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Old 03-08-2017, 07:53 PM
Doctor Jeff Doctor Jeff is offline
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Originally Posted by bum3 [You must be logged in to view images. Log in or Register.]
Are the rules not followed as per the rules posted for p99? I mean I have seen several times lvl 55+ pulling entire zone and killing it resulting in my groups not getting any or much exp because they are camping mage focus items. Does this not follow under zone disruption? On live it was a single named mob could be camped by higher lvls but exp prevention wasn't allowed and multiple camping nameds wasn't allowed either unless no competition was there. IE they could camp frenzy but not kill the surrounding areas to keep from being bored. At least that's how I read zone disruption. I wasn't a GM but I was a guide for a bit upto Velious.
It's not zone disruption to be using a zone...
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  #2  
Old 03-09-2017, 11:41 AM
tyrant49333 tyrant49333 is offline
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Any higher level who is camping any of the aforementioned mobs is a scrub. 55+ should be camping stuff in Seb, HS, pom or SG. If you're not doing that and farming seafuries at lvl 60 you're a noob
  #3  
Old 03-09-2017, 04:04 PM
Sebastionleo Sebastionleo is offline
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You absolutely have no requirement to share the Chief camp with anybody else, as long as you are keeping them all down. If you've been sharing, more power to you, but its not required. That whole area around the ledge is a camp of its own, since the bodyguard can spawn from any one of the mobs there.
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Old 03-09-2017, 04:29 PM
loramin loramin is offline
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Originally Posted by Sebastionleo [You must be logged in to view images. Log in or Register.]
You absolutely have no requirement to share the Chief camp with anybody else, as long as you are keeping them all down. If you've been sharing, more power to you, but its not required. That whole area around the ledge is a camp of its own, since the bodyguard can spawn from any one of the mobs there.
Ok, but let's say you're killing running around killing the Soothsayer also. I'm 99% certain that if someone shows up you have to choose between the Soothsayer and the Chief, right?

So if you're killing the Chief/Soothsayer you have to give up one, but if you're killing Chief/Fanatic you don't have to give one up. Clearly this is because Chief/Fanatic are closer together than Chief/Soothsayer, but that begs the question "how far apart do two mobs have to be to obligate you to split them?" I suspect there is no hard rule, and it just varies by camp, but it'd nice if there was a clear standard that I just didn't know about (eg. "Line of sight" or "No farther than the range of the player's farthest spell/longest bow shot.")

I swear I'm not trying to be all "young lawyer", I just want to understand the rules as well as possible (both so I don't break them, and so I can explain them to others).
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Last edited by loramin; 03-09-2017 at 04:39 PM..
  #5  
Old 03-09-2017, 04:32 PM
Doctor Jeff Doctor Jeff is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Ok, but let's say you're killing running around killing the Soothsayer also. I'm 99% certain that if someone shows up you have to choose between the Soothsayer and the Chief, right?
No.

If you're keeping the mobs down, they are yours. Someone can't walk up and see that the chief is dead and no one is around and then get mad when you come back and kill the repop on timer.
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Last edited by Doctor Jeff; 03-09-2017 at 04:34 PM..
  #6  
Old 03-09-2017, 04:45 PM
yooperdave23 yooperdave23 is offline
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Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
No.

If you're keeping the mobs down, they are yours. Someone can't walk up and see that the chief is dead and no one is around and then get mad when you come back and kill the repop on timer.
You are wrong. Wildly wrong.
  #7  
Old 03-09-2017, 05:04 PM
tiadashi tiadashi is offline
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Quote:
Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
No.

If you're keeping the mobs down, they are yours. Someone can't walk up and see that the chief is dead and no one is around and then get mad when you come back and kill the repop on timer.
Not true as I understand the ruling you have to "pick" a camp once someone comes in and would like to camp one of the two

For instance im in Upperguk clearing the Ancient croc camp and then running to the Shin lord camp to clear that - Freddythemage comes in and wants to camp one of these, from what I have read im required to choose one at that time
  #8  
Old 03-09-2017, 05:25 PM
SoekiWiz SoekiWiz is offline
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Quote:
Originally Posted by tiadashi [You must be logged in to view images. Log in or Register.]
Not true as I understand the ruling you have to "pick" a camp once someone comes in and would like to camp one of the two

For instance im in Upperguk clearing the Ancient croc camp and then running to the Shin lord camp to clear that - Freddythemage comes in and wants to camp one of these, from what I have read im required to choose one at that time
Discretionary.

I used to AE Velk's when I was grinding Soeki to 60. I'd kill the entire central column of spiders from the bottom floor up to Frenzy on the offdays it wasn't camped. When Frenzy was camped I'd pull Upper Dogs as well and clear ~60-80% of that.

There was one night another group zoned in, didn't appreciate that I was killing everything, and started tagging shit off my pulls. Which they had every right to do with the "more than 4" rule in place.

When they got themselves mopped up, Braknar popped up and DT'ed my face in citing zone disruption.

Dunno what's written and what the LawyerQuest current lettering is, but generally speaking the GM/Guide staff is not in favor of people being pigs.

If you run into a situation where you're clearing multiple areas that would typically be considered individual camps, a zone is kinda full and you can't come to an agreement amongst yourselves, you're going to end up giving up one of those camps. Either by polite discussion and mutual agreement, or by force if they petition it.
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Originally Posted by Comoc1
Offering a 10k bounty for Soeki's or Jigoku's suspension pm me logs of GM discussion and fraps link to collect

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  #9  
Old 03-09-2017, 05:28 PM
SoekiWiz SoekiWiz is offline
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Quote:
Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
No.

If you're keeping the mobs down, they are yours. Someone can't walk up and see that the chief is dead and no one is around and then get mad when you come back and kill the repop on timer.
That might be how it's written, that's not what happens in practice. If you're in zone abc and popping from named spawn to named spawn on a timer and just killing those, and someone petitions you (assuming they tried to talk to you and were given the answer of no, I'm killing them on the timer, they're mine, go away), you're giving up a camp when that GM shows up.

At least from what I've seen. I could be wrong. Been wrong plenty of times [You must be logged in to view images. Log in or Register.]
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Quote:
Originally Posted by Comoc1
Offering a 10k bounty for Soeki's or Jigoku's suspension pm me logs of GM discussion and fraps link to collect

Uyan <Aftermath>
  #10  
Old 03-10-2017, 02:16 PM
Triiz Triiz is offline
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Quote:
Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
No.

If you're keeping the mobs down, they are yours. Someone can't walk up and see that the chief is dead and no one is around and then get mad when you come back and kill the repop on timer.

This doesn't sound true at all to me. Pretty much everyone camping Chief or Soothsayer these days is 60 and would have no trouble holding down both camps, and I've never heard of anyone trying to claim both camps at once if someone else was in the zone.


Quote:
In general, a player should maintain a presence at or very near the spawn of the camp they are intending to hold, while keeping the placeholders of any relevant spawns dead. It is allowed to 'camp' multiple areas if there are no other players interested in doing so, however if another party is interested in moving into one of your camps, you must chose which one to keep and maintain your presence there.
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