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#1
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On Red server, where population is low everywhere, I made a habit of having several characters that I'm splitting my focus on. So far it's been working. Currently, I have a level 30 cleric camped in mistmoore, a newly 30 enchanter near mistmoore, a 36 bard I hop on and alternate soloing and grouping (currently in OT for farming), a 22 monk in kunark, and a 10 paladin in crushbone.
I'm debating starting a druid or wizard for porting ability, so I can travel anywhere there are groups. In my current set up, though, I advertise whatever character I feel like playing while LFG. If there are no groups, I hop on my bard or enchanter and solo. I'm a bit of an altoholic, but I feel that this works for red server. I always have something to do. On blue, I have an 18 Rogue that I'll sometimes LFG with. The problem, though, is that I only play during peak hours, so the "popular" leveling zones will often have full groups / full camps. So if I log on the rogue, I'll tend to farm greens or low blues until a spot opens - and that isn't always fun. | ||
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#2
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As DMN said...
A wizard is nice for nuking down something fast. So if you only do one fight, the wizard is great. But since the wizard will need to med like forever after that one kill, he/she will not contribute to the next 10 kills of the group. So, ironically, the wizard is one of the lowest sustained DPS classes. In fact it may even be the second lowest (after cleric) of all. While soloing a wizard can make up for it once he/she can quad kite, but this is strictly a solo (or maybe duo) occupation. Much later on wizards do have a role in raiding. If you were lured into the wizard class because you want to be THE dps caster, you were being misled. One mage will probably do more than 2 wizards DPS wise (pet dishes out constantly and mages nukes are only a little bit weaker than wizards). A good chanter will be even better and even a necro will do more DPS in a group, due to pet while also having a lot more versatility. | ||
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#3
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Quote:
__________________
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#4
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but keep in mind in a group setting a wizard is helpful with CC. they can root and stun adds. they also bring evac later on.
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