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#1
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![]() Nor should it, because the change implies an unreasonable amount of enforcement for a volunteer staff to carry out. I mean, sure, it ought to change simply by players taking the initiative to make it happen, but I'm writing that off for obvious reasons. By "nor should it" I only meant "nor should it be enforced on P99" - what we currently have is a decent compromise, but updating the server mandate to reflect this part and parcel would just burn out our guides and GMs. I'd rather have compromised enforcement than no enforcement at all.
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Last edited by paulgiamatti; 12-18-2016 at 04:47 AM..
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#2
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![]() Quote:
Currently what we have is a bunch of pixel lawyers taking up the GM / Guides time. If this change was implemented as it should be given it was classic and also given the behavior of a few people towards the rest of the server it would likely reduce the load on the GMs/Guides. Getting hit with a week, month or permaban for repeated violations is superior to rule lawyering. The way it worked on live, if a guild member violated, they were warned and so was the guild leader, if they continued to behave badly the guild could be disbanded. Only takes one or two events to teach people how to behave. Clearly the way its working here was the way Verant initially did it and they found it didn't work. If its left the way it is, not-classic, then it would be good idea imo for MQ to be switched off to compensate. | |||
Last edited by Ikon; 12-18-2016 at 04:55 AM..
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#3
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![]() Quote:
I say this because I was deeply involved with the EverQuest Guide Program for many years. I can tell from actual experience, each EQ live server had at least 3 times the number of volunteer guides that are currently assigned to P1999 if not more. We also had the benefit of the SWAT Team -- a special band of roving GMs, Senior Guides and Guides who would go from server to server to slay the petition queue of servers with high petition queues. If the admins here are genuinely striving to create a classic EQ experience then the answer is to apply this admirable standard to all levels of the EQ experience including bringing the levels of GM/Guide staffing to EQ live levels which are historically accurate for the 1999-2001 time period. Yes, enforcing the play nice policy took up a significant amount of our time but it was part of the job and worth it in the long run as players would stay in line and behave responsibly because they knew there were consequences. GM admins, Senior Guides, Guides were constantly doing investigations and gathering evidence on players that were violating these rules. We would make notes on each player account and eventually if a player accrued enough bad incidents on their file, the GMs would step in and ban them. Policing a MMORPG like EQ that affords players a lot of freedom is not easy but it has to be done. That my friend is classic EverQuest and to me and many here, it's worth it. Additionally, it's worth noting that back on EQ Live during that same classic time period, GM and volunteers did not have to spend any time on doing IP exemptions because 2 boxing was not illegal. The admins here have decided that 2 boxing is not allowed so that requirement has put additional stress on the volunteers here to process exemptions and investigate offenders. This is precious time they could be spending doing fun activities like running quests and events for the community. To me the answer on many issues afflicting P1999 right is to increase staffing levels. Is managing volunteers easy? No. It takes a lot work, much organization and tireless dedication. Not everyone is cut out to be a GM or a Guide. We volunteered back in the day and we didn't get paid but we did it and we enjoyed it. My undying respect goes out to the staff here on all levels for what they are doing. Being a volunteer is a thankless job and sometimes players hold you to impossible standards but it's very rewarding knowing that you are helping to create an unparalleled online experience that is simply not available anywhere else. | |||
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#4
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#5
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#6
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![]() I will say that the current climate of the server is a lot better than it's ever been, and right now would be a great time to attempt something like another R/C rotation. Unfortunately, I get the feeling that even though this is true, the current staff just doesn't have the motivation to make it happen after having given it their all during the awful Kunark and pre-Sleeper years, or the manpower after having lost some of their most prolific GMs like Derubael and Eunomia. I don't blame them, especially while the two dominating guilds are still run by people who see denying content to other players as part of the fun, and anything less as carebear appeasement or "not hardcore enough". The main flaw of the project still isn't and has never been the staff, though of course they aren't perfect.
So I don't mean to say I'm happy about the status quo. The status quo sucks in many ways, which is why being optimistic about applying this rule to P99 doesn't make any sense. It would be disastrous. You can't rely on the playerbase to just make something like this work, or even just not fuck it up to the point that makes it anything less than a shitshow for the staff. It's a nice thought, but a bad idea. | ||
Last edited by paulgiamatti; 12-18-2016 at 07:51 AM..
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#7
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![]() Having been casual scum for most of the Kunark years when one guild reigned supreme and locked down all content, the current server highend scene is really not that bad.
__________________
[Leiker - 60 Enchanter]
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#8
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![]() I can't even imagine not being sure how it would.
You're way oversimplifying. It sounds easy on paper, and it'd be easy to enforce on a server that has an actual guide and GM presence who are working for a company that compensates them. It'd be a complete nightmare to enforce on P99. In an ideal world it would be as you say; reality is a dystopia. If you can't imagine the unending deluge of petitions about camp disputes following an implementation of this rule, then I have no idea what to tell you. | ||
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#9
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![]() this would go over great in sebilis.
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#10
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![]() lol for everyone argueing against this, you guys are probably the ones monopolizing spawns.
i played blue, i remember. i could walk up to a camp, get on the list and eventually get my turn. not on blue. the rules are being manipulated so people can stay on it forever. | ||
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