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Old 03-09-2018, 04:08 PM
Rygar Rygar is offline
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Originally Posted by Oleris [You must be logged in to view images. Log in or Register.]
Imagine gore & Sev dropping up to 3 scales every kill..
Sorry, maybe I should have busted that out better... those epic items are lumped together with Pally books.

I only saw some super rare cases of double scales and some double books. I think they are subject to a much lower percentage secondary dice roll. So maybe a scale has say 85% drop chance, upon success of that first roll, maybe a second roll is cast for a 2nd one to drop (say a 1-3% chance).

So I saw '2 scales + 1 book' or '2 books + 1 scale'. But I never saw 3 scales or 3 books. I think it would be possible for '2 scales + 2 books' but I never saw that, would be a very rare occurrence.
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Old 03-09-2018, 11:02 AM
Rygar Rygar is offline
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Originally Posted by Caiu [You must be logged in to view images. Log in or Register.]
95% of the mobs drop what they should. The other ones have lower rates than what is listed in that bug report. Most likely due to admin discretion. Good job on wasting your life on something already known and implemented I guess.
My sweet Caiu, I yearn for the day where you will treat me as a neutral party and not some kind of sworn enemy, but alas...

The point of researching those drops is people were stating what it should be or should not be and wasn't backed up by hard facts, this is the hard facts which can now be referenced.

It was fun for me to gather the data and learned some stuff along the way, so no waste of life had occurred.
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Old 03-09-2018, 11:32 AM
Rygar Rygar is offline
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Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
The new bi-monthly repop system is probably enough justification to also set loot to "classic" drops. If the admin's really wanted to keep stuff rare we wouldn't be having so much fun here.
It was a bit interesting reading the guild websites talking about their hauls. I guess ToV was a very unstable zone and Vulak was hard to kill consistently because zones would crash and they'd be 'cursed' with a full repop when it came up.

Obviously they were crawling and not zone line pulling, but seems like end gamers didn't really scoff at 2 loot drops as they were getting a ton of stuff often. Weren't as many competitors too I suppose (maybe 1 or 2 end game guilds per server)
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