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#1
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![]() root was never reliable, even back in the classic days 1998/1999. on top of that it never works well with mobs close to your level
nothing wrong with this, cheap spell what do u expect? | ||
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#2
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![]() I'm gonna bandwagon this thread and ask a root-related question:
Does the level of the root spell influence the odds of having it break upon direct damage? So if I have a mob rooted and I then cast a nuke. Will the chances of that nuke breaking my root increase if it's the lowest lvl Root compared to if it's, say, Paralyzing Earth? Or will both of those roots have an equal risk of breaking upon a nuke landing? | ||
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#3
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![]() Quote:
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#4
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![]() Root can be annoying at low levels, very random. As you get higher spell levels in it it gets much better. You just have to be ready to recast, and always snare first. As was said, it would be totally OP if it had a fixed duration, even if it still had the initial resist check.
Speaking of resists, and for mobs that are below your level, any kind of MR debuff helps a LOT. For higher mobs it's pretty much just RNG and you can bet it's not going to work well. If I have to escape I usually just snare and run really far away to camp. This is just EQ...nothing is safe.
__________________
The Ancient Ranger
Awake again. | ||
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