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View Poll Results: Did you like the ToV racing?
Yea it was fun 51 34.23%
Nope, hated it. 38 25.50%
Meh, don't care, coth or race 60 40.27%
Voters: 149. You may not vote on this poll

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  #1  
Old 04-18-2016, 11:45 AM
Cecily Cecily is offline
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I mean Lord of Pixels 2 was funny because there was so much truth in it. If a void opens up in the top, the pixels will enslave a new, formerly casual, owner. I think ALOT of people forget that The Mystical Order was a casual guild at one point. If the cycle doesn't get broken by a mutual consensus, it will continue perpetually.
  #2  
Old 04-18-2016, 12:56 PM
trite trite is offline
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I know it hurts to admit it but there aren't any pixels available for casual scum like us in NToV... the players who have two or three vulak items after 8 months of ToV raiding have been investing dozens of hours a week for the majority of that time.
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Old 04-18-2016, 02:13 PM
Kodim Kodim is offline
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If I was a guild not A/A, I would just bring a few runners out each week and go for the close spawns.

Dozekar and Eashen are really good, and a very short run.
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Old 04-18-2016, 02:16 PM
Man0warr Man0warr is offline
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I'm sure the casual guilds will do so the next time the timers are in the weekend. No one is gonna do that shit on a weekday though. It's all AA until a patch resets it.
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  #5  
Old 04-18-2016, 02:21 PM
Maner Maner is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
I'm sure the casual guilds will do so the next time the timers are in the weekend. No one is gonna do that shit on a weekday though. It's all AA until a patch resets it.
So not only do they have to change the rules for your guild they also have to make sure to keep the mobs spawning on the days that best suit you?
  #6  
Old 04-18-2016, 02:25 PM
Relbaic Relbaic is offline
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Quote:
Originally Posted by Maner [You must be logged in to view images. Log in or Register.]
So not only do they have to change the rules for your guild they also have to make sure to keep the mobs spawning on the days that best suit you?
You're bad at comprehension.
  #7  
Old 04-18-2016, 03:50 PM
Turp Turp is offline
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More rules sucks. But it won't be the server killer...What i post below though , will.

Since having a variance of 16 hours (non classic) I've seen a lot of people leave due to burnout and yet new ones come.
BUT ( You only have a limited amount of these players , before you run out)
So yes it sucks too , and is very likely that in the future this will be looked at as a main culprit in "killing the server" and honestly probably kills real people in real life too. (change the shit , it is unhealthy , it is unclassic) .
With GM recently stating they want more variance and "will not lower it" , then I guess we will have to deal with it. Hell , even 10 hour variance would take the edge off and literally save lives both in game and RL. They don't have to remove it , rather modify. By all means though , kill.. I mean do the game as you wish, you made it.

The Killer ... The "dagger to the heart of p1999". The final and true killer (using killer instead of killers because I'm sure at least 1 (if not more) of these will fall short. But really common sense should ring your bell here. with so many daggers being thrown , 1 is bound to strike a deadly blow.

1. Pantheon - EQ1 version 2.0? will see. It is going to be hard for a new company to match the fear factor of classic EQ. Mainly due to the carebear generations being raised. And let me tell you , I would rather play with a Casual p99er > Carebear all day.

2. A new Project 1999 blue / red with accurate Timeline. (more a savior than a killer in some aspects but eluding to the current two servers , this would be a dagger to the heart. It could be 1 month or 1 year etc. , Doesn't matter because it WILL decline the current servers until only a crazy person population would remain. Unless new custom content was released which it has been talked about but highly doubtful and ... a big factor would be will they still keep 16 hour variance? )

3. Camelot Unchained - More of a red killer

4.Uthgaard DAoC again - more of a red killer. Another unlikely scenario but I would definitely (if i was in Rogean's shoes) push a hard coded teams 99 before Uthgaard release because Vallon zek in 1999-2002 ish was the shit before Sony decided to allow X/Cross teaming.
Haven't ya had enough of this "Uthgaard bane" in the past here on p99...cough GM Uthgaard (loved them GM events though).
The world is trying to tell ya something...might be a smart decision to at least look into it.
or not , continue to ignore it and try a release after Daoc and Uthgaard immerse the limited pool of people who play these types of games.
GL w/ that , or rather more likely GG?
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  #8  
Old 04-18-2016, 02:30 PM
Man0warr Man0warr is offline
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Quote:
Originally Posted by Maner [You must be logged in to view images. Log in or Register.]
So not only do they have to change the rules for your guild they also have to make sure to keep the mobs spawning on the days that best suit you?
Exactly man, that's exactly what I meant. You are great at reading context.
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  #9  
Old 04-18-2016, 02:40 PM
FatMice FatMice is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Exactly man, that's exactly what I meant. You are great at reading context.
That's how I read it also.

The only difference is if you actually look at the numbers I think BDA and the other "casual guilds" would be shocked or not shocked (since it was pointed out our DKP, and RA% is public information) but the majority of Aftermath full members raid with 40-50% Raid Attendance. If I were to go deeper and compare the percentages to when BDA and the other "casual guilds" raid we really would be in the same boat. The 3AM - 7AM EST to the 10AM to 3PM EST raid times are normally hovering around the 40s mark with about 5-7 people tracking around these times.

I'd rather play on the side of the 4% of the server that likes to kill everything and push the limits of content when I log on to this server when I am not able to. That is the difference between you an I.
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  #10  
Old 04-18-2016, 03:03 PM
Kileras Kileras is offline
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Quote:
Originally Posted by FatMice [You must be logged in to view images. Log in or Register.]
That's how I read it also.

The only difference is if you actually look at the numbers I think BDA and the other "casual guilds" would be shocked or not shocked (since it was pointed out our DKP, and RA% is public information) but the majority of Aftermath full members raid with 40-50% Raid Attendance. If I were to go deeper and compare the percentages to when BDA and the other "casual guilds" raid we really would be in the same boat. The 3AM - 7AM EST to the 10AM to 3PM EST raid times are normally hovering around the 40s mark with about 5-7 people tracking around these times.

I'd rather play on the side of the 4% of the server that likes to kill everything and push the limits of content when I log on to this server when I am not able to. That is the difference between you an I.
our prime time numbers are near the 40's if we are lucky. All guilds are carried by those willing to "do the work" that A/A and the like have set as the precedent. you can have 100 online and it doesn't really matter if you don't have a core 20 people willing to track/race at all hours. Dispersing the weight is a skill set, and a logistical feat for any guild. The only thing that differentiates the guild tiers at this point and their "quality" as a guild is how hard that core crew are willing to go to secure the mobs for the rest of the raid force to just log in and collect lewt. Almost any of us could kill a majority of north, and if not on the first try would be able to with experience and a learning curve. It goes back to the inherit flaw in the system, we play a different game. We are here for a classic experience with some progression and hopefully seeing some dargunz and giants. Everyone below A&A talk together frequently, share, and try to create a healthy environment. I don't want free pixels, but for the sake of the server those willing to stoop to the lowest levels of RL/EQ balance should not set the precedent.
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