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#1
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I can see your point though, and it's a good one. There will be those moments you and yours can win and feel great about on the journey. I do feel fortunate that I got here so long ago. There have been good times, and dark times, but the earlier days of this server were a little less prescribed. It was great. Thank you for reminding me.
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Lagaidh Smif
Proud Paladin of the Rathe | |||
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#2
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Not trying to say it's a good or bad thing, just how it is.
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Mulder [60 Assassin]
Scully [60 Hierophant] Monster of the Week [ANONYMOUS] Kill Mulder, we take the risk of turning one man's quest into a crusade. | |||
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#3
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#4
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![]() C'mon people, you have to realize that EQ, even with its vast sandbox world and crazy time investment to level, is not designed to entertain you forever. No game is. Eventually you're going to get to the point where you either need to start over (e.g. do things that are "repetitive") with a new toon or move on to another game. We've all been doing this for a long time, so yes it feels repetitive if you keep doing the same things over and over again and follow the guides/min-max ways to progress your character.
Again, it's a SANDBOX game- it's up to you to make it interesting. And when it's not any more, then do something else for a while. But that doesn't mean its a POS game and anyone that plays it is a retard. That's just your perspective because you've literally exhausted yourself on playing a game for longer than it's intended to entertain you. | ||
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#5
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Of course, the problem is that the players won't "stay the course" when there are other options in the game. So unfortunately it just never works out with the setups available. Try to play by your own rules and people will get distracted by the reality of what is around them. Try and have a progression server and everything is a clusterfuck. Sticking to the exact classic code doesn't work. It is static and has been done to death.
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#6
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![]() Sounds interesting for sure, not sure I have much input on the matter since I am totally new to EQ as a whole. If Blue 99 was wiped I think I'd be pretty bummed considering I'm really digging the experience of progressing and leveling. So honestly idk, I guess I'm more neutral on this topic but it would definitely be cool to see a clean slate server.
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#7
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![]() Sounds like a very silly idea to break up the current playerbase.
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#8
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![]() I am personally more worried that the Green server will simply split the player base we have in two.
Not going to start over on Green, either, so I won't be going over. | ||
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#9
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There's a very large group of people who enjoy the progression aspect of Classic servers rather than the 'staying at top tier' that we're at now. I mean, the Sleeper has been woken etc, we're not going to see any more new content since we're at Velious, and the game starting at Classic is very different than starting a fresh character on current Blue 99. That's enough of a draw for new population as far as I'm concerned, though I respect your fear of population splitting. | |||
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#10
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![]() I think it's a little stretched to think a new server would be anything different. After splitting the playerbase, the same exact things would occur again on the new server, and the "progression" would end. The only thing worse than doing the same content for years is repeating progression cycles.
The way to make the server fresh is figure out some custom stuff that still feels and or maintains the idea of classic. Race/Class combinations, possibly adding Vah Shir or something but having them start elsewhere, maybe a new class, like Archer that focuses totally on ranged weapons and can crit with ranged weapons, or just a race the community votes on as a whole way down the line, like Gnolls or Orcs. I know work has been done on texturing mobs and they CAN be modified to wear armor. (I realize this may never ever happen, but a small change to me that keeps things fresh is better than restarting over and over). Simply repeating progression servers until we're out of colors is probably a good way to kill healthy userbases. | ||
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