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  #1  
Old 05-18-2017, 06:29 PM
mickmoranis mickmoranis is offline
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Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
I wouldn't just blame the community. Item loot created the social aspect on RZ. People being scared of PKers created the guilds that policed the server. If this server had the same rules as RZ there would probably be more emphasis on picking who you played with. Item loot in the Kunark era would have been huge for small guilds like Friends. There probably wouldn't be many big zergs. It would be smaller crews doing content with minimum numbers.
yea
  #2  
Old 05-19-2017, 07:54 AM
Bardalicious Bardalicious is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
I wouldn't just blame the community. Item loot created the social aspect on RZ. People being scared of PKers created the guilds that policed the server. If this server had the same rules as RZ there would probably be more emphasis on picking who you played with. Item loot in the Kunark era would have been huge for small guilds like Friends. There probably wouldn't be many big zergs. It would be smaller crews doing content with minimum numbers.
I know my post was pretty TLDR but I did mention item loot as the other reason.
  #3  
Old 05-16-2017, 03:24 PM
mickmoranis mickmoranis is offline
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there is virtually no greifing anymore but thats because everyone who plays is level 60 or in jail.
  #4  
Old 05-16-2017, 05:09 PM
loramin loramin is offline
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Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
They tried that on here with a guild called the Good Guys. They were destroyed and fucked off back to blue.
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Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
Literally all that's left is a pro-grief population, in whatever latent or subverted form that takes.
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
The people who were nice pals to play with sucked at PvP and got run off
...
There should be item loot too.
So obviously item loot would help with fungi twinks, but it won't happen. And clearly past efforts by the community to combat griefing have failed. But sometimes things have to get worse before they can get better.

Maybe if Red's population keeps dropping, Red players will become motivated enough to find solutions they couldn't in the past. Heck, if mickmoranis is to be believed the server is already well on it's way [You must be logged in to view images. Log in or Register.]

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Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
there is virtually no greifing anymore but thats because everyone who plays is level 60 or in jail.
Or maybe we all just have to wait for Discord. /shrug
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  #5  
Old 05-16-2017, 05:12 PM
Servant Servant is offline
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All of this aside, I really think you overestimate the amount of griefing that occurs here from 1-55. 56+ yeah, it can be rough sometimes, but at 56+ you can also join Apex or Ragnarok and have basically half the server's pvpers on your side.

Did you know, you can /consent your own characters? Did you know you can "plug" (end task EQ) while zoning and you won't come out the other side? Did you know that you can have a wizard put a TL box up on you and then you can go loot your corpse out from under the campers and click the TL box to escape? Did you know that many of the twinks are well-known alts of well-known pvpers, and that a little recruiting in /ooc can often gain you assistance in fighting them? Did you know that the vast majority of leveling zones are so underutilized on low pop r99 that pvpers never even set foot there?

It just takes a little creativity and patience and you can escape any situation, even unto letting your corpse rot and having Cylock summon it back for you. And for those that say there are only griefers left, that's just total BS. Griefers hang out with griefers, and that's all they see, but most people are much more mellow and pve focused, especially pre-60.

Just hang the excuses up and come dive in. Water's fine.
  #6  
Old 05-16-2017, 05:26 PM
Nirgon Nirgon is offline
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It takes one or two deaths for your average blue snow flake to uninstall their operating system and hold their breath until they pass out

These are the same people that melt down if you inspect them or say you should pay for a port or get mad if you remind them they should haste the group as a shaman
  #7  
Old 05-16-2017, 05:26 PM
Buhbuh Buhbuh is offline
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I could elaborate on the inventive ways that people grief each other on (or off) this server using non-traditional avenues but it would be dizzying and take way too long and have ultimately no effect on anything.

Red server is more political than it is Everquest. Logic doesn't apply.
  #8  
Old 05-16-2017, 05:57 PM
Beastagoog Beastagoog is offline
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New players that get grief (which we all did when we started) try to level the meta path.

1-10 newbie zone
10-25 unrest
25-40 mm
40-50 CoM
50+ solb

In unrest, mm, CoM, and solb are your highest concentration of twinks. So you gotta think outside the blubie meta mindset to level.

For the most part low level twinks generally are players that cant kick it at 60 i.e die alot (think players like Hekktor or Sixx both great geared rogues who are meh players ) so their only resolve is to make twinks and gain a massive mechanical advantage over new players and sit and wait.

Sixx was griefing new players by having a toon in the nub leveling guild and finding out where they were leveling then getting his monk/buffed ported to them (probably thru boxing half the time).

This is griefing and a reason why the server pop is low as most probably his behaviour forced a few people not want to play red99.

Now you multiply that by the 10-15 people that have done the same thing over the past years and boom the pop is -100 already.

Having a twink in mm and logging in once a day to pvp isnt really grief, there is a huge difference. I have leveled a few toons in my time (8+ level 55s) and most mm twinks are there to have fun, get some kills then bounce. Players that go out of their way to sit on groups till they break up and people log out is where the problem is.

I've said it since day one, and it stays true till now. If you don't give new people a chance to enjoy the red99 server for it's PvE spiced up with a bit of PvP then they just simply stop playing because of the various griefing twinks. When I starter playing I had people root me on naked runs then agro mobs and root them next to me to xp kill me but I pushed thru and found it to be a fun server albiet super low pop.

On red99's the super griefers (players like Sixx) are the main reason this server is 100-120pop at peak because they deny potential players a chance to enjoy the server when they first join just to pad some imaginary score on a leaderboard.

(It is another reason why yt's shouldn't even be announced till 55+ that is the players both have to be 55-60 for a YT to be announced)
Last edited by Beastagoog; 05-16-2017 at 06:09 PM..
  #9  
Old 05-16-2017, 06:31 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
I could elaborate on the inventive ways that people grief each other on (or off) this server using non-traditional avenues but it would be dizzying and take way too long and have ultimately no effect on anything.
we have been deprived
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  #10  
Old 05-16-2017, 06:01 PM
Tassador Tassador is offline
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You do realize there is as many good players on blue as there playing on red. They just don't understand the mechanics. This lorman guy looks like a forever newb.
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