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  #1  
Old 11-26-2016, 11:18 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Xaanka [You must be logged in to view images. Log in or Register.]
^^^^^^^^^^^^^
WOW THANKS
FOR THE
REMINDER YOU
NEED A LAW
DEGREE TO
PLAY ON THE
BLUE SERVER
(I changed your font size b/c I find it to be obnoxious without adding anything meaningful.)

You don't need a law degree. Even the most complicated rules on p99 involve reading a few paragraphs and having the ability to think a little. I do realize some folks struggle with that and would rather just play the game. Its hardly a law degree.

Second, the whole point of my post (which you clearly didn't read) was to point out that, in the end, these rules don't really work for resolving many issues...you just have to not be a total dickbag and things will mostly work out okay.

That's really the only rule that matters 95% of the time when we are playing.
  #2  
Old 11-26-2016, 11:53 PM
Xaanka Xaanka is offline
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Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
(I changed your font size b/c I find it to be obnoxious without adding anything meaningful.)

You don't need a law degree. Even the most complicated rules on p99 involve reading a few paragraphs and having the ability to think a little. I do realize some folks struggle with that and would rather just play the game. Its hardly a law degree.

Second, the whole point of my post (which you clearly didn't read) was to point out that, in the end, these rules don't really work for resolving many issues...you just have to not be a total dickbag and things will mostly work out okay.

That's really the only rule that matters 95% of the time when we are playing.
what kind of crack are you smoking? 8 page thread about the rules for some level 30 camp.

Quote:
Even the most complicated rules on p99 involve reading a few paragraphs and having the ability to think a little.
tell that to anyone involved in organizing raids. or better yet click "raid discussion" and see for yourself how wrong you are.
  #3  
Old 11-26-2016, 03:03 AM
katrik katrik is offline
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Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
Thanks to MM for digging up this post from Derubael explaining camps and providing the link to that post on an old thread I created on this very topic.

Derubael's Post:

http://www.project1999.com/forums/showpost.php?p=1652719&postcount=9


What he wrote:

Pretty clear-cut, and these exact rules have been around in one form or another for quite some time. I really need to compile a "Project 1999: Errata and other extraneous information" post to put all this stuff. For now, this will have to do:

Camp holder has the right to pass the camp to whoever he would like. However, and this is very important, two things must happen in order for this to be a legitimate hand-off:

1) The player being handed the camp must be present around the time the first placeholder spawns after the last holder of the camp has gotten his or her item in hand. The person handing off the camp must stay at the spawn until the next person in line arrives, if that person is on their way to take the camp. There is a little leeway here, and we refuse to set an exact timer on how long the placeholder can be up before the camp is forfeited, but in general it should never be for more than a couple minutes or so. We tend to give the benefit of the doubt to the person coming in to take the camp in these situations as CSR staff, so waiting a bit longer will never hurt. W

2) The person holding the camp cannot mislead you, or change his mind after telling you who is next. Something that no one ever does (and I will never understand why) is to specifically address the camp holder, asking who is next or if you can be next. The camp holder does need to reveal to you who the next intended camp holder is - if he doesn't, you may ask to be next and your claim will be valid unless he reveals the next person immediately. This person cannot change after the camp holder has "revealed" the next person to take the camp to you. It is an automatic forfeit if this occurs. If you ask to be the next camp holder and are told yes, the camp holder may not later retract or change this agreement and attempt to hand the camp off to someone else - it's yours once he has gotten his item or moved on from the camp.

Something else important to note about handing off camps - in particular, popular ones, but this applies to any camp that becomes contested. If you are solo camping, once you attain the item you were waiting for (an AC ring, for example) you are done camping that mob. The person coming to take the camp had better be prepared at this point in order to come eliminate the very next placeholder spawn in order to "stake his claim" on the mob. You cannot work wacky corpse lines on lore items in order to grab multiple items in the same "camp session" if there are others waiting to take the camp. Please be aware that we reserve the right to apply this same ruling to any camp if we deem it necessary, including camps with multiple players.

Last edited by Derubael; 11-10-2014 at 10:49 AM..
Mostly this. What we really need is a GM to write up specific rules for this particular camp.. and make sure they're enforced. The amount of confusion around this camp is unreasonable. Until then, the camp will be abused by retired/disabled/losers.
  #4  
Old 11-25-2016, 01:05 PM
Xaanka Xaanka is offline
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^^^^^^^^^^^^^
WOW THANKS
FOR THE
REMINDER YOU
NEED A LAW
DEGREE TO
PLAY ON THE
BLUE SERVER
MAYBE THIS IS
WHAT YOU
MEANT WHEN
YOU SAID THAT
PVE ENCOUNTERS
ARE HARDER
ON BLUE
THAN RED?
  #5  
Old 11-25-2016, 01:17 PM
SoekiWiz SoekiWiz is offline
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There seems to be a lot of confusion... so I'm going to attempt to contribute without adding fuel to the fire.

Let's just say many people seem to be confusing "rules" with "courtesy" or "expectation" or "tradition" or any other word we can bust out of the thesaurus.

Here's my recommendation on what you want to remember (take it or leave it) - at the end of the day, if it comes down to involving the GM staff it also means involving their perspective, personal attitude/feeling toward the situation. We can shade in any number of grey areas and contestable points.

Summary: Try not to be a dickhead, but also don't be a doormat.
  #6  
Old 11-25-2016, 02:32 PM
Sirban Sirban is offline
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LOL
  #7  
Old 11-26-2016, 01:49 AM
Trungep99 Trungep99 is offline
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People ask to be on my list, I say sure. When I'm done 50% of time I usually camp and forget to send a tell
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  #8  
Old 11-26-2016, 02:14 AM
Swish2 Swish2 is offline
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I'm not reading all that.

I'd rather win or lose the AC in a duel of pvp skill if the AC is contested... either way it doesn't result in a petition, waiting to see if I get the ring (or get to keep the ring), and simmering in the meantime about how another elf sim player is trying to stitch me up. Also it doesn't waste the staff's time.
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  #9  
Old 11-26-2016, 09:59 AM
Vasuki Vasuki is offline
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Quote:
Originally Posted by Swish2 [You must be logged in to view images. Log in or Register.]
I'm not reading all that.

I'd rather win or lose the AC in a duel of pvp skill if the AC is contested... either way it doesn't result in a petition, waiting to see if I get the ring (or get to keep the ring), and simmering in the meantime about how another elf sim player is trying to stitch me up. Also it doesn't waste the staff's time.
How are camps in Red disputed if people are not in PvP level range?
  #10  
Old 11-26-2016, 10:53 AM
Xaanka Xaanka is offline
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Quote:
Originally Posted by Vasuki [You must be logged in to view images. Log in or Register.]
How are camps in Red disputed if people are not in PvP level range?
train them or log on an alt [You must be logged in to view images. Log in or Register.]
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