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Originally Posted by Dolalin
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It seems like the momentum has really been lost in the past year as regards fixing non-classic mechanics issues.
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Probably attributable to some developer burnout - Haynar and Kanras probably mustered most of what they had left in the tank for the Velious release and punched out after that, which is totally understandable. Even with a full staff it's been difficult to keep up with development, and now it's more or less just nilbog and Telin.
Quote:
Originally Posted by Dolalin
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Looking at this list by Daldaen, there are lots of well documented bug threads providing evidence for these fixes, yet it's a struggle to get them implemented. Why?
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Finding things that need to be fixed is good, but that's the easy part. What would be nice is if people like Daldaen, Ele, and myself actually stepped up to the plate and submitted code changes for the things we'd like to see fixed. Doable, but it's a lot of work without compensation - the kind of work people are paid handsomely for when on a development team with a payroll.
Quote:
Originally Posted by Dolalin
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Does it have something to do with the agreement signed with Daybreak?
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Nah, Daybreak's endorsement doesn't really affect anything - if anything it reinforces doing work since it ensures the project isn't going anywhere.
Quote:
Originally Posted by Dolalin
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If it's just resourcing, I'm sure lots of people here are willing to help and contribute patches to the EQEmu code. Just let us know and I'm sure the community can step up.
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Probably not lots of people, but there are some. As far as I know, Secrets and Zaela are the only ones not on the dev team to actually submit code to P99. There are people here who certainly know how to code and could probably get some things accomplished, but most of them are gainfully employed and can't realistically invest that kind of time into something that's purely a hobbyist venture.
Quote:
Originally Posted by Dolalin
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But if they're conscious decisions by staff not to fix some issues, I'm sure lots of people would appreciate communication on that as well, one way or the other. I know I would. [You must be logged in to view images. Log in or Register.]
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Agreed - although, I don't fault them at all for not being communicative. As a developer, every minute you spend explaining why something can or cannot be fixed to people is a minute you could spend doing something a hundred times more important, and when the questions literally never end it's usually better to just ignore them altogether and let someone else be the talking head. Unfortunately, they don't really have a talking head other than Rogean, who isn't involved in game development anymore. It would be nice if they had a liaison on the development team to keep tabs on everything and let people know where they're at, but that's just a luxury. Us knowing how things are coming along isn't going to speed up the process. Just let them do their thing and be patient.