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  #1  
Old 04-12-2017, 10:41 PM
Swish Swish is offline
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I have called on many a druid in a Highkeep goblin group to help me split the warrior or raider room - harmony so good.

Typically though rangers are better. Same spellset for pulling honestly, but they are less mana heavy and can keep pulling without breaks.
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  #2  
Old 04-13-2017, 10:42 AM
branamil branamil is offline
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I don't see how necro heals are superior to Druid heals.
  #3  
Old 04-13-2017, 11:00 AM
Spyder73 Spyder73 is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
I don't see how necro heals are superior to Druid heals.
Ok tell me how Druids are better heals

Chloroblast costs 175 mana and heals 428

Shadowbond costs 0 mana and heals 500 + you can dispel recourse on yourself to further the OP’ness

Self healing is not even worth discussing as the necromancer is king
Last edited by Spyder73; 04-13-2017 at 11:03 AM..
  #4  
Old 04-13-2017, 11:31 AM
branamil branamil is offline
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Shadow bond takes 24 seconds to heal. In group situations you will have bursts of damage that you need to heal to keep the tank or clothie from going down.

Necro heals might be "decent" but your crazed fanboyism is bizarre.
  #5  
Old 04-13-2017, 11:39 AM
Spyder73 Spyder73 is offline
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I just don't like Druids and this post triggers me because the entire argument is "Druids are the least missed class in a group therfor the best puller"
  #6  
Old 04-13-2017, 01:05 PM
deezy deezy is offline
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Oh, and I forgot to mention druid snare lasts many minutes longer and doesn't break mez.
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