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#1
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![]() Mage pets are not supposed to all tank like earth and damage like fire.
Planar focus items are supposed to be a big deal, not be the same as Sol Ro. Enchanter charm is supposed to break. Solo enchanters with hasted, weaponed pets are supposed to die when it breaks about half the time. Two resists was usually too many. | ||
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#2
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#3
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![]() my charm break all the time wtf are you talking about lol
__________________
Tabarnak 60 Dark Elf enchanter
- I was at a bar nursing a beer. My nipple was getting quite soggy - ![]() | ||
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#4
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And trust me, I don't care if my mage gets nerfed at all. It served its purpose in suiting up countless characters between me and RL friends and likely won't see much use in Kunark besides a CoH bot. | |||
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#5
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Your other stuff is likely to be true. Do you think the developers should just make up some new values for charm breakage etc that they 'feel' is more like classic? Or should they keep with their current policy of changing things when evidence is provided? | |||
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#6
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#7
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#8
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![]() Ok THIS is the post I was looking for. It really takes the cake.
Posted 11-06-2009, 11:04 AM Quote:
http://www.project1999.org/forums/showthread.php?t=601 | |||
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#9
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__________________
<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||
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#10
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![]() Quote:
Quote:
__________________
<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||||
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