Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-14-2016, 02:43 PM
Zorlon Zorlon is offline
Aviak


Join Date: Apr 2016
Posts: 54
Default

The increase from level 60 to 65 in PoP also required quite a bit of mudflation to the gear which ultimately made all other previous content in the game irrelevant. There was no longer any need or desire to back raid previous expansions.

In Luclin there was still a reason to go kill AoW or Vulak for example. Hell, there was even a little bit of a reason to maybe go back and knock Phara Dar on the head once in a while. A reasonable number of AA's kept people interested and playing and invested in their characters. Travel didn't instantly become trivial although the Nexus spires were a big thing. Moving people from EC to the Bazaar wasn't a bad thing but I will concede that allowing for AFK trader mode did take away a lot of social interaction so I wasn't always a fan of that feature.

tldr; A Luclin-locked server would be a really great server. PoP locked server is bad, in my opinion. I don't even know if this is relevant to the topic, I didn't read all 6 pages [You must be logged in to view images. Log in or Register.]
  #2  
Old 04-14-2016, 03:16 PM
fadetree fadetree is offline
Planar Protector


Join Date: Mar 2012
Posts: 1,958
Default

Pop greatest expansion ever.
What happened in luclin? Rangers. Plus six glorious hours after a patch when they broke archery delay.
__________________
The Ancient Ranger
Awake again.
  #3  
Old 04-14-2016, 04:43 PM
jwilda jwilda is offline
Large Bat


Join Date: Aug 2014
Posts: 12
Default

You make it sound like a few simple enhancements to the game make it single player. It's called convenience. Actually accomplishing anything (raiding), still requires coordination between a large group of people. Especially zones like ssra temple, VT, elemental planes, and potime.

Also, instanced raiding.
  #4  
Old 04-14-2016, 04:43 PM
Psionide Psionide is offline
Fire Giant

Psionide's Avatar

Join Date: Jun 2010
Posts: 601
Default

Please help me understand why you are playing on a classic emu if you don't want classic mechanics? For real, like this is the exact type of attitude that turned a good game into the garbage that eq live eventually became.
  #5  
Old 04-15-2016, 08:30 AM
myriverse myriverse is offline
Planar Protector

myriverse's Avatar

Join Date: Jan 2013
Location: Swamp of N.O. Hope
Posts: 2,470
Default

Quote:
Originally Posted by Psionide [You must be logged in to view images. Log in or Register.]
Please help me understand why you are playing on a classic emu if you don't want classic mechanics? For real, like this is the exact type of attitude that turned a good game into the garbage that eq live eventually became.
There is one reason I play on this server, and it's got nothing at all to do with classic.

The boxing policy.
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk
"If you can't eat a frog, then eat two."
  #6  
Old 04-15-2016, 01:39 PM
RTukka RTukka is offline
Scrawny Gnoll


Join Date: Mar 2016
Posts: 21
Default

Quote:
Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
There is one reason I play on this server, and it's got nothing at all to do with classic.

The boxing policy.
The boxing policy is a big positive for me as well.

There are certain qualities of "classic" EQ (as defined by the Project 1999 team) that I like, others I dislike, and some that I could either take or leave.

I like that the pace of combat and progression is relatively slow, and that there is a relatively steep penalty for death (in terms of XP and recovery time), which generally leads players to take a more deliberate pace with a lot of content, which is a marked contrast from many other modern MMOs I've played, where the expectation is that you will try to speed-run everything as efficiently as possible, with virtually anonymous group members.

When it comes to the lack of portals/automated teleports, I have mixed feelings. It does make the world feel larger, and it does encourage more player interaction, although the quality of said interaction is usually pretty low when you're talking about something like a quick DaP transaction.

I'm not a huge fan of the EC tunnel. Again, the quality of player interaction that goes on there just isn't very high. Most of the transactions you have there are straight-forward and uninteresting enough that we might as well be virtual NPCs sitting in stalls with a more convenient interface.

