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#1
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#2
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But I agree, even with no iksar, it would balance monk race choice instead of making it an obvious one. | |||
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#3
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#4
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![]() Twink characters don't bother me. Let them have their fun. I like interesting items with unique effects. That's one of the things that makes this game special--as opposed to being just another case of "i-level" dictated item design where item upgrades devolve into little more than +gooder.
Fungi tunics work great on pretty well anyone who can wear them. I don't know that any single class benefits most from them. Danth | ||
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#5
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I still think the changes that poster said are smart and more balanced than current iteration of fungi. | |||
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#6
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http://wiki.project1999.com/Haste_Guide#Haste_Caps | |||
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#7
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DMG goes through several caps as you level up, and this goes beyond level 20. Classically, Haste and worn AC are also capped by level. I've not bothered to test it on p99 so maybe I am wrong in practice for this server. As to who I am to 'decide' what was a mistake? I hoped my post was clear I was posting my opinion of what would be improvements to the fungi in a hypothetical non-classic server. The entire point of a forum is to discuss facts and opinions and I believe so far I have not deviated too far from the topic. It's certainly a point many of us are enjoying discussing. It's pretty hypocritical for you to call me out on being unqualified to post my opinions, which are subjective, whereas you are posting information which is objectively wrong. I suggest in the future you either double check your facts or use disclaimers to avoid appearing willfully ignorant. Quote:
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Last edited by Jimjam; 05-18-2017 at 03:23 AM..
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#8
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#9
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I doubt the market for fungi's would tank with the changes, it would still be a very powerful item worn by many. Early in Kunark they removed / moved some overpowered items from Seb realizing they went to far on the itemization. Even if you left fungi as is and made it a Trak or VP drop it would at least have the rarity of the item justify the power it gives. It would be selling for Manna Robe pricing or greater, probably 150k. You'd maybe have 1 Fungi dropping every 9 days or something, so figure around 40 per year on the server. Also, Gnome: Illusion would be FashionQuest gold for Paladins / SKs / Bards / Ranger / Shaman. Triple the price coming at you!
__________________
Wedar - Level 60 Grandmaster (Retired)
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#10
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![]() IMO the problem is that fungi is over powered, it's that there almost nothing in between being naked and the extreme power that is wearing a fungi.
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