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  #1  
Old 12-08-2016, 08:01 PM
Raev Raev is offline
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The solution has always been repops, which don't reward poopsocking. But for some reason the staff is determined to push pixels into the arms (feet) of the sockers.
  #2  
Old 12-08-2016, 08:11 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
The solution has always been repops, which don't reward poopsocking. But for some reason the staff is determined to push pixels into the arms (feet) of the sockers.
It'd be so easy to code too. I don't know why this wasn't done 4 or 5 years ago. A couple hours of Dev time to save hundreds of hours of GM time seems like a no-brainer. I bet Haynar could write the script to do it on a napkin. It'd even be more classic than what is going on now.
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Old 12-08-2016, 08:19 PM
Dreenk317 Dreenk317 is offline
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Plain and simple, how has the fact that the vast majority of raid mobs are taken by one of three guilds not raised red flags back at the office that something isn't right?
  #4  
Old 12-08-2016, 08:28 PM
Daldaen Daldaen is offline
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I am going to go ahead and say a solid portion of the mage guild bots that exist today, were leveled through primarily Bard AE or Chardok PL methods, which are no longer as viable with the non-classic 25-target limit as well.

So returning to mage questing would further disadvantage the guild who do not already have a few shareable magician toons leveled up.
  #5  
Old 12-08-2016, 08:40 PM
Kodim Kodim is offline
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I don't really understand how needing bind sight, sow, a screenshare if running on Monk, and a DA idol is a lower barrier of entry than sitting on a Mage and pressing a button.

I did plenty of ToV coths and it was the easiest thing in existence albeit soul sucking.
  #6  
Old 12-08-2016, 08:57 PM
Erati Erati is offline
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Coth w 1 hour engage locks would be even worse as it would combine the two worst aspects of the what we have known from Velious raiding.

Continue to troll and use your bias, the only people who feel mages would be better and 'easier' than the current ruleset are from AM and to which I say 'no shit' it would be easier for your guild to pick up mage-ing again, the army is built and you know what to do with them. ( dont forget TL boxing every 5 min, casual guilds would love that aspect )

The point is, all these up and coming guilds would be at a huge disadvantage compared to now where all that is needed is a few basic things ( SOW, DA idol, tracker ).

This isnt about the success rate of FTE racers from guilds not named A/A, its about the opportunity for those guilds to be able to 'try'. It will always be super easy to have a recruit sit on a mage bot, tell them to stare here and press 1 button when big ass dragon pops. Sure I agree when you frame it that way, MageQuest is easier.

Its getting to that point that is majorly difficult and outright impossible for guilds just trying to break into the raid scene. I have been to both sides of this spectrum, I know a thing or two about the pros/cons of all these rulesets.

Happy trolling [You must be logged in to view images. Log in or Register.]
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Old 12-08-2016, 10:36 PM
Ella`Ella Ella`Ella is offline
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I'm going to post a lot of words here because it matters
  #8  
Old 12-08-2016, 10:37 PM
Kushie Kushie is offline
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Bet you guys wish you had Luclin
  #9  
Old 12-09-2016, 01:20 AM
Meep Meep is offline
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Quote:
Originally Posted by Kushie [You must be logged in to view images. Log in or Register.]
Bet you guys wish you had Luclin
Isn't that about the same as someone from the live servers poking at the TLP players?

Bet you wish you had House of Thule hurr hurr
  #10  
Old 12-09-2016, 07:58 AM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Meep [You must be logged in to view images. Log in or Register.]
Isn't that about the same as someone from the live servers poking at the TLP players?

Bet you wish you had House of Thule hurr hurr
lol ^^
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