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  #151  
Old 03-24-2016, 03:16 PM
Seltius Seltius is offline
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Originally Posted by Guido [You must be logged in to view images. Log in or Register.]
what is dead may never die.

#GameofThronesreference
*thumb up* Good reference
  #152  
Old 03-24-2016, 03:23 PM
Colgate Colgate is offline
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box is the way it is because rogean stopped giving a shit in november 2011 when the server launched
  #153  
Old 03-24-2016, 03:25 PM
Kergan Kergan is offline
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It isn't the people, or the server, or the staff. It isn't the static spawns or the release dates of content.

It is the fundamental design elements of EverQuest. What happened on R99 has happened on every server in the history of EverQuest regardless if its on EQ Live or a classic emulator. Regardless of ruleset. Regardless of progression servers that release content quickly or servers like Al Kabor or here that were/are frozen in time.

When your end game content consists of contested open world bosses that do not scale in difficulty and the only limiting factor on how many people you can bring is the server hardware you will get this. Every single time.
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Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #154  
Old 03-24-2016, 03:27 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
box is the way it is because rogean stopped giving a shit in november 2011 when the server launched
no its terrible because derubael banned nizzar remember

or because empire recruited new players, probably both
  #155  
Old 03-24-2016, 03:36 PM
Kringe Kringe is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
no its terrible because derubael banned nizzar remember

or because empire recruited new players, probably both
Miss my pal Nirgon.
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The reason they were given lures was because high resists routinely countered wizards in PvP.
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kringe always come up big.. thanks bro

wish we were guilded together n pvping but i think selena/keto carrying over some shit that happened in WoW and black listed me from holocaust
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you are a prized screenshot my friend, you arent the type to just sit around afk and let it happen'
  #156  
Old 03-24-2016, 03:39 PM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
It isn't the people, or the server, or the staff. It isn't the static spawns or the release dates of content.

It is the fundamental design elements of EverQuest. What happened on R99 has happened on every server in the history of EverQuest regardless if its on EQ Live or a classic emulator. Regardless of ruleset. Regardless of progression servers that release content quickly or servers like Al Kabor or here that were/are frozen in time.

When your end game content consists of contested open world bosses that do not scale in difficulty and the only limiting factor on how many people you can bring is the server hardware you will get this. Every single time.
is there any MMO that made competitive raiding/gearing/progression AND pvp a balanced thing?
  #157  
Old 03-24-2016, 03:42 PM
krazyGlue krazyGlue is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
is there any MMO that made competitive raiding/gearing/progression AND pvp a balanced thing?
Wow
  #158  
Old 03-24-2016, 03:44 PM
Kergan Kergan is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
is there any MMO that made competitive raiding/gearing/progression AND pvp a balanced thing?
Shadowbane, Darkfall, DAoC, EVE and many more all had/have very strong PVP elements. EQ didn't even beta test PVP.
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Originally Posted by Archalen View Post
Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #159  
Old 03-24-2016, 03:46 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Kringe [You must be logged in to view images. Log in or Register.]
Miss my pal Nirgon.
yowl griefing Lil Jibbie [You must be logged in to view images. Log in or Register.]
  #160  
Old 03-24-2016, 03:49 PM
cronik cronik is offline
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Expansions break pvp eventually. No matter how balanced it starts (which usually isn't much and favors casters), within a few expansions itemization favors tanks and suddenly they're unstoppable powerhouses.

Yea there were some games with pvp focuses but even those had horrible imbas. Or downright stupid shit like daoc with area mezzes and shadowbane with sb.exe, the OP killer of all.
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