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  #1  
Old 04-17-2016, 01:10 AM
LethClaypool LethClaypool is offline
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You know what's a true time-told classic?

This discussion.
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  #2  
Old 04-17-2016, 07:26 AM
myriverse myriverse is offline
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People so jelly of kitties.
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  #3  
Old 04-17-2016, 11:31 PM
Brontus Brontus is offline
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Any MMO that doesn't expand is doomed. You can't keep expecting players to keep playing when they are stuck at level 60 with the very best loot and have nowhere left to progress. They will roll alts and get them to 60 and then roll more alts. All of this creates more competition for scarce high level raid content.

Yes there are bad things about Shadows of Luclin and the Planes of Power but the devs don't have to implement *all* of them. They can take the good things and omit the bad.

Omit the following:

-horrible Luclin character graphics
-the Bazaar
-PoK books

Problem solved!

Question: Why does it have to be all or nothing?

Answer: it doesn't.

P.S. It would be really helpful if the management of P1999 would engage in some dialogue with the community about the future of this server.
  #4  
Old 04-17-2016, 11:43 PM
NarcolepticLTD NarcolepticLTD is offline
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Quote:
Originally Posted by Brontus [You must be logged in to view images. Log in or Register.]
Any MMO that doesn't expand is doomed. You can't keep expecting players to keep playing when they are stuck at level 60 with the very best loot and have nowhere left to progress. They will roll alts and get them to 60 and then roll more alts. All of this creates more competition for scarce high level raid content.

Yes there are bad things about Shadows of Luclin and the Planes of Power but the devs don't have to implement *all* of them. They can take the good things and omit the bad.

Omit the following:

-horrible Luclin character graphics
-the Bazaar
-PoK books

Problem solved!

Question: Why does it have to be all or nothing?

Answer: it doesn't.

P.S. It would be really helpful if the management of P1999 would engage in some dialogue with the community about the future of this server.

It's a free server, so really once you're 'done' with everything you'd like to accomplish on p99, or you get bored enough... you leave (or roll an alt or 10). What happens to the server after that point in your experience shouldn't really matter, as new people will find p99 and get started with all the feels and nostalgia from this era of EQ.

If the lack of progression really did cause the community to die off... it would have happened well before the 5 years of kunark were broken by velious. If the staff were to comment on this dialog, that would put them in a situation where they may be perceived as having promised something that they may not be willing to commit to.
  #5  
Old 04-18-2016, 05:07 PM
Aildrik Aildrik is offline
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Quote:
Originally Posted by NarcolepticLTD [You must be logged in to view images. Log in or Register.]
It's a free server, so really once you're 'done' with everything you'd like to accomplish on p99, or you get bored enough... you leave (or roll an alt or 10). What happens to the server after that point in your experience shouldn't really matter, as new people will find p99 and get started with all the feels and nostalgia from this era of EQ.

If the lack of progression really did cause the community to die off... it would have happened well before the 5 years of kunark were broken by velious. If the staff were to comment on this dialog, that would put them in a situation where they may be perceived as having promised something that they may not be willing to commit to.
^^ This ^^
Myself and a few friends just rolled up characters on this server. Back when EQ first came out I had all the hours in the day to play if I wanted and it still took a while to hit L50. Now I can only dedicate a few hours a night. I'd like to hit max level again so this looks to be a long road to (re)travel, but I will enjoy it.

For what it is worth, Vanilla through Velious was EQ at its best ...in my eyes. Most of the good friends I made ingame through the years quit at the end of Velious. It really became a different game from Luclin onwards. Heck, spin up a new server for that if there is really a demand but don't mess up this one [You must be logged in to view images. Log in or Register.]
  #6  
Old 04-18-2016, 07:03 AM
Tarskin Tarskin is offline
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POP defined a lot of the classes that had no real uniqueness to them right now. The rangers being a prime example with endless quiver, allowing for a single arrow to be POP boss loot...
  #7  
Old 04-18-2016, 07:53 AM
fadetree fadetree is offline
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Yeah, the Ranger Luclin AA's actually made the class into what (I believe) it was originally intended to be. You still had to work your ass off for it, but at least you could stand out from the mediocre DPS crowd once in a while.
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  #8  
Old 04-18-2016, 02:17 PM
dcbone86 dcbone86 is offline
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PoP ruined the sense of adventure for me. Luclin wasn't bad, minus the space cats, because I really liked the lore and events leading up to the xpac. The fact there was a unique item and title granted to the people involved made the world more exciting.

I remember it to this day, but it was a real turning point for me when I saw someone soloing one of the world dragons. I think it was not long after PoP release that people were able to do this and to think I had this epic sense of achievement raiding these things and all of that trivialized by an expansion. I quit shortly after.

I would also be weary of spreading the population too thin by adding Luclin.
Last edited by dcbone86; 04-18-2016 at 02:33 PM..
  #9  
Old 04-18-2016, 03:44 PM
Baler Baler is offline
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Quote:
Originally Posted by dcbone86 [You must be logged in to view images. Log in or Register.]
... I had this epic sense of achievement raiding these things and all of that trivialized by an expansion.

I would also be weary of spreading the population too thin by adding Luclin.
Yes and Yes.
  #10  
Old 04-19-2016, 07:49 AM
Morningbreath Morningbreath is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
Yeah, the Ranger Luclin AA's actually made the class into what (I believe) it was originally intended to be. You still had to work your ass off for it, but at least you could stand out from the mediocre DPS crowd once in a while.
Yeah stuff like balancing Rangers and wizards shouldn't have required AA grinding on the part of the players are though. The Ranger class icon had a bow and arrow while wizards were described as the "unrivaled" master of damage.

That's really all that bothers me about this trapped-in-amber Jurassic Park project.
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