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#1
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Quote:
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#2
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Oh how easy it is to blame the evil neck beards who have been doing this for 8+ years. The top end has extremely high turn over - new bodies enter the grinder each week. The guilds on this forum post kill lists to try and pull the new players, because that is how they compete. Want this madness to end? Fix the root cause, not the imaginary 8+ year neck beards who don't even exist.
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#3
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How many years has Cazicatani been parked in plane of fear? Yeah your right, it's always different people at the top doing the racing/tracking (not talking about warm body churn).
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#4
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Quote:
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Halliel Sil'evren :: High Priestess of Unintentional Detours
Joyelle :: Jadani (not Eratani) :: Haiya :: Roban :: Aislinn :: Arcana :: Forthe:: Buymore | |||
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#5
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Ultimately, with the staff chosing not too, there are two entities that can change (and save???) the P99 raid scene, and that is Awakened and Aftermath. As long as they have enough people that are willing to raid and kill as much as they are, and leaders willing to spend the time, no effective changes will happen I am afraid. This is not really bashing on AA, they are playing the game in the way that they enjoy, unfortunately its a very exclusive way of enjoying the content, but some will argue that is very classic.
For now, people like Nemce are making the smart choice, and if any of us other casuals had any sense we'd probably do the same - instead we are trying to find joy in what little we have here, because P99 is STILL, apart from a terrible terrible soul destroying raid scene, the best classic Everquest experience we can find.
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#6
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Agnarr sounds like it's going to be great. The best guild on the server will get to kill 2x of everything weekly. Count me in.
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#7
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The real problem with P99 is the Class R scumbags.
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Lifebar 60 Cleric
Hellamentalist 56 Mage Obduratus 52 Warrior | ||
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#8
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TLDR
beer wank poopsock pictures snark thats what your competing with here. make it snappy. | ||
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#9
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The incorrect assumption being made here is that the GMs *want* to make the endgame better. Sirken, the prototypical ref who has lost control of the game, has rightly figured that if he does nothing the problem will probably eventually solve itself, by forcing enough people to leave that the pressure is relieved somewhat. Less for him to do. Of course, the kind of people who will still be left will leave something to be desired...
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#10
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welfare pixels plz
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