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Old 03-06-2017, 02:31 PM
Lhancelot Lhancelot is offline
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It's true charm is very inconsistent at low lvls I remember hating how it broke so often. Around lvl 24 or so, charm became much more consistent and reliable though.

As they mentioned, you probably best to group up, just grind it out till 20-24 lvl, then you will find charming much better.

My gears did not change either, but I noticed a big difference using charm once i got 20+ compared to as a lowbie.

I was able to mess around on charm as a low lvl because I had fairly decent gears too at the time. If you undergeared, just group up till 20+.

You still bring a lot of things to a group even as a lowbie. Once you get 16 everyone will want you for breeze.
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Old 03-06-2017, 02:37 PM
aubie aubie is offline
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General question about the different charm spells the enchanter gets as they level. Other than the max level of a mob the spell can charm, is there any difference in charm duration/frequency of charm breaks? (i.e. does a higher charm spell work better or are you better off using the lowest one that will charm that level mob)
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Old 03-06-2017, 02:42 PM
Izmael Izmael is offline
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Charming as an enc gets good when you can reasonably duo with clerics who can CH.

Until then, grouping is more often than not better exp. You can still charm solo, but it won't necessary be optimal exp.
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Old 03-06-2017, 02:46 PM
Doctor Jeff Doctor Jeff is offline
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At level 12 you can get insane xp and plat off nybrights or any similarly leveled bandits (like #4 in lfay) with just the animation pet.

If you get your enchanter PL'd at all, you will only be hurting yourself.
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Old 03-06-2017, 08:28 PM
Balvaron Balvaron is offline
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Thanks for the advice guys! I went ahead and upgraded the enchanters gear by grabbing some equipment from a couple other alts I rolled. Now that I have more mana and hp I'm far less squishy. However, as others have mentioned, it's still a fairly hard road doing charm, but it IS working [You must be logged in to view images. Log in or Register.] Currently in Oasis fighting Caimans and Scarabs.
  #6  
Old 03-07-2017, 07:00 AM
Pyrion Pyrion is offline
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The thing about charm is that you shouldn't charm mobs that are close to white. They break a lot and when doing so, will kill you pretty fast. Better go the safer route, charming pretty low mobs. You can always debuff the target for an even fight or just nuke/dot a bit.
  #7  
Old 03-07-2017, 01:01 PM
Crawdad Crawdad is offline
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Some thoughts:

Enchanter pets are stronger than Mage or Necro pets of the equivalent level. For any lowbie/new enchanters, invest in a Dragoon dirk and go to town from 1-16 meleeing with your animation. You wont have any trouble with it stealing Exp, and you'll fly to 12 at least.

From 12+, start charming. Its far and away the best* source of Exp on this box. Some camps to start out with at 12:
• Minotaurs in Steamfont
• Crocs, caiman and orcs in Oasis
• Unrest trash
• Wisps in any zone

Always be charming, either in groups or solo. Nothing short of a super twinked monk or rogue (or charming druid) will come close to you for a very, very long time. Always try to find the lowest Exp-giving mobs to charm. Sometimes it may be better to keep a pet and eat the 50% Exp loss (charming a rogue for example), so in those situations, find a partner to eat that Exp instead of your charmed pet.

Charming's a lot of fun, and really the only reason I play on this box. Good luck!



*Bardly AE kiting and PLing not included
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  #8  
Old 03-13-2017, 11:48 AM
Ravager Ravager is offline
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The best place to be 12-16 for an Enchanter is North Karana. Do this quest: http://wiki.project1999.com/Research_Aid Get rich and level fast. A greater lightstone is worth 9.5pp and 4% of a level. A lightstone is worth 2% of a level. The wisps are blue until 15, some until 16/17.
  #9  
Old 03-14-2017, 08:08 AM
Draulius Draulius is offline
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Why do some guides recommending nuking the mobs at the end of a charm fight with Shallow Breath? In my experience it deals too little damage. Suffocating cloud seems good though and is only slightly more mana.

Also how do I break charm without Hide? Do I really have to use Taper Enchantment until I get a goblin ring?
  #10  
Old 03-14-2017, 09:15 AM
thebutthat thebutthat is offline
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Quote:
Originally Posted by Draulius [You must be logged in to view images. Log in or Register.]
Why do some guides recommending nuking the mobs at the end of a charm fight with Shallow Breath? In my experience it deals too little damage. Suffocating cloud seems good though and is only slightly more mana.

Also how do I break charm without Hide? Do I really have to use Taper Enchantment until I get a goblin ring?
Can cast invis if you choose. But yes, gobby ring is well worth the investment and you should get one asap. Being able to break when mobs are at 5% or less and polish off with a low level nuke is way more efficient than breaking early and having to cast a mana sink dmg spell.
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