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  #1  
Old 04-13-2011, 11:28 AM
yaeger yaeger is offline
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PoP definitely seemed to me to be the golden age of EQ raiding and inter-class balance.

Sony gave groups a large exp bonus so it made the game a lot more social and you saw a decline of solo classes on the server thus lots more groups and cooperation.

Keys were needed, however if I recall they had a 85% rule for raid content (only 85% of the 72 people in the raid had to be keyed, the other 15% could be brought in unkeyed to get flags or gear).

Raids were more challenging with tons more raiding content than ever. Probably more than all the previous expansions combined.

Classes seemed to fit their roles better than ever. With the buildup from Luclin the devs finally got a good balance between all the classes and clearly defined their roles.

On the downside, trivialized travel... again =/
  #2  
Old 04-13-2011, 05:35 PM
beaon beaon is offline
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Quote:
Originally Posted by yaeger [You must be logged in to view images. Log in or Register.]
PoP definitely seemed to me to be the golden age of EQ raiding and inter-class balance.
I would argue that you weren't in a good raiding guild in vellious. But you'd prolly say I was wrong.

As far as raid entertainment goes Vellious raid encounters were top notch. There is nothing in POP that was any more entertaining or more fun. If anything it was just more mind nullifying, boring, and headbashingly annoying.
  #3  
Old 04-13-2011, 05:40 PM
azeth azeth is offline
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Quote:
Originally Posted by beaon [You must be logged in to view images. Log in or Register.]
As far as raid entertainment goes Vellious raid encounters were top notch.
Except for AoW's incredible pwning ability the bulk of these encounters were tank n spank + resists. EQ definitely stepped up the fights during raids in PoP imo.

Velious was still the best expansion, just sayin.
  #4  
Old 04-13-2011, 11:36 AM
hedbonker hedbonker is offline
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Quote:
Originally Posted by Dr4z3r [You must be logged in to view images. Log in or Register.]
Kinda hard to have tank-and-spank encounters in classic with 2-3 guilds all rushing the target at once. It's more like spray-and-pray.
Bind rush 4tw!
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  #5  
Old 04-13-2011, 12:04 PM
moklianne moklianne is offline
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I'd like to see up to PoP personally. The only caveat would be the removal of PoK books from all except a handfull of zones. Easy travel and easily getting your corpse back really destroyed the game.

I loved Velious the most, but also enjoyed Luclin and PoP. Expansions after that were pretty lackluster.
Last edited by moklianne; 04-13-2011 at 12:19 PM..
  #6  
Old 04-13-2011, 12:16 PM
eqravenprince eqravenprince is offline
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Quote:
Originally Posted by moklianne [You must be logged in to view images. Log in or Register.]
easily getting your corpse back really destroyed the game.
How does easily getting your corpse back destroy the game? Respawning without equipment has always been a pain point with me. There is absolutely nothing fun about retrieving a corpse.
  #7  
Old 04-12-2011, 11:55 PM
Bassracerx Bassracerx is offline
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i really want luclin to be available that expansion was so amazing and had lots of emersion to it and it also was great for the early levels and had lots of high and mid lvl content too.
  #8  
Old 04-12-2011, 11:55 PM
maegi maegi is offline
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just add instancing ....like Wow.../endthread
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  #9  
Old 04-13-2011, 02:07 AM
Hmotzart Hmotzart is offline
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Quote:
Originally Posted by maegi [You must be logged in to view images. Log in or Register.]
just add instancing ....like Wow.../endthread
BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOO. I think I made my point..

Thanks P99 you brought me back to the best game ever made before it was ruined by all the winners who led the dev team down the path of bottlefed games such as wow. " I want the mob too, I don't want to wait my turn, NOW NOW NOW ME ME ME, its not fair I have to work for anything. "

That is all I hear when I read this.

I loved the first 2 expansions of everquest and think V would be a great point to stop this server.
Last edited by Hmotzart; 04-13-2011 at 02:09 AM..
  #10  
Old 04-13-2011, 02:20 AM
mwatt mwatt is offline
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Keying and the consequential bifurcation of the player base was indeed the true beginning of the end of EQ. The lack of good sense in SOE management has never ceased to amaze me. Ya'll are also correct in decrying the destruction of the entire theme of the game by going to the moon. Really pathetic.

So I'm good with stopping at Velious. I will miss AA and a few choice zones however. I also, unaccountably, enjoyed LDONs a great deal. But this is far from the original vision and does not belong here.
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