![]() |
|
|
|
#1
|
|||
|
guineapig had an excellent post about how custom should be...it was ideas put together by quite a few folks...don't have time to look for it atm tho.
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | ||
|
|
|||
|
#2
|
||||
|
Quote:
http://www.project1999.org/forums/sh...iginal+trilogy I still think it's a pretty neat concept somebody should attempt. Mostly shifting around and creating new zonelines for all the Planes while avoiding the moon and PoK completely. The way the Planes of power could have and should have been implemented. | |||
|
|
||||
|
#4
|
||||
|
Quote:
I remember on the collection missions when they first come out that you could get crappy luck, clear EVERYTHING in the instance and not have enough drops to complete the quest/assignment/whatever its called. Talk about frustrating.
__________________
| |||
|
|
||||
|
#5
|
|||
|
Stopping at velious!
| ||
|
|
|||
|
#6
|
|||
|
VT was not at all enjoyable. Ssra was far more fun.
VT was torture. So much trash to clear. I remember almost wiping once because people were falling asleep. I agree with the person who said post Velious was a different game entirely. I never had the same level of fun after velious. I did like raiding though. GoD was especially fun, but I never liked leveling after velious. I cant think of one dungeon I enjoyed half as much as seb. I remember tables in fire was like insane AA exp for me, but was so utterly boring. Even the mid level velious dungeons are vastly superior to anything that came after. I did like pulling in the outdoor zones in pop and omens. I can't think of any zones in GoD or DoN that I exped in. Not one. I quit shortly after DoN came out.
__________________
Rephaite - Green99
| ||
|
|
|||
|
#7
|
|||
|
just put bazaar in between ec and nro, and luclin suddenly becomes 50% less relevant rofl
| ||
|
|
|||
|
#8
|
||||
|
Quote:
If I liked Luclin or PoP I will still be there. Asher | |||
|
|
||||
|
#9
|
|||
|
When I read some of the first posts on this thread, I nearly choked on my coffee. I had thought about the same exact thing; new original content in place of Luclin/PoP!
Luclin/PoP didn't streamline with Kunark/Velious, they were just... different, as if the company had let go of everyone who made the original expansions and gave the task of creating new content to people who had never played the game since it's release. I'd been a casual gamer at the time Luclin/PoP came out, and I never got to see Plane of Time or anything beyond what you needed to be keyed for; no raiding guild would take someone who wasn't on for five hours a day, six days a week. ....I want to see more Planes, more Gods, but I don't want to get to them easily by clicking on a Plane of Knowledge book and running my way there in 10 minutes. It takes at least 25 minutes for me to take the boats to Kunark, and I anticipate the adventure. I loved Plane of Mischief, how difficult it was to get there and how fun it was to try and figure out the castle, even though I never got past the big picture room on my own. Anyway, in summary, I'll be glad if Velious is the last stop for Sony/Verant-made content [You must be logged in to view images. Log in or Register.]
__________________
![]() | ||
|
|
|||
|
#10
|
|||
|
WTB Project 2001 after Velious.
| ||
|
|
|||
![]() |
|
|