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Old 11-11-2017, 08:02 PM
Daloon Daloon is offline
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Gina is a game-changer. Simple as that:

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Gina is for bad and/or lazy players that want to forever remain bad and/or lazy. Good players don't use it, nor do they need it. First time I heard a guildie blame their fuck up on Gina, I'd guild remove them for being bad.
It's not lazy knowing, as a cleric for example, the exact second the tanks Defensive Disc is about to fall off. Or as an enchanter I will know the exact second certain buffs are fading on others.. I can even make it scream at me when charm breaks. It'll tell me if my rogues evade was a failure or a success without me having to read chat spam every few seconds. It'll tell me when Dragon Roar is going to go off by the dragon by the precise second via a 36 second countdown timer triggered from the previous AOE. It'll tell me via audio when I have received a tell. I can even make Gina read Cleric CH rotations to keep me aware on long raids. Those are just some examples. It has personally made me a much better player.

I personally believe Gina gives the player a significant advantage, despite it only reading chat logs, it does more than that: It displays timers on your screen that the average player would be unaware of. I can even time Divine Aura as a cleric to be invulnerable to the next Dragon Roar since I know the exact second it's going to go off. These are just some examples of how it helps you raid better. Is it needed? No, I've played without it. but has it saved my life or others' lives dozens of times? Without a doubt in my mind it has. So feel free to prove, given just those examples, how it is for the lazy...lol.
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Last edited by Daloon; 11-11-2017 at 08:05 PM..
  #2  
Old 11-11-2017, 09:43 PM
Akg49 Akg49 is offline
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I actually have a custom one that displays a range that is like max BS to a couple hundred below my current max backstab. I'm mostly just interested in big hits, but I put the full range of 1-1000 in that just because. You can use the custom ranges for all kinds of things though.
Last edited by Akg49; 11-11-2017 at 09:49 PM..
  #3  
Old 11-11-2017, 10:13 PM
Triiz Triiz is offline
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Quote:
Originally Posted by Akg49 [You must be logged in to view images. Log in or Register.]
I actually have a custom one that displays a range that is like max BS to a couple hundred below my current max backstab. I'm mostly just interested in big hits, but I put the full range of 1-1000 in that just because. You can use the custom ranges for all kinds of things though.
You can do this with {N} too.

If you only wanted to display backstabs higher than say 300 it would be "You backstab {S} for {N=>300} points of damage."

Future reference and for anyone else here's a link to GINA shortcuts.

In my experience you can do 95% of things with just those listed tags, outside of the type of things like Paul is doing which is obviously a lot less simple.
  #4  
Old 11-11-2017, 10:45 PM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by Triiz [You must be logged in to view images. Log in or Register.]
In my experience you can do 95% of things with just those listed tags, outside of the type of things like Paul is doing which is obviously a lot less simple.
To the contrary, almost everything I've done in GINA is more less just simple string/integer matching using {S} and {N}, with the more complicated stuff utilizing GINA's UI controls in fairly unorthodox ways. The most complicated trigger I've configured is for receiving tells - I'm absolutely awful at noticing new tells so this was extremely helpful in conjunction with a simple audio alert. The RegEx code ensures the alert is only triggered when receiving a tell from a player, so it ignores tells from vendors unless the vendor doesn't have a surname:

Search text: ^(?<char>\w+)((?<!\s).)*tells you, '

Display text: new tell from ${char}, etc.
  #5  
Old 11-11-2017, 11:10 PM
Triiz Triiz is offline
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
Search text: ^(?<char>\w+)((?<!\s).)*tells you, '

Display text: new tell from ${char}, etc.
Nice, that's one I could never figure out. Guessing I can just toss an {S1} on the end of those and it will show the tell text in the overlay?

Was using {S} tells you, '{S1}' and display text {S} - {S1} but it registers pet messages which is annoying as hell as an Enchanter. I'll have to try yours when I log in tomorrow.
  #6  
Old 11-11-2017, 11:32 PM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by Triiz [You must be logged in to view images. Log in or Register.]
Nice, that's one I could never figure out. Guessing I can just toss an {S1} on the end of those and it will show the tell text in the overlay?
Indeed.

Quote:
Originally Posted by Triiz [You must be logged in to view images. Log in or Register.]
Was using {S} tells you, '{S1}' and display text {S} - {S1} but it registers pet messages which is annoying as hell as an Enchanter. I'll have to try yours when I log in tomorrow.
My RegEx will only work for charmed pets that have a name consisting of more than a single word. So if you summon a pet, or charm Froon, for example, it will still register tell alerts from them, unfortunately.
  #7  
Old 11-11-2017, 10:47 PM
Knowmercy Knowmercy is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Gina is for bad and/or lazy players that want to forever remain bad and/or lazy. Good players don't use it, nor do they need it. First time I heard a guildie blame their fuck up on Gina, I'd guild remove them for being bad.

That said, different UIs are available, as are texture upgrade packs, here on this forum. And anything that only reads the log file should be ok. <3
master your class and all the little eq nuances first them implement it later, otherwise gina can definitely be a detrimental crutch if you were to try and get it running hot off the bat/import a massive trigger package someone has been meticulously tailoring for a long time when your new. start small if at all, and build one yourself - simple things like someone hailing you or opening trade window when your tabbed out etc

gamepars is great, A+. i really like qqui, but the defaul/classic UIs have a special nostalgic charm to them
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  #8  
Old 11-11-2017, 11:06 PM
branamil branamil is offline
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You’d have to be pretty out of touch with the game to not see how spawn timers, debuff timers, and buff timers could be useful.
  #9  
Old 11-12-2017, 10:24 AM
Lhancelot Lhancelot is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
You’d have to be pretty out of touch with the game to not see how spawn timers, debuff timers, and buff timers could be useful.
Personally I don't doubt the effectiveness of addons I just find them detracting from my immersion on a game so choose to not use them in most cases.

There's lots of different opinions and perspectives regarding addons, and the worst imo are the nerds who think you HAVE to use addons to be good.

Addons are not a necessary facet to most games, helpful but not a requirement. P99 definitely does not need to be played with addons.
  #10  
Old 11-12-2017, 09:58 AM
Freakish Freakish is offline
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He set it up so each time a CH message was sent a 10 second timer would count down. On his screen it would look like this

Cleric1 CH 10s left
Cleric2 CH 9s left
Cleric3 CH 8s left
Cleric4 CH 4s left
Cleric5 CH 3s left
Cleric6 CH 2s left
Then during that huge gap between clerics 3 and 4 he would pull out his reaper of the dead, target himself and if he saw a spike of damage he would use the reaper.
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