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  #1  
Old 12-24-2017, 09:44 PM
Tenderizer Tenderizer is offline
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Quote:
Originally Posted by Nisse [You must be logged in to view images. Log in or Register.]
This thread is adorable. Seriously though, hopefully this suspension will introduce some people to raiding on this server and they will develop a taste for dragon meat. There is no significant barrier to entry into the raiding guilds, all you need is a desire to experience the end game content and a level 55+ character. We play a game that has killing dragons as an option, if you aren't killing dragons and want to be, there are options for you. I sincerely hope to see some of you among our ranks in the coming weeks or months. I've been on this server for many years and have seen a lot of upset players who refuse to participate because they let these forums or their peers convince them that the people in the "raiding" guilds are different kind of player or just bad people in genera. I've been in every kind of guild there is and it usually breaks down to about 95% cool people and around 5% intolerable shitheads, regardless of the shape of pixel you're killing. Don't be fooled by mad people into believing you don't have options on this server, we cater to all playstyles.
Theres a lot of true in this but if it were all true this cesspool wouldnt be blowing up. I heard someone say recently that they wont even be in the same zone as another player affecting cross guild cooperation poor members and we all know everyone hates eachother on the forums. Is there so much hate going around that people cant try to have pleasent interaction with one another.
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  #2  
Old 12-25-2017, 12:37 AM
bilirubin bilirubin is offline
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Originally Posted by Tenderizer [You must be logged in to view images. Log in or Register.]
Theres a lot of true in this but if it were all true this cesspool wouldnt be blowing up. I heard someone say recently that they wont even be in the same zone as another player affecting cross guild cooperation poor members and we all know everyone hates eachother on the forums. Is there so much hate going around that people cant try to have pleasent interaction with one another.
I thought that's what he meant by the 95% reasonable people, 5% I want to meet in an underground p99 pvp kumite . Sounds about right.
  #3  
Old 12-24-2017, 10:32 PM
Phatez Phatez is offline
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@CSG why not just pull lady N to the zoneline? Would have saved you a big headache...
  #4  
Old 12-24-2017, 10:38 PM
Rivera Rivera is offline
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anyone who ever looked at AG as the good guys are hilariously wrong. they are just like A/A but bad at EQ as the only difference. tbh.
  #5  
Old 12-25-2017, 09:16 PM
Zekayy Zekayy is offline
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Originally Posted by Rivera [You must be logged in to view images. Log in or Register.]
anyone who ever looked at AG as the good guys are hilariously wrong. they are just like A/A but bad at EQ as the only difference. tbh.
finally someone speaks the truth
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  #6  
Old 12-25-2017, 09:25 PM
Cecily Cecily is offline
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Quote:
Originally Posted by Rivera [You must be logged in to view images. Log in or Register.]
anyone who ever looked at AG as the good guys are hilariously wrong. they are just like A/A but bad at EQ as the only difference. tbh.
Bad at P99 and bad at EQ are two incredibly different things. The A/A meta game is most certainly not EQ.
  #7  
Old 12-25-2017, 09:58 PM
Nexii Nexii is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Bad at P99 and bad at EQ are two incredibly different things. The A/A meta game is most certainly not EQ.
Still say the problem isn't the players for the most part. Variance is a failed experiment, never intended for a server like blue P99 that has 5x the active raiders of any same-era live server.

Quakes are the only solution, you can see already the agreements guilds have on quakes are very different than for mobs that mob on variance.
  #8  
Old 12-25-2017, 11:28 PM
Pokesan Pokesan is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
Still say the problem isn't the players for the most part. Variance is a failed experiment, never intended for a server like blue P99 that has 5x the active raiders of any same-era live server.

Quakes are the only solution, you can see already the agreements guilds have on quakes are very different than for mobs that mob on variance.
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the real answer is spawn length variance. socking is like cancer, you can't stop it without killing or maiming the host.

namaste
  #9  
Old 12-25-2017, 11:42 PM
Nexii Nexii is offline
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Quote:
Originally Posted by Pokesan [You must be logged in to view images. Log in or Register.]
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the real answer is spawn length variance. socking is like cancer, you can't stop it without killing or maiming the host.

namaste
Isn't that what I said? Quake only pops would end variance. The middle ground of zero variance would probably still encourage a lot of cheating like FTE racing did, but it wouldn't be as bad as what we have now.
  #10  
Old 12-26-2017, 02:12 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
Still say the problem isn't the players for the most part. Variance is a failed experiment, never intended for a server like blue P99 that has 5x the active raiders of any same-era live server.

Quakes are the only solution, you can see already the agreements guilds have on quakes are very different than for mobs that mob on variance.
NAh, the real solution is to just delete characters when they reach the end of the classic timeline.

Just nuke them on their third birthday. mwahahah
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