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  #1  
Old 03-07-2018, 04:06 PM
skarlorn skarlorn is offline
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Originally Posted by Perissh [You must be logged in to view images. Log in or Register.]
It's not classic. If you think it is you're delusional.
sounds like you belong on a different server. go enjoy your gingerbread man mercenaries and weeeaboo models!

P99. Classic. Deal with it.
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Old 03-07-2018, 04:18 PM
loramin loramin is offline
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Originally Posted by Perissh [You must be logged in to view images. Log in or Register.]
It's not classic. If you think it is you're delusional.
Ding ding ding, you win the prize! Project 1999 is not classic ... and that's the entire point.

Green, should it ever get released, will be classic, or at least as classic as possible. Of course there's some things that simply can't be re-created perfectly unless a mythical lost copy of the old Verant source code turns up, but aside from those things Green will be classic.

But Green isn't ready yet, and the only way for it to be ready is if the developers work on it ... and where do they do that work? Ding, ding, ding, you win another prize: they do it on Blue, ie. the "almost classic but still a work in progress" server.
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  #3  
Old 03-07-2018, 03:51 PM
Rang Rang is offline
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Praise Rygar, Making Norrath Great Again!
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Old 03-07-2018, 03:52 PM
Teako Teako is offline
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I sure do wish Wedar would dedicate himself to addressing things on the server that actually impact the server.

NTOV dragon loot tables not being classic in quantity.. Root duration on most mobs being absolutely fucked since it was "fixed" (green cons breaking level 54 root consistently).. Vulak rogue dagger being neither the first state (where it should be) or final state (where it should be with chardok revamp) - but being the weird second-tier version..

Lifetaps being resistable (not classic), pet exp penalty (should be removed by now), AC not working at all, MR having breakpoints instead of being per-point chance to resist.. Knight weapon skill patch, monk triple attack.. AoW being much, much harder than it should be.. There being three "different" Dains that are significantly easier/harder depending on which spawn (not classic)

Not to mention the hundreds of other non-classic really pressing issues.. But hey, at least level 20 alts will have to group again.
  #5  
Old 03-07-2018, 04:04 PM
jpetrick jpetrick is offline
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Quote:
Originally Posted by Teako [You must be logged in to view images. Log in or Register.]
I sure do wish Wedar would dedicate himself to addressing things on the server that actually impact the server.

NTOV dragon loot tables not being classic in quantity.. Root duration on most mobs being absolutely fucked since it was "fixed" (green cons breaking level 54 root consistently).. Vulak rogue dagger being neither the first state (where it should be) or final state (where it should be with chardok revamp) - but being the weird second-tier version..

Lifetaps being resistable (not classic), pet exp penalty (should be removed by now), AC not working at all, MR having breakpoints instead of being per-point chance to resist.. Knight weapon skill patch, monk triple attack.. AoW being much, much harder than it should be.. There being three "different" Dains that are significantly easier/harder depending on which spawn (not classic)

Not to mention the hundreds of other non-classic really pressing issues.. But hey, at least level 20 alts will have to group again.
Wedar fix this shit instead of your useless pat yourself on the back gobby ear xp fix.
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Old 03-07-2018, 04:06 PM
Rygar Rygar is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Wedar fix this shit instead of your useless pat yourself on the back gobby ear xp fix.
I didn't even make this thread, Filbus did! Thus far it has only served to increase the sexual tension between me and Sadiki that has existed for years but now has gone public and reaching critical mass.
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  #7  
Old 03-07-2018, 06:50 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Wedar fix this shit instead of your useless pat yourself on the back gobby ear xp fix.
It is not a fix. Its an incomplete change using incomplete data.

Droolcups like you is how these things go in without a fight and probably responsible for the Mrylokar debacle.
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  #8  
Old 03-08-2018, 02:17 AM
jpetrick jpetrick is offline
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Originally Posted by AzzarTheGod [You must be logged in to view images. Log in or Register.]
It is not a fix. Its an incomplete change using incomplete data.

Droolcups like you is how these things go in without a fight and probably responsible for the Mrylokar debacle.
They don’t make correct changes even with overwhelming data proving something correct. Check how many times I bumped that PoM thread. I gave up on trying to make this server “classic” ages ago. It’s p99 & I enjoy it.

Droolcups made me laugh though.
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  #9  
Old 03-08-2018, 06:58 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
They don’t make correct changes even with overwhelming data proving something correct. Check how many times I bumped that PoM thread. I gave up on trying to make this server “classic” ages ago. It’s p99 & I enjoy it.

Droolcups made me laugh though.
Admittedly I just needed a punching bag and you were the first to present themselves on a quick scroll.
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  #10  
Old 03-07-2018, 04:05 PM
Rygar Rygar is offline
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Quote:
Originally Posted by Teako [You must be logged in to view images. Log in or Register.]
I sure do wish Wedar would dedicate himself to addressing things on the server that actually impact the server.

NTOV dragon loot tables not being classic in quantity.. Root duration on most mobs being absolutely fucked since it was "fixed" (green cons breaking level 54 root consistently).. Vulak rogue dagger being neither the first state (where it should be) or final state (where it should be with chardok revamp) - but being the weird second-tier version..

Lifetaps being resistable (not classic), pet exp penalty (should be removed by now), AC not working at all, MR having breakpoints instead of being per-point chance to resist.. Knight weapon skill patch, monk triple attack.. AoW being much, much harder than it should be.. There being three "different" Dains that are significantly easier/harder depending on which spawn (not classic)

Not to mention the hundreds of other non-classic really pressing issues.. But hey, at least level 20 alts will have to group again.
Probably tomorrow I will post a comprehensive drop history on near all raid mobs. I expect that to have some impact. Every loot table will show odds for each item as well as how many drops per kill.

In regards to Dain, I at least came across 2 versions during loot table research: 'Weak Dain' and I think he was called '425 Dain'. Something about some versions would have a low max hit, but others would either hit or bash for 425 or something extremely fast. Not sure what the 3rd version may be. In that regard, there should at least be 2 different Dain's spawning. I never raided on P99 much to know much about how those encounters work on P99.

Keep in mind I'm not on the dev team, some of these things you mention would require me to do some coding. Stuff like Knight defense has been established and acknowledged, but something is wonky that they just need to hopefully figure out at some point.
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