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| View Poll Results: What server you want | |||
| FFA pvp range 1-50 |
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14 | 13.08% |
| FFA pvp range +-8 |
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18 | 16.82% |
| FFA pvp range +-8 raid zones range 1-50 |
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26 | 24.30% |
| Team based +-8 |
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49 | 45.79% |
| Voters: 107. You may not vote on this poll | |||
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#1
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Quote:
This is where you follow up and cry about heresy hacks or GM favortism that gave them an edge over the 50+ fishbait that got shit stomped | |||
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#2
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I was in Holocaust, a guild with like 5 people. There was absolutely no way in hell to stop Heresy from taking over the server with our tiny numbers so me and Maverix joined Fish Bait out of pity so Heresy didn't have free reign over the server. Lethdar/whorella came sometimes too. The numbers at PvP raids were practically even. I think Heresy even had more a lot of the time because they went and zerg-mass recruited guilds like ROFLCOPTER and Tallon Zek Times people. | |||
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#3
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I prefer SOE's ruleset (Sullon) myself.
They added so many restrictions in the default client that it's pretty hard to make anything else besides RZ +/- 5, TZ/VZ team based, and SZ deity based PVP servers. Like, for example, they *hardcoded* the level restriction for kick/backstab/slam/etc but not autoattacking. That's fucking dumb. All of those are possible in the current client btw ^_^
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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#4
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2 teams works, more than 2 teams doesn't. The balance becomes too lopsided. Best possible team setup you could use if you want them both to be balanced:
Race War using race as selection variable: each team gets every class Dark Elf Alliance (evil) ------------------------ Dark Elf Troll Iksar Ogre Half Elf Erudite Human Alliance (good) ------------------------- Human Dwarf Gnome Halfling High Elf Barbarian Wood Elf | ||
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#5
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warhammer online, vile and I's version of qvf, WoW. do you need any more examples of where it did result in lopsided teams? 3-faction system works best, even if one team is outnumbered, that gives powergamers the chance to be the best on their team and get a reputation as a feared PvPer who defys odds. 2 teams results in one team steamrolling the other until there's no more pvp on one side. Why do you think Warhammer is dying?
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Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#6
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You are ruining my immersion. A Paladin is no more evil than a Necro or SK is good. | |||
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#7
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flawed poll..
3 options for ffa style splits up those who want ffa into 3 seemingly smaller groups while consolidating the team group in one option.. I would bet that if you add the three ffa styles that they will always outnumber the team options numbers.
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#8
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We also already had one of these polls a LONG time ago on the TZVZ boards. Searyx put it up and I think teams won by 55/45 split then. I don't remember the exact numbers but it was really close on that board. | |||
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Last edited by wehrmacht; 04-02-2011 at 10:02 AM..
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#9
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I am a bit surprised that team got the votes.
Team is not very good for balance if you ask me. I played RZ and SZ and a little TZ and i think RZ was better in the PvP balance since it was FFA. The PvP lvl range was awsome from SZ but it was the team thing that i think kinda screwed the balance. Evil team = SK, Necro minus Druid, Paladin SK and Necro are two of the strongest PvP classes in the game. No shit evil team won the server =P Team PvP is really not a good idea since it limits things. Limitations are not always good imo. | ||
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#10
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I guess it depends on what kinda team server it will be.
SZ style with deity based teams or VZ/TZ with racial teams. Could be team based server with no limitations on race or deity but that would kinda lose the point and one team would probably just get more numbers and dominate the server anyway. A guild can also mass recruit players but you can limit a guild to an amount and players can ally with or against a common enemy. Always known as Politics.... But with a team based server you are kinda stuck. Just the idea of not being able to kill some jerk who is giving you the finger, because he is on the same team.... | ||
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