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Old 11-08-2016, 04:38 PM
Raev Raev is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
EQ isn't supposed to be a dopamine pez dispenser.
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Old 11-08-2016, 04:41 PM
maskedmelon maskedmelon is offline
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What does it mean when it stops dispensing??? f^^;
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Old 11-08-2016, 05:09 PM
thufir thufir is offline
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Originally Posted by Lowako [You must be logged in to view images. Log in or Register.]
I've never understood the fascination with clearing trash monsters. It is typically an exercise in not falling asleep at the keyboard. I could be missing something major, but I've personally never understood the appeal.
some people prefer dungeon crawling to simply "boss mob pulled to group, group kills mob, celebrate rewards". if you're not one of those people you're not going to understand it now. best to accept that others find it enjoyable even if you don't.

those of us who like crawling have a similar confusion about the entertainment value of your preferred strategy, if that makes you feel any better.
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Old 11-08-2016, 05:19 PM
Rygar Rygar is offline
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Quote:
Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
some people prefer dungeon crawling to simply "boss mob pulled to group, group kills mob, celebrate rewards". if you're not one of those people you're not going to understand it now. best to accept that others find it enjoyable even if you don't.

those of us who like crawling have a similar confusion about the entertainment value of your preferred strategy, if that makes you feel any better.
I forgot to mention this... I want to SEE the content too! Not just the entrance area. Probably some beautiful zone design tucked away in there somewhere.
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Old 11-08-2016, 05:21 PM
thufir thufir is offline
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Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
I forgot to mention this... I want to SEE the content too! Not just the entrance area. Probably some beautiful zone design tucked away in there somewhere.
exactly wedar. part of why I am playing a pulling class on p99 is because that's the only way to really see all the nooks and crannies of every dungeon.

even with my group I crawl, because they want to see the place too.

I mean, isn't killing trash mobs basically 95% of everquest gameplay? if you don't want to do that how did you even get to 60? it can't all have been chardok cartel pulls.
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  #6  
Old 11-08-2016, 06:11 PM
Lowako Lowako is offline
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Quote:
Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
some people prefer dungeon crawling to simply "boss mob pulled to group, group kills mob, celebrate rewards". if you're not one of those people you're not going to understand it now. best to accept that others find it enjoyable even if you don't.

those of us who like crawling have a similar confusion about the entertainment value of your preferred strategy, if that makes you feel any better.
I think I understand it now. I don't really get much entertainment value out of fighting ToV dragons. They don't have the pure tank dunkage of AoW or Tunare and none of the AoEs feel super dangerous. There are a few exceptions, but ToV dragons seem to be less threatening than some other velious monsters. This makes for a rather "disappointing" dragon kill most of the time.

An ntov dungeon crawl (in my mind) is killing a bunch of smaller disappointments to finally reach the big disappointment. By single pulling the named dragon into your camp you drastically reduce the amount you have to be disappointed.

I still think trash monsters are inherently boring, but if I actually have the desire to kill the boss monster clearing the trash becomes gratifying rather than annoying. I guess I'm just a big hater when it comes to ToV and I think the dragons need to hit the gym. Apologies for the poor writing, I am very tired at the time of creating this post.
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Old 11-08-2016, 06:14 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Lowako [You must be logged in to view images. Log in or Register.]
I think I understand it now. I don't really get much entertainment value out of fighting ToV dragons. They don't have the pure tank dunkage of AoW or Tunare and none of the AoEs feel super dangerous. There are a few exceptions, but ToV dragons seem to be less threatening than some other velious monsters. This makes for a rather "disappointing" dragon kill most of the time.

An ntov dungeon crawl (in my mind) is killing a bunch of smaller disappointments to finally reach the big disappointment. By single pulling the named dragon into your camp you drastically reduce the amount you have to be disappointed.

I still think trash monsters are inherently boring, but if I actually have the desire to kill the boss monster clearing the trash becomes gratifying rather than annoying. I guess I'm just a big hater when it comes to ToV and I think the dragons need to hit the gym. Apologies for the poor writing, I am very tired at the time of creating this post.
Well said. The little ones are just never satisfying :c
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Old 11-08-2016, 05:17 PM
Rygar Rygar is offline
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Quote:
Originally Posted by Lowako [You must be logged in to view images. Log in or Register.]
I've never understood the fascination with clearing trash monsters. It is typically an exercise in not falling asleep at the keyboard. I could be missing something major, but I've personally never understood the appeal.
To me, it isn't a fascination, its the challenge of moving your raid force as one and no one making stupid mistakes along the way. Being a monk, I also miss split pulling I guess. The 'buff your main and park at exit, we'll tweet you when pull about to start' way of doing things just provides an extremely fast turn over (i.e. printing press of pixels).

I really see little difference between Chardok AoE vs. Raid Scene Pulls. I get it, I'm over-simplifying things and thinking in a vacuum (and I'm not a hardcore raider). Like most things, the solution may lie somewhere in the middle.
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  #9  
Old 11-08-2016, 05:26 PM
kotton05 kotton05 is offline
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Quote:
Originally Posted by Lowako [You must be logged in to view images. Log in or Register.]
I've never understood the fascination with clearing trash monsters. It is typically an exercise in not falling asleep at the keyboard. I could be missing something major, but I've personally never understood the appeal.
what you're missing is something very major... ill tell you right now if you distance yourself and see that 95% of the server dont play to churn out BiS alts by sacrificing their real life you would then understand why a 2-4 hour crawl during prime time is fun.

/em checks Lowako's pulse

looks like we got a warm body here folks, nothing to see move along.
  #10  
Old 11-08-2016, 05:31 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
what you're missing is something very major... ill tell you right now if you distance yourself and see that 95% of the server dont play to churn out BiS alts by sacrificing their real life you would then understand why a 2-4 hour crawl during prime time is fun.

/em checks Lowako's pulse

looks like we got a warm body here folks, nothing to see move along.
This kinda silly merkk. You are arguing to stop wasting real life time by spending 10-15x more time to down a single target.

The different play style / interest argument makes sense, but arguing that spending more time to kill something is somehow virtuous or saving people time in RL is silly ^^
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