And I can understand the distaste people have for Shadows of Luclin from a lore/thematic point of view. The cats bug me a little but aren't a deal-breaker for me, and I'd have preferred it if all of the action took place on Norrath and the Planes instead of various alien worlds. Though I think a lot of Luclin zones were pretty cool.

And though I don't think the Nexus was really a bad addition, I think the PoK books probably shrunk the world a bit too much. If I were to recreate PoP, I'd add a Nexus/Plane of Tranquility connection and remove the books.

Luclin graphics were a mixed bag. I like the increased level of detail and some of the models are good, but I generally prefer the art direction of the older models and I don't like that they eliminated visual diversity by having the same graphics for original/Velious armor.

But I'm sure there are a lot of people that have markedly different taste from me, so I can understand the taking the semi-arbitrarily position of making Velious the cut-off and taking the simple approach of trying to stick to classic as much as possible with regard to game mechanics and content.
Last edited by RTukka; 04-15-2016 at 01:42 PM..
  #7  
Old 04-15-2016, 08:13 PM
Sancta Sancta is offline
Kobold


Join Date: Nov 2010
Posts: 182
Default

Quote:
Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
There is one reason I play on this server, and it's got nothing at all to do with classic.

The boxing policy.
Finally someone gets it, I'm sure many more people would play on p2002 or tak if those servers had the same boxing policy as P99. I can almost guarantee 99% they would, get it?
  #8  
Old 04-22-2016, 01:45 PM
CoffeeBreath CoffeeBreath is offline
Aviak

CoffeeBreath's Avatar

Join Date: May 2013
Posts: 75
Default

Quote:
Originally Posted by Sancta [You must be logged in to view images. Log in or Register.]
Finally someone gets it, I'm sure many more people would play on p2002 or tak if those servers had the same boxing policy as P99. I can almost guarantee 99% they would, get it?
Very much so. Ideally our awesome devs from p99 would find the money time and drive to create a new server progressing to pok or some shit... But if those other servers had a no-boxing policy, I would certainly be trying them out.
__________________
Scayle - Monk
Sucellus - Druid
<Azure Guard>
  #9  
Old 04-14-2016, 10:27 PM
Psionide Psionide is offline
Fire Giant

Psionide's Avatar

Join Date: Jun 2010
Posts: 601
Default

Quote:
Originally Posted by Kayso [You must be logged in to view images. Log in or Register.]
Everything released by SoE/Verant up to some certain point is classic. Everyone else here gets to decide for themselves what that point is.

Classic isn't Vanilla through Velious just because you think it is. There are many people who think PoP was the peak of "classic" Everquest. And there's an argument to be made that the sub numbers from back in the day reflect that fact.
And just because you think pop was classic eq doesn't mean it was either, see I can do it too[You must be logged in to view images. Log in or Register.] Except it wasn't me saying this was classic it was taken straight from the fucking homepage by the people that run this server let me copy it for you....

"Relive the classic Everquest MMORPG Gaming Experience as it was in 1999 and onward. Project 1999 is a free to play Emulated Everquest Server giving Players the opportunity to experience Classic EQ Once again, currently in the Velious expansion and a max level of 60, with the look and feel of the old interface and several modifications making game mechanics similar to how the game used to be. Project 1999 is the best and most popular classic Everquest experience."

For the sake of disclosure, I actually play on TAKP and I think there are fantastic elements to SOL and POP but I don't think they outweigh the bad. Finally and most importantly you won't see me pushing for elements from those expansions on a emu that is SPECIFICALLY trying to recreate the EQ experience without them. Hence, why if I want to go experience that I go to a server that is dedicated to that, I just don't understand why that is so mind boggling?
Last edited by Psionide; 04-14-2016 at 10:31 PM..
  #10  
Old 04-16-2016, 03:09 PM
Psionide Psionide is offline
Fire Giant

Psionide's Avatar

Join Date: Jun 2010
Posts: 601
Default

Quote:
Originally Posted by Kayso [You must be logged in to view images. Log in or Register.]
Stuff....

For the record, I think vanilla is "classic" EQ.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:21 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.