taken SK Quote:
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#9
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![]() Vendar. Nothing changed with charm between Kunark and Velious. Yet in Velious suddenly people were charm hunting constantly. You know what changed? Peoples knowledge.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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#10
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![]() I noticed what appears to be a nerf to the exp return from gnoll fang turn-ins as well.
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